A Web-Enabled Engineering Object Modeling Environment to Support Interoperability and Intelligent Services in Collaborative Design

Author(s):  
Q. Z. Yang ◽  
W. F. Lu

Design collaboration is recognized as an effective approach in joint problem solving to achieve success of product development in distributed and heterogeneous environments. Design collaboration involves communication of design information, coordination of design activities, and negotiation of design conflicts between multi-disciplinary teams. To support these critical requirements in collaborative design, methodologies and software systems are needed. This paper shares our experience in the method and software development for a Web-enabled engineering object modeling environment. It presents our methods for interoperable and extensible design information modeling, for intelligent object behaviors embedment in CAD models, and for design information sharing across product lifecycle applications through a common vocabulary. The prototype implementation of the modeling environment provides standardized and localized engineering objects embedded with design semantics and intelligent behaviors for the information needs from multiple engineering software applications. The prototype also provides activity coordination and negotiation facilities through team setting, online visualization, live updating, conflict management, and messaging. Use scenarios are discussed in the paper.

2020 ◽  
Vol 10 (17) ◽  
pp. 5915
Author(s):  
Yixuan Jin ◽  
JoonOh Seo ◽  
Jin Gang Lee ◽  
Seungjun Ahn ◽  
SangUk Han

Three-dimensional (3D) visualization technology, such as augmented reality (AR), has served as the display for building information modeling (BIM)-based architectural design collaboration to provide more effective design observation and communication for stakeholders. That said, AR has several technical limitations in terms of personal device issues, user experience, and visualization quality. A new form of AR called spatial augmented reality (SAR) has been introduced to address these issues, which uses a digital projector to present graphics on physical objects for augmenting real-world objects. Therefore, SAR has great benefits and potentials to combine with BIM for design collaboration. This paper introduces a BIM-based SAR operational framework, where 3D building models generated from BIM software are imported to projection mapping tools to display building surface textures on physical white building models. A case study using Revit and 3ds Max as the BIM software, and MadMapper as the projection mapping tool, was conducted to demonstrate the feasibility of the proposed framework and to evaluate the projection performance of SAR. The case study showed that the texture of BIM models could be projected on the objects clearly and realistically. Additionally, the proposed SAR method potentially offers intuitive observation of building models and comfortable wear-free experience for collaborative design, and the qualitative analysis by changing the parameters was conducted to test the different projection conditions. Since it is expected that the use of SAR can be promoted by overcoming the discussed technical limitations and possible solution application, this study aims to traceability provide the whole process of BIM-based SAR for architectural design collaboration.


2014 ◽  
Vol 10 (2) ◽  
pp. 20-39 ◽  
Author(s):  
Christoph Merschbrock ◽  
Bjørn Erik Munkvold

Virtual design and construction of buildings and architectural spaces require extensive collaboration among a diverse set of design professionals. The authors analyze e-collaboration performance in two construction projects of differing complexity, to gain an understanding of how collaborative design based on building information modeling (BIM) is influenced by the complexity of the building project. The findings suggest that the perceived business value of BIM depends on project complexity and that BIM-based collaboration does not yield unconditional positive implications for all types of construction projects. The authors argue that current practice would benefit from a more structured approach to building business cases for e-collaboration, comprising the following aspects: 1) a thorough assessment of BIM's potential benefits based on the complexity of the project; 2) an assessment of all designers' collaborative BIM capabilities and maturity; 3) a reliable cost estimate for full-scale BIM e-collaboration; and 4) a cost benefit analysis to identify the business value of BIM-based e-collaboration. In addition, a systematic approach to collaboration engineering would be required to develop e-collaboration environments customized for the information needs of a specific project.


2020 ◽  
Vol 2020 (8) ◽  
pp. 16-24
Author(s):  
Szabłowska Paulina ◽  
Rochel Maciej

This paper describes the possibilities of using BIM (Building Information Modeling) technology based on object modeling in transport infrastructure projects. The main focus was on investments such as roads and railways. The objectives of implementing this technology were presented and its benefits for participants of the construction process were discussed. The basic principles, norms and documents related to the BIM methodology have been outlined. Then it was described at what stage the introduction of this technology is on the Polish market. Finally, examples of "implementation" projects currently implemented by the main managers of the rail and road network in Poland, ie PKP PLK and GDDKiA, were shown. Keywords: civil engineering, BIM, infrastructure.


Author(s):  
Manuel Kolp ◽  
Yves Wautelet ◽  
Sodany Kiv ◽  
Vi Tran

Multi-Agent Systems (MAS) architectures are gaining popularity over traditional ones for building open, distributed, and evolving software required by today’s corporate IT applications such as e-business systems, Web services or enterprise knowledge bases. Since the fundamental concepts of multi-agent systems are social and intentional rather than object, functional, or implementation-oriented, the design of MAS architectures can be eased by using social-driven templates. They are detailed agent-oriented design idioms to describe MAS architectures as composed of autonomous agents that interact and coordinate to achieve their intentions, like actors in human organizations. This paper presents social patterns, as well as organizational styles, and focuses on a framework aimed to gain insight into these templates. The framework can be integrated into agent-oriented software engineering methodologies used to build MAS. We consider the Broker social pattern to illustrate the framework. The mapping from system architectural design (through organizational architectural styles), to system detailed design (through social patterns), is overviewed with a data integration case study. The automation of patterns design is also overviewed.


Author(s):  
Li Zhu ◽  
Barbara R. Barricelli ◽  
Claudia Iacob

As collaboration in creating software systems becomes more complex and frequent among multidisciplinary teams, finding new strategies to support this collaboration becomes crucial. The challenge is to bridge the communication gaps among stakeholders with diverse cultural and professional backgrounds. Moreover, future uses and issues cannot be completely anticipated at design time, and it is necessary to develop open-ended software environments that can be evolved and tailored in opportunistic ways to tackle co-evolution of users and systems. A conceptual meta-design model, the Hive-Mind Space (HMS) model, has been proposed to support multidisciplinary design teams’ collaboration and foster their situated innovation. The model provides localized habitable environments for diverse stakeholders and tools for them to tailor the system, allowing the co-evolution of systems and practices. The authors explore the possibility of utilizing boundary objects within the HMS model to facilitate the communication amongst stakeholders as well as their participation in the creative distributed design process. Two concrete case studies, a factory automation and the Valchiavenna Portal, demonstrate the implementation of the HMS model and provide a possible solution to overcome the complex, evolving and emerging nature of the collaborative design.


2014 ◽  
Vol 926-930 ◽  
pp. 1890-1893
Author(s):  
Yan Wen Wang ◽  
Xu Guang Yang

Building Information Modeling is another important computer application technology in the field of building after the CAD computer-aided design technology appearance. BIM modeling using information technology to greatly improve the degree of integration of information, which makes the quality and efficiency of the design and the whole items greatly improved. Its greatest value is reflected in the three-dimensional design technology and collaborative design, which bring huge benefits for the development of the interior design industry. Besides, it completely changed the traditional design patterns, letting the two-dimensional drawings into intuitive and accurate BIM model data. BIM technology new design pattern, design process and efficient design changes for the quality and construction of interior design provides a reasonable and scientific decision-making.


Author(s):  
Zhiqiang Chen ◽  
Zahed Siddique

The emergence of computer and network technology has provided opportunities for researchers to construct and build systems to support dynamic, real-time, and collaborative engineering design in a concurrent manner. This paper provides an understanding of the product design in a distributed environment where designers are in different geographic locations and are required to be involved in the design process to ensure successful product design. A design process model that captures the major interactions among stakeholders is presented, based on the observation of cooperation and collaboration. The stakeholders’ interactions are divided into activity and system level to distinguish the interactions in group design activities and design perspective evolution. An initial computer implementation of the design model is presented. The design system consists of a set of tools associated with design and a management system to facilitate distributed designers to support various design activities, especially conceptual design. Our research emphasis of design collaboration in this paper is: (i) Model a Cooperative-collaborative design process; (ii) Support synchronized design activities; and (iii) Structure the complex relations of various design perspectives from engineering disciplines.


Author(s):  
Karen J. Ostergaard ◽  
Joshua D. Summers ◽  
Georges Fadel

The paper presents a new model for collaborative design. The model is analogous to electrical circuits with current (rate of design artifact synthesis and analysis), voltage (knowledge that drives the design process), and resistance (barriers to the exchange of design information). The resistances are identified from a collaborative design taxonomy. This model is illustrated through a simple example. Extensions and an assessment of the model are provided.


Sign in / Sign up

Export Citation Format

Share Document