Forming aerial 3D images with smooth motion parallax in combination of arc 3D display with AIRR

Author(s):  
Hirotsugu Yamamoto ◽  
Kazuki Kawai ◽  
Haruki Mizushina ◽  
Shiro Suyama
2015 ◽  
Vol 46 (1) ◽  
pp. 983-986 ◽  
Author(s):  
Munekazu Date ◽  
Tohru Kawakami ◽  
Mutsumi Sasai ◽  
Hideaki Takada

2020 ◽  
Vol 28 (23) ◽  
pp. 34706
Author(s):  
Yan Xing ◽  
Yun-Peng Xia ◽  
Shuang Li ◽  
Hui Ren ◽  
Qiong-Hua Wang

2020 ◽  
Vol 2020 (2) ◽  
pp. 100-1-100-6
Author(s):  
Takuya Omura ◽  
Hayato Watanabe ◽  
Naoto Okaichi ◽  
Hisayuki Sasaki ◽  
Masahiro Kawakita

We enhanced the resolution characteristics of a threedimensional (3D) image using time-division multiplexing methods in a full-parallax multi-view 3D display. A time-division light-ray shifting (TDLS) method is proposed that uses two polarization gratings (PGs). As PG changes the diffraction direction of light rays according to the polarization state of the incident light, this method can shift light rays approximately 7 mm in a diagonal direction by switching the polarization state of incident light and adjusting the distance between the PGs. We verified the effect on the characteristics of 3D images based on the extent of the shift. As a result, the resolution of a 3D image with depth is improved by shifting half a pitch of a multi-view image using the TDLS method, and the resolution of the image displayed near the screen is improved by shifting half a pixel of each viewpoint image with a wobbling method. These methods can easily enhance 3D characteristics with a small number of projectors.


2013 ◽  
Vol 44 (1) ◽  
pp. 81-84 ◽  
Author(s):  
Hidefumi Takamine ◽  
Hiroshi Hasegawa ◽  
Hideaki Okano ◽  
Takahiro Kamikawa ◽  
Shin-ichi Uehara ◽  
...  

Author(s):  
Takumi Yoshida ◽  
Sho Kamuro ◽  
Kouta Minamizawa ◽  
Hideaki Nii ◽  
Susumu Tachi
Keyword(s):  

2014 ◽  
Vol 313 ◽  
pp. 146-151 ◽  
Author(s):  
Xunbo Yu ◽  
Xinzhu Sang ◽  
Shujun Xing ◽  
Tianqi Zhao ◽  
Duo Chen ◽  
...  

2008 ◽  
Vol 54 (2) ◽  
pp. 233-239 ◽  
Author(s):  
Hideaki Takada ◽  
Shiro Suyama ◽  
Munekazu Date ◽  
Yoshimitsu Ohtani
Keyword(s):  

Author(s):  
Yuichi Sakano ◽  
Yurina Kitaura ◽  
Kyoko Hasegawa ◽  
Roberto Lopez-Gulliver ◽  
Liang Li ◽  
...  

Transparent visualization is used in many fields because it can visualize not only the frontal object but also other important objects behind it. Although in many situations, it would be very important for the 3D structures of the visualized transparent images to be perceived as they are simulated, little is known quantitatively as to how such transparent 3D structures are perceived. To address this question, in the present study, we conducted a psychophysical experiment in which the observers reported the perceived depth magnitude of a transparent object in medical images, presented with a multi-view 3D display. For the visualization, we employed a stochastic point-based rendering (SPBR) method, which was developed recently as a technique for efficient transparent-rendering. Perceived depth of the transparent object was smaller than the simulated depth. We found, however, that such depth underestimation can be alleviated to some extent by (1) applying luminance gradient inherent in the SPBR method, (2) employing high opacities, and (3) introducing binocular disparity and motion parallax produced by a multi-view 3D display.


Sign in / Sign up

Export Citation Format

Share Document