scholarly journals Design Verification of an Optimized Wayfinding Map in a Station

2021 ◽  
Vol 10 (4) ◽  
pp. 266
Author(s):  
Meng-Cong Zheng ◽  
Ken-Tzu Chang

Passengers were unsatisfied with the navigation signs in Taipei station based on the Report on the Taiwan Railway Passenger Survey. This study conducted two experiments. Experiment 1 involved 14 participants using the present Taipei Main Station floor map to wayfinding, plan routes, and provide route descriptions for four specified destinations in the station. All participants were requested to recall the route that had just been taken and draw a cognitive map. In Experiment 2, 14 other participants were asked to perform the same tasks as Experiment 1 but with the new map. This study’s results showed that the codes used by the participants in Experiment 1 revealed the differences in walking route distance and number of turns. Escalators and stairs that connected floors were often used as reference landmarks for wayfinding. In Experiment 2, the overall wayfinding performance of the participants was improved by using the new map. The wayfinding time was reduced and the time spent in wayfinding among users was more uniform, and their route planning strategies used became consistent. The new map that facilitates consistent action strategies among users and corresponds perfectly to the actual environment is able to create useful spatial knowledge for users.

2019 ◽  
Vol 1 ◽  
pp. 1-2
Author(s):  
Pyry Kettunen

<p><strong>Abstract.</strong> Different types of geospatial pictures, such as maps and aerial imagery, have varying potential to provide spatial knowledge for the viewers. Our earlier review has assessed different common types of geopictures with regard to their support for acquiring different types of spatial knowledge (Kettunen et al., 2012). The assessment was based on previous literature about geopicture experiments as well as analytical itemization of the information available on the pictures as a function of picture characteristics, namely vantage point, number of visible vertical features, and visual realism. In addition to the actual assessment, the review concluded that there is an important shortage of empirical evaluations on spatial knowledge acquisition from geopictures, which lag we are addressing with the experiment described here.</p><p>The aim of the experiment is to find out what kind of geospatial features, or landmarks (see Presson and Montello, 1988; Richter and Winter, 2014), people read from geopictures, does reading differ between pictures, and how does it differ. For the experimental task, we chose a common map activity of planning navigation for walking through an urban route. The stimuli are five different types of common geopictures with both aerial vertical and aerial oblique vantage points as well as with both abstract and photorealistic levels of visual realism (Figure 1). Five routes are to be planned in different areas of city of Helsinki so that a different geopicture type is shown for each route. The pictures are shown as corridors surrounding the shortest walking route.</p><p>The participants have been recruited from expert and non-expert social media groups and e-mail lists, being called to be over 18 years old. The background questionnaire has asked about their age, gender, possible visual disorders, and frequency of use for each type of map in the experiment.</p><p>The experimental design for measuring the effect of geopicture type was built randomized and between-participants so that each participant completes series of five pictures, each of different type, in randomized order, and from different geographical areas. Two rounds of five pictures are shown: first, to measure the actual selection of landmarks, and second, to investigate the level of recall of the selected landmarks later. The procedure of the experiment is the following (Figure 2): 1) Introduction, 2) Consent to participate, 3) Training trial of the landmark selection task (1 picture), 4) Testing trials of the landmark selection task (5 pictures), 5) Training trial of the selection recall task (1 picture), 6) Testing trials of the landmark selection task (5 pictures), 7) Background questionnaire, and 8) Thanks and feedback. The Start and End points of the routes are drawn on the pictures (Figure 1) and the participants are asked to plan the shortest route between the points along roads and paths, to point 3–7 features along the route in navigation route for being able to navigate the route, and to enter common names for the features after pointing each feature. Response times, pointed coordinates, and feature names are recorded in order to analyze the participants’ answers.</p><p>The presentation at the ICC2019 conference will introduce preliminary results of the conducted experiment, reflect them on the previous studies on maps and routing and discuss their implications on the design of map contents from the viewpoint of route planning. The results will build empirical foundation about differences in reading of geospatial picture types, and for selecting appropriate features to be drawn on maps.</p>


2018 ◽  
Vol 84 (3) ◽  
pp. 330-343 ◽  
Author(s):  
Konstantinos Papadopoulos ◽  
Marialena Barouti ◽  
Eleni Koustriava

To examine how individuals with visual impairments understand space and the way they develop cognitive maps, we studied the differences in cognitive maps resulting from different methods and tools for spatial coding in large geographical spaces. We examined the ability of 21 blind individuals to create cognitive maps of routes in unfamiliar areas using (a) audiotactile maps, (b) tactile maps, and (c) direct experience of movement along the routes. We also compared participants’ cognitive maps created with the use of audiotactile maps, tactile maps, and independent movement along the routes with regard to their precision (i.e., the correctness or incorrectness of spatial information location) and inclusiveness (i.e., the amount of spatial information included correctly in the cognitive map). The results of the experimental trials demonstrated that becoming familiar with an area is easier for blind individuals when they use a tactile aide, such as an audiotactile map, as compared with walking along the route.


2013 ◽  
Vol 36 (5) ◽  
pp. 549-549
Author(s):  
Frank H. Durgin ◽  
Zhi Li

AbstractThe bicoded cognitive maps described by Jeffery et al. are compared to metric perceptual representations. Systematic biases in perceptual experience of egocentric distance, height, and surface orientation may reflect information processing choices to retain information critical for immediate action (Durgin et al. 2010a). Different information processing goals (route planning vs. immediate action) require different metric information.


1996 ◽  
Vol 49 (2) ◽  
pp. 178-186 ◽  
Author(s):  
P. G. Jackson

This paper considers the effect of receiving a secondary source of information upon ability to acquire and use spatial knowledge (i.e. the formation of a cognitive map). Participants watch videos of three journeys through an unfamiliar area. They then perform tasks measuring ability to integrate the routes into a cognitive map of the area. Subjects viewing the routes whilst hearing route guidance information performed consistently worse than those receiving no guidance. The presence of non-salient information, however, did not impair performance.Existing studies highlighting differences between gender and age groups regarding spatial ability receive only partial support: the results suggest that ability to drive negates these effects. Female drivers perform as well as, if not better than, their male counterparts, and outperform male non-drivers. This same ‘driving’ effect was also evident in the over-55s group, with both male and female drivers performing significantly better than non-drivers in this age group. The results also show that driving ability enhances ability to cope with and use guidance information, suggesting that systems’ designers should make varying levels of spatial information available for less experienced drivers.


2020 ◽  
Vol 41 (Supplement_1) ◽  
pp. S236-S237
Author(s):  
Paul C Decerbo ◽  
Jillian Nickerson ◽  
Elizabeth Coelho ◽  
Kristen Burton-Williams ◽  
Cassandra O’Rourke

Abstract Introduction Many factors are incorporated into designing medical simulation curriculum. If the action or procedure falls into a low volume / high acuity category there is typically a focus on simulating the action or procedure in the lab with those who are responsible for performing it. The main objective is to increase knowledge and skill as well as self-efficacy (confidence) in a controlled simulation environment in order to decrease provider anxiety and medical error. Medical simulation can be moved “into the field” or in-situ to replicate the actual environment. This simple action builds muscle memory as well as increases provider awareness of tools at their disposal in their own working environments. We examined the burn competency feedback and discovered a consistent request for a more hands-on approach. Some reviews stated that nurses felt that the competencies were not relevant to their duties and tasks. Taking all of this into consideration we decided that this year the competencies will follow a single patient through every step from arrival to discharge, incorporating hands on medical simulation and realistic moulage. The goal of this implementation of medical simulation into burn nurse competencies is to provide a more direct, hands-on, learning experience where nursing staff could follow a patient from arrival to discharge. Methods Our objective was to provide an effective and engaging competency curriculum while maintaining adherence to the ABA Burn Nursing Competency Domains. The main stations that were identified, ED, OR, ICU, Floor Level Care, and Discharge/Follow Up Care. We then created a pediatric track, and an adult track following the main station identification. Learners will follow the selected case, determined by the clinical background of the group, from EMS report to discharge planning. Each station will incorporate ABA Burn Nurse Competency Domain objectives. These objectives include, but are not limited to, dosing of analgesia, airway management, wound management, and providing ongoing resources for the simulated patient. Results The program will begin on Oct. 2nd 2019 with sessions through October and November of 2019. Data will be collected from a pre and post survey to ascertain if incorporating simulation into the burn nurse competency curriculum is an effective tool to increase knowledge, skill, and confidence of the burn team RN. Conclusions Upon conclusion of this years burn nurse competencies, we aim to establish a working model to incorporate relevant simulations to all future competencies in order to complete all ABA domain objectives within a three year cycle. Applicability of Research to Practice The program, if proven effective, will provide a framework for future burn competency curriculum and could be utilized in multiple aspects of nursing competencies throughout the entire system and beyond.


Author(s):  
Evgenii S. Antonov ◽  
◽  
Dmitry V. Lisitsky ◽  
Svetlana S. Yankelevich ◽  
◽  
...  

The article discusses new approaches to the creation and use of geoscience and the associated geo-cognitive space. It uses the formal-logical tools for the set-theoretic representation of the studied pro-cess of transition from geoinformation to geoscience. It introduces and defines new concepts for a generalized set-theoretic representation of the process of converting geoinformation about the territory and objects located on it into geoscience, focused on solving specific spatial problems using the geoin-formation model of the area or the map. The article presents an enlarged technological scheme for cre-ating a geo-cognitive map. It also presents one of the possible solutions to the problem of forming geo-spatial knowledge and creating a geocognitive map on this basis by a direct transition from geoinfor-mation to knowledge.


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