scholarly journals Web of Things Platforms for Distance Learning Scenarios in Computer Science Disciplines: A Practical Approach

Technologies ◽  
2019 ◽  
Vol 7 (1) ◽  
pp. 17 ◽  
Author(s):  
Llanos Tobarra ◽  
Antonio Robles-Gómez ◽  
Rafael Pastor ◽  
Roberto Hernández ◽  
Jesús Cano ◽  
...  

Problem-based learning is a widely used learning methodology in the field of technological disciplines, especially in distance education environments. In these environments, the most used tools, which provide learning scenarios, are remote and virtual laboratories. Internet of Things (IoT) devices can be used as remote or virtual laboratories. In addition to this, they can be organized/orchestrated to build remote maker spaces through the web. These types of spaces are called the Web of Things (WoT). This paper proposes the use of these types of spaces and their integration as practical activities into the curricula of technological subjects. This approach will allow us to achieve two fundamental objectives: (1) To improve the academic results (grades) of students; and (2) to increase engagement and interest of students in the studied technologies, including IoT devices. These platforms are modeled using archetypes based on different typologies and usage scenarios. In particular, these usage scenarios will implement a learning strategy for each problem to be solved. The current work shows the evolution of these archetypes and their application in the teaching of disciplines/subjects defined in computer science, such as distributed computing and cybersecurity.

Sensors ◽  
2020 ◽  
Vol 20 (3) ◽  
pp. 822
Author(s):  
Andrea Cimmino ◽  
María Poveda-Villalón ◽  
Raúl García-Castro 

With the constant growth of Internet of Things (IoT) ecosystems, allowing them to interact transparently has become a major issue for both the research and the software development communities. In this paper we propose a novel approach that builds semantically interoperable ecosystems of IoT devices. The approach provides a SPARQL query-based mechanism to transparently discover and access IoT devices that publish heterogeneous data. The approach was evaluated in order to prove that it provides complete and correct answers without affecting the response time and that it scales linearly in large ecosystems.


2021 ◽  
Vol 27 (7) ◽  
pp. 734-754
Author(s):  
Manel Mena ◽  
Javier Criado ◽  
Luis Iribarne ◽  
Antonio Corral

Cyber-Physical Systems (CPS) and Internet of Things (IoT) devices are handled by numerous different protocols. The management and connection to those devices tend to create usability and integrability issues. This brings about the need for a solution capable of facilitating the communication between different platforms and devices. The Web of Things (WoT) describes interfaces and interaction patterns among things, thereby abstracting itself from the underlying protocols used to manage those things and their implementation strategies. This paper describes the concept of Digital Dice, an abstraction of IoT devices and CPS capable of leveraging the advantages of microservices architectures and inspired by the concept of Digital Twins. A Digital Dice is a servient system of the WoT domain that represents a device by the features of the device, hence different WoT description models result in different microservices related to the particular thing. The paper explores the definition of Digital Dices and the conversion between WoT Thing Description Models and Digital Dices and the architecture that sustains the system.


Author(s):  
Rostislav Fojtík

Abstract Distance learning and e-learning have significantly developed in recent years. It is also due to changing educational requirements, especially for adults. The article aims to show the advantages and disadvantages of distance learning. Examples of the 20-year use of the distance learning form of computer science describe the difficulties associated with the implementation and implementation of this form of teaching. The results of students in the full-time and distance form of teaching in the bachelor’s study of computer science are compared. Long-term findings show that distant students have significantly lower scores in the first years of study than full-time bachelor students. In the following years of study, the differences diminish, and students’ results are comparable. The article describes the possibilities of improving the quality of distance learning.


Author(s):  
Ángel Retamar ◽  
Daniel Ibaseta ◽  
Andrés G. Mangas ◽  
Iván Gallego ◽  
Irene Alonso Canella ◽  
...  

The major drawback of the industrial internet of things is the lack of interoperability across the plethora of IoT platforms. Cross-platform services often require the development of complex software components for protocol translation, device discovery, and thing lifecycle management. As a result, these systems are too expensive and hard to develop. The W3C Consortium launched the Web of Things Working Group to develop the standards for open interoperability in the internet of things. This chapter presents the web of things specifications for systems architecture and communication protocols and how they can be applied in industrial domains, building the industrial web of things. Finally, this chapter shows that this industrial web of things is built upon a network of systems and devices linked with universal open standards such as enterprise systems, which are nowadays communicated through the conventional “web of pages,” as a key player in the Industry 4.0 revolution.


Author(s):  
Ángel Retamar ◽  
Daniel Ibaseta ◽  
Andrés G. Mangas ◽  
Iván Gallego ◽  
Irene Alonso Canella ◽  
...  

The major drawback of the industrial internet of things is the lack of interoperability across the plethora of IoT platforms. Cross-platform services often require the development of complex software components for protocol translation, device discovery, and thing lifecycle management. As a result, these systems are too expensive and hard to develop. The W3C Consortium launched the Web of Things Working Group to develop the standards for open interoperability in the internet of things. This chapter presents the web of things specifications for systems architecture and communication protocols and how they can be applied in industrial domains, building the industrial web of things. Finally, this chapter shows that this industrial web of things is built upon a network of systems and devices linked with universal open standards such as enterprise systems, which are nowadays communicated through the conventional “web of pages,” as a key player in the Industry 4.0 revolution.


Author(s):  
Ambika N.

The internet of things is the technology that aims to provide a common platform to the devices of varying capabilities to communicate. Industrial internet of things (IIoT) systems can perform better using these devices in combination with SDN network and blockchain technology. The suggestion uses random space learning (RSL) comprising three stages. The random subspace learning strategy is a troupe learning procedure called attributes bagging. It improves forecast and order errands as it utilizes group development of base classifiers rather than a solitary classifier, and it takes arbitrary subsets of properties rather than the whole arrangement of attributes. The system uses the blockchain methodology to secure the system. SDN networks aim to better the transmission of data in industrial IoT devices. Misrouting and forged attacks are some of the common attacks in these systems. The proposal provides better reliability than the previous contribution by 2.7%.


Sensors ◽  
2019 ◽  
Vol 19 (5) ◽  
pp. 1163 ◽  
Author(s):  
Víctor Caballero ◽  
Sergi Valbuena ◽  
David Vernet ◽  
Agustín Zaballos

The Internet of Things scenario is composed of an amalgamation of physical devices. Those physical devices are heterogeneous in their nature both in terms of communication protocols and in data exchange formats. The Web of Things emerged as a homogenization layer that uses well-established web technologies and semantic web technologies to exchange data. Therefore, the Web of Things enables such physical devices to the web, they become Web Things. Given such a massive number of services and processes that the Internet of Things/Web of Things enables, it has become almost mandatory to describe their properties and characteristics. Several web ontologies and description frameworks are devoted to that purpose. Ontologies such as SOSA/SSN or OWL-S describe the Web Things and their procedures to sense or actuate. For example, OWL-S complements SOSA/SSN in describing the procedures used for sensing/actuating. It is, however, not its scope to be specific enough to enable a computer program to interpret and execute the defined flow of control. In this work, it is our goal to investigate how we can model those procedures using web ontologies in a manner that allows us to directly deploy the procedure implementation. A prototype implementation of the results of our research is implemented along with an analysis of several use cases to show the generality of our proposal.


2018 ◽  
Vol 6 (10) ◽  
pp. 39
Author(s):  
Ajda Aylin Can ◽  
Okan Yungul

The aim of this study is to test the applicability of distance learning instrument education in undergraduate programs of higher education institutions. It is intended that a web-based experimental study has been designed for guitar education as a part of instrument education and that designed study has been applied to the undergraduate students through distance learning. Guitar performance rating scale was used to collect data. Obtained data was analyzed by using Mann Whitney U and Wilcoxon nonparametric tests which measure and evaluate the significance of the difference between two mean scores. Following the analysis, the results were interpreted.According to the findings, it was concluded that the intended target behaviors were attained by the students who were taught by the conventional method and the students who were taught by the web-based distance education method at the same level and the web-based distance education has had the same effect on students’ learning as the traditional instrument education practice. Suggestions in this context suggestions were also provided.


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