scholarly journals ”Er det bra, eller?” Pedagogiske spenningsfelt i møte med digitale verktøy i norske barnehager.

2010 ◽  
Vol 3 (3) ◽  
Author(s):  
Margrethe Jernes ◽  
Marit Alvestad ◽  
Marta Sinnerud

Title: “Is it good, or?” Pedagogical tensions when meeting digital tools in Norwegian Early childhood education.Abstract: In this article a qualitative study about preschool teacher’s perspectives on digital technology in EarlyChildhood Education and care (ECEC) is presented. The research question is: What challenges and possibilitieswith digital technology does preschool teachers meet in educational practice in kindergarten? The results arebased on empirical data from group interviews with the pedagogical staff in three Norwegian Early ECEC institutions.The study is anchored in socio cultural perspectives on knowledge-building. The results are presentedand discussed within three categories: knowledge, process and vision. Finally, among other things, the meaning ofcritical reflection when it comes to implementation of digital technology is discussed.

2021 ◽  
Vol 13 (5) ◽  
pp. 2512
Author(s):  
Marta Joanna Ziółkowska

Digital transformation which impacts business operations is one of the most fundamental social and economic occurrences of our times. The paper seeks to find out how digital transformation impacts marketing activities in small and medium-sized enterprises (SMEs) and to examine overall changes triggered by digital technology in the marketing concept, its instruments, and activities in SMEs in Poland. The main research question focuses on the direction in which marketing activities performed by organisations evolve nowadays. Analyses and considerations are based on logical inference, examination of results of empirical studies, critical literature review, and author’s market observations. Conducted analyses have demonstrated that, in enterprises covered by the study, digital technologies are deployed in marketing rather widely, although in many instances these technologies belong to the category of traditional tools. IT technologies and digital tools also impact marketing, helping to build relationships with clients and creating the value of each organisation.


Author(s):  
Pernilla Sundqvist

AbstractIn recent decades the preschool has leaned more towards a learning-oriented pedagogy, where the subject of technology has been given a more prominent place. Still, studies on how individual preschool staff members perceive and teach technology is scarce. This study shows how seven preschool staff in Sweden describe their work with the subject of technology and how technology education is characterized in these descriptions. The data was produced by means of semi-structured interviews and a questionnaire and analyzed with narrative analysis. The results show very diverse practices of technology education, implying the learning possibilities for children in different preschools are not equal. Some of the staff describe a clear and conscious teaching of technology, while others describe teaching what can be viewed as a limited and/or shallow technology education, where technology is sometimes used as means for learning other subjects or contents rather than being the learning objective. Six ways to characterize technology education was found, namely: technology education (1) concerns technological objects and systems in children’s environment, (2) concerns learning to handle technological objects, (3) is doing experiments, (4) involves developing abilities, (5) is naturally included in children’s play and (6) departs from digital technology.


Buildings ◽  
2021 ◽  
Vol 11 (7) ◽  
pp. 271
Author(s):  
Bruno Daniotti ◽  
Cecilia Maria Bolognesi ◽  
Sonia Lupica Spagnolo ◽  
Alberto Pavan ◽  
Martina Signorini ◽  
...  

Since the buildings and construction sector is one of the main areas responsible for energy consumption and emissions, focusing on their refurbishment and promoting actions in this direction will be helpful to achieve an EU Agenda objective of making Europe climate-neutral by 2050. One step towards the renovation action is the exploitation of digital tools into a BIM framework. The scope of the research contained in this paper is to improve the management of information throughout the different stages of the renovation process, allowing an interoperable exchange of data among the involved stakeholders; the development of an innovative BIM-based toolkit is the answer to the research question. The research and results obtained related with the development of an interoperable BIM-based toolkit for efficient renovation in buildings in the framework of the European research project BIM4EEB. Specifically, the developed BIM management system allows the exchange of the data among the different tools, using open interoperable formats (as IFC) and linked data, in a Common Data Environment, to be used by the different stakeholders. Additionally, the developed tools allow the stakeholders to manage different stages of the renovation process, facilitating efficiencies in terms of time reduction and improving the resulting quality. The validity of each tool with respect to existing practices is demonstrated here, and the strengths and weaknesses of the proposed tools are described in the workflow detailing issues such as interoperability, collaboration, integration of different solutions, and time consuming existing survey processes.


2010 ◽  
Vol 49 (3) ◽  
pp. 445-463 ◽  
Author(s):  
Antoine Cordelois

In this article, we use digital technologies (the Subcam and Webdiver) to capture, share and analyze collectively specific user experience. We examine the transition between ‘outside’ and ‘inside’ when people come home, and the steps needed to build the ‘being-at-home’ feeling. Understanding what ‘being at home’ means for the subject is part of our larger project of analyzing the impact of home automation. We provide a model which describes the relation between the home and its inhabitant as instrumental ‘functional coupling’, which, when achieved, provides the ‘at home’ feeling. This article illustrates how digital tools can make the ethnographic approach a collaborative analysis of human experience.


2016 ◽  
Vol 25 (2) ◽  
pp. 25-33 ◽  
Author(s):  
Kimberley D. Curtin ◽  
Christina C. Loitz ◽  
Nancy Spencer-Cavaliere ◽  
Ernest Nene Khalema

Immigrants to Canada are less likely to be physically active compared with non-immigrants, and the interrelations between personal and environmental factors that influence physical activity for immigrants are largely unexplored. The goal of this qualitative descriptive study was to understand how the experience of being new to Canada impacts opportunities and participation in physical activity. Two focus group interviews with immigrants to Canada were conducted. The first group ( n=7) included multicultural health brokers. The second group ( n=14) included English as a second language students. Qualitative content analysis was used to determine three themes consistent with the research question: transition to Canadian life, commitments and priorities, and accessibility. Discussion was framed using a social ecological model. Implications for practice and policy are suggested including enhanced community engagement, and organizational modifications. Overall, the development and implementation of physical activity policies and practices for newcomers to Canada should be centered on newcomers’ perspectives and experiences.


Author(s):  
Katherine Thomson-Jones

Human beings have always made images, and to do so they have developed and refined an enormous range of artistic tools and materials. With the development of digital technology, the ways of making images—whether they are still or moving, 2D or 3D—have evolved at an unprecedented rate. At every stage of image making, artists now face a choice between using analog and using digital tools. Yet a digital image need not look digital; and likewise, a handmade image or traditional photograph need not look analog. If we do not see the artist’s choice between the analog and the digital, what difference can this choice make for our appreciation of images in the digital age? Image in the Making answers this question by accounting for the fundamental distinction between the analog and the digital; by explicating the technological realization of this distinction in image-making practice; and by exploring the creative possibilities that are distinctive of the digital. The case is made for a new kind of appreciation in the digital age. In appreciating the images involved in every digital art form—from digital video installation to net art to digital cinema—there is a basic truth that we cannot ignore: the nature and technology of the digital expands both what an image can be as an image and what an image can be for us.


2020 ◽  
Vol 8 (1) ◽  
pp. 63-83
Author(s):  
Damian Gascoigne

My drawn animation practice has always focused on the gestural mark and messy materiality. This article is about what happened to that practice in the transition from analogue to digital animation, questioning what was lost forever and what might still be worth fighting for. This practitioner’s account of a ‘before digital, after digital’ career describes the experience of making work, as work itself changed forever. Ushered in with little reflection or resistance in the mid-1990s, the new digital doctrine slowly consumed hand-drawn 2D animation production to the point where few but the most determined independent makers keep this vital practice alive. My contention is that a reckoning on why and how we engage with digital technology is long overdue. The article will set out why – after working with digital tools for more than twenty years – I have now abandoned all but the most cursory engagement with new media tools and taken the long walk back to a material analogue practice. The ideas under discussion here can be traced back to one overriding concern – the unsolvable relationship between movement in drawing and drawing for movement. This dichotomy is unique to 2D animation, because freedom of gesture in drawing does not produce continuity of movement in animation. Mining this seam drives my independent animation practice as I try to reconcile the page and the frame.


2020 ◽  
Vol 47 (2) ◽  
pp. 5-26
Author(s):  
Kajsa Kuoljok

Through a story about a reindeer that wandered off from its grazing area, this article explores the emotional effects mediated by digital technology. It concerns the way in which reindeer movements are made visible through the use of digital tools. As reindeer movements are documented by GPS (Global Positional Systems) technology and transformed into inscriptions, the movements become easier to observe. It makes a difference when herders can follow reindeer movements from above, instead of from the ground. New knowledge emerges with increased amounts of information. As GPS data makes reindeer movement visible, it creates a new, partial relation between seeing and knowing. The strong emotional effects that are induced by this relation on the herder are observed and described through a narrative of the reindeer that wandered into another Sámi community.


2021 ◽  
Author(s):  
Paul Reilly ◽  
◽  
Ian Dawson

The term Virtual Archaeology was coined 30 years ago when personal computing and the first wave of digital devices and associated technologies became generally available to field archaeologists (Reilly 1991; 1992). The circumstances that led to the origin of Virtual Archaeology have been recounted elsewhere. Put briefly, Virtual Archaeology was intended for reflexive archaeological practitioners “to be a generative concept and a provocation allowing for creative and playful improvisation around the potential adoption or adaptation of any new digital technology in fieldwork; in other words to explore how new digital tools could enable, and shape, new methodological insights and interpretation, that is new practices” (Beale, Reilly 2017). Digital creativity in archaeology and cultural heritage continues to flourish, and we can still stand by these aspirations. However, in 2021, the definition and extent of this implied “archaeological” community of practice and its assumed authority seems too parochial. Moreover, the archaeological landscape is not under the sole purview of archaeologists or cultural heritage managers. Consequently, experimentation with novel modes and methods of engagement, the creation of new forms of analysis, and different ways of knowing this landscape, are also not their sole prerogative. This applies equally to Virtual Archaeology and digital creativity in the realm of cultural heritage more generally. We assert that other affirmative digitally creative conceptions of, and engagements with, artefacts, virtual archaeological landscapes and cultural heritage assemblages – in their broadest sense – are possible if we are willing to adopt other perspectives and diffract them through contrasting disciplinary points of view and approaches. In this paper we are specifically concerned with interlacing artistic and virtual archaeology practices within the realm of imaging, part of something we call Virtual Art/Archaeology.


2010 ◽  
Vol 112 (1) ◽  
pp. 1-30 ◽  
Author(s):  
David T. Hansen

Background/ Context In recent years, scholars the world over in both the social sciences and humanities have reanimated the ancient idea of cosmopolitanism. They discern in the idea ways in which people today can respond creatively to rapid social, political, cultural, and economic transformations. Scholars in this burgeoning field have examined issues involving cultural hybridity, global citizenship, environmental justice, economic redistribution, and more. In the article, I examine from a philosophical perspective how a cosmopolitan-minded education can assist people in cultivating thoughtful receptivity to the new and reflective loyalty to the known. Purpose/ Objective/ Research Question/ Focus of Study Philosophical work has begun on possible relations between cosmopolitanism and education. However, there are virtually no published studies that deploy a systematic cosmopolitan frame of analysis in conjunction with qualitative or quantitative research. This article seeks to encourage such research by elucidating a distinctive conception of cosmopolitanism rooted in one of its long-standing strands. This strand is characterized as cosmopolitanism on the ground, and it features what has been called “philosophy as the art of living” and “actually existing cosmopolitanism.” Research Design The article is a philosophical investigation that builds an argument using the techniques of conceptual analysis, comparison, contrast, analogy, metaphor, illustration, and exegesis of texts. Conclusions/ Recommendations The long-standing strand of cosmopolitanism on the ground generates several key elements of a philosophy of cosmopolitan-minded education. These elements are (1) a recognition of the importance of local socialization as making possible education itself, (2) the recognition that a cosmopolitan outlook triggers a critical rather than idolatrous or negligent attitude toward tradition and custom, (3) the recognition that curriculum across all subjects can be understood as a cosmopolitan inheritance, and (4) the recognition that many teachers constitute an already existing cosmopolitan community and can build on their shared purposes to enhance educational practice the world over.


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