scholarly journals RePro3D: Full-parallax 3D Display for Superimposing 3D Images onto the Real World using Retro-reflective Projection Technology

Author(s):  
Takumi Yoshida ◽  
Sho Kamuro ◽  
Kouta Minamizawa ◽  
Hideaki Nii ◽  
Susumu Tachi
Keyword(s):  
Jurnal MIPA ◽  
2019 ◽  
Vol 8 (3) ◽  
pp. 99
Author(s):  
Willy Permana Putra ◽  
Widi Indriyani ◽  
Fachrul Pralienka Bani Muhammaduthor ◽  
Damar Nurcahyon

Dalam pengenalan lingkungan sekolah pada siswa baru, umumnya siswa diajak untuk berkeliling sekolah sehingga calon siswa dapat memahami suasana lingkungan sekolah. SMKN 1 INDRAMAYU sendiri masih menggunakan brosur atau spanduk dalam pengenalan sekolah, oleh karena itu bagaimana mengenalkan SMKN 1 INDRAMAYU kepada calon siswa baru tanpa harus mengajak berkeliling. Dari permasalahan tersebut muncul sebuah gagasan untuk membuat aplikasi yang bisa memperkenalkan lingkungan dan memberi informasi serta bisa dijadikan sebagai media promosi SMKN 1 INDRAMAYU yakni menggunakan teknologi virtual reality untuk memvisualisasikan tempat di dunia nyata ke dalam tampilan 3 Dimensi (3D)In introducing the school environment to new students, students are generally invited to tour the school so prospective students can understand the atmosphere of the school environment. SMK 1 INDRAMAYU itself still uses brochures or banners in the introduction of schools, therefore how to introduce SMK 1 INDRAMAYU to prospective new students without having to take a tour. From this problem emerged an idea to create an application that can introduce the environment and provide information and can be used as a promotional medium for SMKN 1 INDRAMAYU, namely using virtual reality technology to visualize places in the real world into a 3 Dimensional (3D) display 


Currently, virtual technology is applied to everyday life. AR (Augmented Reality) has widely become a challenger technology that brings virtual 3D images into the real world through a camera. Augmented Reality is a technology that brings virtual images that is a 3D model simulated into the real world through cameras and processing that brings objects to overlap into one image and AR can help people to understand the content easily. Hence, in increasing the efficiency of services and publicizing various information, this paper presents the smart navigation system using augmented reality based on a smartphone in the case study of Benjakitti Park, Thailand. The application can navigate users to the POI destination and the system based on mobile devices is composed of two parts: the navigation application and the bone collector game. This project produced user satisfaction at a good level and the proposed application was able to support the significant information for navigation in aspects of performance, usability, and effectiveness.


2013 ◽  
Vol 846-847 ◽  
pp. 1844-1847
Author(s):  
Shu Jun Xing ◽  
Xun Bo Yu ◽  
Tian Qi Zhao ◽  
Xin Zhu Sang ◽  
Yuan Fa Cai ◽  
...  

Most technologies provide three-dimensional (3D) display in the front of screens which are in parallel with the walls, and the sense of immersion is decreased. To get the right ground based 3D imaging, cameras imaging planes should be parallel to the public focus plane, and the cameras optical axes should be shifted to the center of the public focus plane in both vertical and horizontal directions. Virtual cameras are used to display 3D model in computer system. The virtual capturing methods for ground based 3D display are presented. The position of virtual camera is determined by the observers eye positions in the real world. An experimental system for ground based 360°3D display is demonstrated for viewing horizontally, which provides high-immersion 3D visualization. The displayed 3D scenes are compared with the real measurement in the real world.


2010 ◽  
Vol 20 (3) ◽  
pp. 100-105 ◽  
Author(s):  
Anne K. Bothe

This article presents some streamlined and intentionally oversimplified ideas about educating future communication disorders professionals to use some of the most basic principles of evidence-based practice. Working from a popular five-step approach, modifications are suggested that may make the ideas more accessible, and therefore more useful, for university faculty, other supervisors, and future professionals in speech-language pathology, audiology, and related fields.


2006 ◽  
Vol 40 (7) ◽  
pp. 47
Author(s):  
LEE SAVIO BEERS
Keyword(s):  

2016 ◽  
Author(s):  
Lawrence A. Cunningham
Keyword(s):  

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