Resistance Based Modeling of Collaborative Design

Author(s):  
Karen J. Ostergaard ◽  
Joshua D. Summers ◽  
Georges Fadel

The paper presents a new model for collaborative design. The model is analogous to electrical circuits with current (rate of design artifact synthesis and analysis), voltage (knowledge that drives the design process), and resistance (barriers to the exchange of design information). The resistances are identified from a collaborative design taxonomy. This model is illustrated through a simple example. Extensions and an assessment of the model are provided.

Author(s):  
Richard L. Nagy ◽  
David G. Ullman ◽  
Thomas G. Dietterich

Abstract Collaborative design projects place additional burdens on current design documentation practices. The literature on group design has repeatedly documented the existence of problems in design decision making due to the unavailability of design information. This paper describes a data representation developed for collaborative mechanical design information. The data representation is used to record the history of the design as a sequence of design decisions. The resulting knowledge base records the final specifications, the alternatives which were considered during the design process, and the designers’ rationale for choosing the final design parameters. It is currently used in a computerized knowledge base system under development by the Design Process Research Group (DPRG), at the authors’ institution (OSU).


Author(s):  
Camilo POTOCNJAK-OXMAN

Stir was a crowd-voted grants platform aimed at supporting creative youth in the early stages of an entrepreneurial journey. Developed through an in-depth, collaborative design process, between 2015 and 2018 it received close to two hundred projects and distributed over fifty grants to emerging creatives and became one of the most impactful programs aimed at increasing entrepreneurial activity in Canberra, Australia. The following case study will provide an overview of the methodology and process used by the design team in conceiving and developing this platform, highlighting how the community’s interests and competencies were embedded in the project itself. The case provides insights for people leading collaborative design processes, with specific emphasis on some of the characteristics on programs targeting creative youth


2013 ◽  
Vol 712-715 ◽  
pp. 2888-2893
Author(s):  
Hai Qiang Liu ◽  
Ming Lv

In order to realize information sharing and interchange of complex product multidisciplinary collaborative design (MCD) design process and resources. The Process integrated system control of product multidisciplinary collaborative design was analyzed firstly in this paper, then design process of complex product for supporting multidisciplinary collaborative was introduced, a detailed description is given of the organization structure and modeling process of MCD-oriented Integration of Product Design Meta-model ; and concrete implement process of process integrated system control method was introduced to effectively realize information sharing and interchange between product design process and resources.


Author(s):  
Dileep V. Khadilkar ◽  
John A. Gershenson ◽  
Larry A. Stauffer

Abstract We developed a new database tool to manage information during the product definition process. This tool is a result of an ongoing research program to coordinate marketing and design engineering efforts in new product developments, and consider the related life cycle issues early in the design process. The database tool facilitates a methodology that integrates customer and design information, and allows reuse of this information during redesign problems. This paper presents the development, implementation, and an example use of the database tool.


Author(s):  
Meisha Rosenberg ◽  
Judy M. Vance

Successful collaborative design requires in-depth communication between experts from different disciplines. Many design decisions are made based on a shared mental model and understanding of key features and functions before the first prototype is built. Large-Scale Immersive Computing Environments (LSICEs) provide the opportunity for teams of experts to view and interact with 3D CAD models using natural human motions to explore potential design configurations. This paper presents the results of a class exercise where student design teams used an LSICE to examine their design ideas and make decisions during the design process. The goal of this research is to gain an understanding of (1) whether the decisions made by the students are improved by full-scale visualizations of their designs in LSICEs, (2) how the use of LSICEs affect the communication of students with collaborators and clients, and (3) how the interaction methods provided in LSICEs affect the design process. The results of this research indicate that the use of LSICEs improves communication among design team members.


Author(s):  
Hsien-Hui Tang ◽  
Yuying Y. Lee ◽  
Wenzhi Chen

AbstractReflective actions in collaborative design can potentially improve design performance and results. This paper quantitatively reexamines the relationships between reflective activities and design performance during the collaborative design process in terms of reflection in action. Twenty sets of protocol data were encoded by a modified version of Valkenburg and Dorst's coding scheme. Using statistical testing, the relationship between the design performance and the number of activities plus the transitions was examined. A significant statistical correlation was found between the percentage of mature framing (setting up of a desired goal with sufficient follow-ups) and the overall performance. These quantitative results verify the qualitative findings of the previous study.


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