computer holography
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2021 ◽  
Vol 2 (3) ◽  
Author(s):  
Juan Magallón ◽  
Alfonso Blesa ◽  
Francisco Serón

AbstractComputer holography is a growing research field that must pay attention to two main issues concerning computing effort: the visualization of a 3D virtual scene with photo-realistic quality and the bottleneck related to hologram digitizalition and visualization limits. This work shows a computational approach based on a Monte Carlo path-tracing algorithm, which accounts for both geometrical and physical phenomena involved in hologram generation, and, therefore, makes a feasible estimation of computing time costs. As these holograms also require yet unavailable visualization devices, their behavior needs to be simulated by computer techniques.


Author(s):  
Takashi Nishitsuji ◽  
Yota Yamamoto ◽  
Takashige Sugie ◽  
Takashi Kakue ◽  
Hirotaka Nakayama ◽  
...  

2019 ◽  
Author(s):  
Tomoyoshi Shimobaba ◽  
Tomoyoshi Ito
Keyword(s):  

2019 ◽  
pp. 119-165
Author(s):  
Tomoyoshi Shimobaba ◽  
Tomoyoshi Ito
Keyword(s):  

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