scholarly journals Focality and Asymmetry in Multi-battle Contests

2020 ◽  
Author(s):  
Subhasish M Chowdhury ◽  
Dan Kovenock ◽  
David Rojo Arjona ◽  
Nathaniel T Wilcox

Abstract This article examines the influence of focality in Colonel Blotto games with a lottery contest success function, where the equilibrium is unique and in pure strategies. We hypothesize that the salience of battlefields affects strategic behaviour (the salient target hypothesis) and present a controlled test of this hypothesis against Nash predictions, checking the robustness of equilibrium play. When the sources of salience come from asymmetries in battlefield values or labels (as in Schelling, 1960), subjects over-allocate the resource to the salient battlefields relative to the Nash prediction. However, the effect is stronger with salient values. In the absence of salience, we find support for the Nash prediction.

2012 ◽  
Vol 14 (02) ◽  
pp. 1250011 ◽  
Author(s):  
KJELL HAUSKEN

A sequential Colonel Blotto and rent seeking game with fixed and variable resources is analyzed. With fixed resources, which is the assumption in Colonel Blotto games, we show for the common ratio form contest success function that the second mover is never deterred. This stands in contrast to Powell's (Games and Economic Behavior67(2), 611–615) finding where the second mover can be deterred. With variable resources both players exert efforts in both sequential and simultaneous games, whereas fixed resources cause characteristics of all battlefields or rents to impact efforts for each battlefield. With variable resources only characteristics of a given battlefield impact efforts are to win that battlefield because of independence across battlefields. Fixed resources impact efforts and hence differences in unit effort costs are less important. In contrast, variable resources cause differences in unit effort costs to be important. The societal implication is that resource constrained opponents can be expected to engage in warfare, whereas an advantaged player with no resource constraints can prevent warfare.


2019 ◽  
Author(s):  
Dong Liang ◽  
Yunlong Wang ◽  
Zhigang Cao ◽  
Xiaoguang Yang

2011 ◽  
Vol 12 (3) ◽  
pp. 256-273 ◽  
Author(s):  
Marco Runkel

Abstract This paper investigates revenue sharing in an asymmetric two-teams contest model of a sports league with Nash behavior of team owners. The innovation of the analysis is that it focuses on the role of the contest success function (CSF). In case of an inelastic talent supply, revenue sharing turns out to worsen competitive balance regardless of the shape of the CSF. For the case of an elastic talent supply, in contrast, the effect of revenue sharing on competitive balance depends on the specification of the CSF. We fully characterize the class of CSFs for which revenue sharing leaves unaltered competitive balance and identify CSFs ensuring that revenue sharing renders the contest closer.


2009 ◽  
Author(s):  
Subhasish M. Chowdhury ◽  
Daniel Kovenock ◽  
Roman M. Sheremeta

Author(s):  
Yumiko Baba

Abstract Clark and Konrad (2007) introduce the weakest link against the best shot property to the Colonel Blotto game where the defendant has to win all the battle fields while the attacker only needs to win at least one battlefield. They characterize the Nash equilibrium assuming that the attacker attacks all the battlefields simultaneously. We construct a two stage model and endogenize the attacker’s attack pattern. We show that the attacker chooses a sequential attack pattern in the subgame perfect Nash equilibrium. Therefore, the game analyzed by Clark and Konrad (2007) is never realized. We also conducted experiments and found that the subjects’ behavior was inconsistent to theoretical predictions. Both players overinvested and the variances were large. In the simultaneous game, the attackers took a guerrira strategy at 30% of the time in which they invested only in one battlefield and the defenders took a surrender strategy at 11% of the time in which they invested nothing in the simultaneous game. Both players invested more in period 1 than in period 2 in the sequential game. Although all of these are inconsistent to the theoretical predictions, the winning probability of a game was consistent to the theoretical prediction in the simultaneous games, but it was lower than the theoretical prediction in the sequential games. We conclude that the subjects’ irrational behavior is mainly a rational response to his/ her opponent’s irrational behavior. Our model can explain terrorism, cyber terrorism, lobbying, and patent trolls and the huge gap between the theory and the experiments are important considering the significance of the problems.


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