Author(s):  
Edward T. Chen

Social media technology is an innovative way for businesses to collaborate, network, and provide a mechanism for individuals to interact. When social media technology is used effectively, it can be a powerful tool for businesses to market themselves and obtain important data on their customers and competitors. Given the importance and public nature of today's consumer opinions, it is vital for companies to present themselves effectively on social media. Some companies and their employees are not familiar with this form of technology and do not realize the massive amount of data social media sites can generate. Therefore, companies need to develop a social media policy and educate their employees on how to analyze and respond to the data produced from social media. This chapter studies Web 2.0 tools and social media in today's business world and provides guidelines of adopting social media for organizations.


Author(s):  
Martina Benvenuti ◽  
Elvis Mazzoni ◽  
Gioele Piobbico

Internet revolutionized our lifestyle. New generation devices like smartphones and tablets allow us to be always connected: the web represents a significant part of our days. These epochal changes bring with them questions about the potentialities and the risks of web 2.0. This chapter introduces a research whose purpose is to investigate the relationships between Online and Offline lives in Emerging Adulthood. Starting by the concept of functional organ (Leont'ev, 1972) and inverse instrumentality (Ekbia & Nardi, 2012), the goal of the study is to go beyond the research on web addiction, and start to explore a model able to predict why some emerging adults have their life empowered by the web and while others get trapped in the problematic use.


Author(s):  
Edward T. Chen

Social media technology is an innovative way for businesses to collaborate, network, and provide a mechanism for individuals to interact. When social media technology is used effectively, it can be a powerful tool for businesses to market themselves and obtain important data on their customers and competitors. Given the importance and public nature of today's consumer opinions, it is vital for companies to present themselves effectively on social media. Some companies and their employees are not familiar with this form of technology and do not realize the massive amount of data social media sites can generate. Therefore, companies need to develop a social media policy and educate their employees on how to analyze and respond to the data produced from social media. This chapter studies Web 2.0 tools and social media in today's business world and provides guidelines of adopting social media for organizations.


Author(s):  
Jibitesh Mishra ◽  
Kabita Rani Naik

Web 2.0 is a new generation of web applications where the users are able to participate, collaborate and share the created artefacts. Web 2.0 is all about the collective intelligence. Web 2.0 applications are widely used for all the educational, professional, business and entertainment purposes. But a methodology for quantitative evaluation of web2.0 application quality is still not available. With the advancement of web technology various dimensions to evaluate web2.0 application quality is changing. So studies will be made to select a quality model that is required for web 2.0 application. Then the quantitative analysis will be done on the basis of questionnaire method and statistical formula. Quantitative analysis is necessary to know the weakness and strength of a website and then to improve the web quality. Quantitative evaluation can also be used for comparing two or more websites. In this study, quantitative analysis is done for each quality attribute of two social networking sites. Then the two sites are compared on the basis of the quantitative value of quality.


2008 ◽  
Vol 8 (1) ◽  
pp. 11-17 ◽  

AbstractIn his paper given at the 38th BIALL Annual Study Conference, Derek Law considers the role of libraries and teaching, in particular academic libraries, in the new Web 2.0 world. He considers the needs of the new generation of “digital natives” in terms of the traditional library and questions whether it still has a role to fulfil. He concludes that academic librarians must become fully involved in the digital revolution and embrace new methods of developing their collections.


2020 ◽  
Vol 12 (10) ◽  
pp. 4073 ◽  
Author(s):  
Victor-Alexandru Briciu ◽  
Cătălina-Ionela Rezeanu ◽  
Arabela Briciu

Places have been promoting their attractions throughout history for almost a century now and place marketing started capturing the attention of economic researchers in the early 1990s. Although the globalized space has become a major interdisciplinary field of study in the past few decades, we still do not have a definite solution for measuring or predicting the changes it brings. The aim of this study is to propose an instrument to help scholars quantify the Web 1.0 and Web 2.0 components of the online presence of place brands and their spatial dynamics in a broader global context. By taking the ‘space of flows’ approach to frame globalization, we questioned whether geography is still destiny in the context of online place branding communication. To answer the question, we developed a category grid and applied it in the content analysis of 82 official country websites. We found that geographical position is still important in conditioning the adoption of Web 1.0, and does not make a significant difference in the adoption of Web 2.0. However, the strongest predictors of the adoption of Web 1.0 are not the ones related to geography, but to socio-economic inequality. It is therefore possible for the theorizations of the advantages of the ‘space of flows’ globalization to be suitable only for Web 2.0, Web 1.0 still being under the influence of the ‘space of place’. We discussed the implications of adopting the network society theory in place branding communication in order to nuance the understanding of the transitions from Web 1.0 to Web 2.0 and from Web 2.0 to Web 3.0 in place marketing.


Author(s):  
Andrew Hudson-Smith

Digital cities are moving well beyond their original conceptions as entities representing the way computers and communications are hard wired into the fabric of the city itself or as being embodied in software so the real city might be manipulated in silico for professional purposes. As cities have become more “computable,” capable of manipulation through their digital content, large areas of social life are migrating to the web, becoming online so-to-speak. Here, we focus on the virtual city in software, presenting our speculations about how such cities are moving beyond the desktop to the point where they are rapidly becoming the desktop itself. But what emerges is a desktop with a difference, a desktop that is part of the web, characterized by a new generation of interactivity between users located at any time in any place. We first outline the state of the art in virtual city building drawing on the concept of mirror worlds and then comment on the emergence of Web 2.0 and the interactivity that it presumes. We characterize these developments in terms of virtual cities through the virtual world of Second Life, showing how such worlds are moving to the point where serious scientific content and dialogue is characterizing their use often through the metaphor of the city itself.


Author(s):  
Martina Benvenuti ◽  
Elvis Mazzoni ◽  
Gioele Piobbico

Internet revolutionized our lifestyle. New generation devices like smartphones and tablets allow us to be always connected: the web represents a significant part of our days. These epochal changes bring with them questions about the potentialities and the risks of web 2.0. This chapter introduces a research whose purpose is to investigate the relationships between Online and Offline lives in Emerging Adulthood. Starting by the concept of functional organ (Leont'ev, 1972) and inverse instrumentality (Ekbia & Nardi, 2012), the goal of the study is to go beyond the research on web addiction, and start to explore a model able to predict why some emerging adults have their life empowered by the web and while others get trapped in the problematic use.


2012 ◽  
pp. 109-123
Author(s):  
Malinka Ivanova ◽  
Anguelina Popova

This paper presents the results of an exploratory study examining bachelor degree students’ experiences of learning with a new generation learning management system Edu 2.0 combined with Web 2.0 applications. The authors discuss students’ perceptions of formal and informal activities within this environment as captured through a collection of surveys, activities’ tracking, and assessment. The main functional characteristics and available social tools of Edu 2.0 are examined in the context of students learning support. A model of Learning area is developed to analyze the formal and informal learning flows from the point of view of learning enhancement.


Author(s):  
Jibitesh Mishra ◽  
Kabita Rani Naik

Web 2.0 is a new generation of web applications where the users are able to participate, collaborate and share the created artefacts. Web 2.0 is all about the collective intelligence. Web 2.0 applications are widely used for all the educational, professional, business and entertainment purposes. But a methodology for quantitative evaluation of web2.0 application quality is still not available. With the advancement of web technology various dimensions to evaluate web2.0 application quality is changing. So studies will be made to select a quality model that is required for web 2.0 application. Then the quantitative analysis will be done on the basis of questionnaire method and statistical formula. Quantitative analysis is necessary to know the weakness and strength of a website and then to improve the web quality. Quantitative evaluation can also be used for comparing two or more websites. In this study, quantitative analysis is done for each quality attribute of two social networking sites. Then the two sites are compared on the basis of the quantitative value of quality.


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