menu system
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2021 ◽  
pp. 185-210
Author(s):  
Victor G Brusca
Keyword(s):  

2020 ◽  
Vol 73 ◽  
pp. 01021
Author(s):  
Evelina P. Pecherskaya ◽  
Tatiana M. Tarasova

At present, a very difficult situation is developing in the economy, which should be characterized as ‘personnel shortage’. Every year this situation is complicated by the deteriorating demographic situation. Moreover, at present, in most companies, the incentive process is imperfect, since in most cases it does not depend on the results of the employee’s work. Well-thought-out stimulation helps to best manage the business behavior of staff, ensuring the welfare of the organization. Most domestic enterprises strive to create conditions to meet the needs of their employees and are very successful in this. Therefore, a high wage level and the offer of a full social package, training and career planning for employees, organizing corporate events, diagnosing the situation in a company with the involvement of external consultants and conducting surveys among staff gradually become familiar working conditions for employees of commercial organizations. The article conducts a study of the incentive system for the labor activity of the ‘Fix Price’ sales department, which was carried out on the basis of an analysis of the company’s internal regulatory documents and by questioning the employees. This study revealed the main problems in the functioning of the current system of motivation, on the basis of which measures were proposed to improve the personnel incentive system and a model of external motivation of staff was proposed.


10.29007/2zst ◽  
2019 ◽  
Author(s):  
Jay Woo ◽  
Andrew Frost ◽  
Tyler Goffinet ◽  
Vinh Le ◽  
Connor Scully-Allison ◽  
...  

The development of affordable virtual reality (VR) hardware represents a keystone of progress in modern software development and human-computer interaction. Despite the ready availability of robust hardware tools, there is presently a lack of video games or software in VR that demonstrates the gamut of unique and novel interfaces a virtual environment can provide. In this paper, we present a virtual reality video game which introduces unique user interface elements that can only be achieved in a 3D virtual environment. The video game, titled Wolf Hunt, provides users with a menu system that innovates on traditional interfaces with a virtual representation of a common item people interact with daily: a mobile phone. Wolf Hunt throws users into a procedurally generated world where they take the role of an individual escaping a wolf assailant. Deviating from traditional locomotion options in VR interfaces, such as teleportation, Wolf Hunt measures the displacement of hand-held VR controllers with the VR headset to simulate the natural action of running. Wolf Hunt provides an alternate interfacing solution for VR systems without having to conform to common 2D interface design schemes.


Jurnal Varian ◽  
2018 ◽  
Vol 1 (2) ◽  
pp. 50-58
Author(s):  
Sandi Justitia Putra ◽  
Jian Budiarto ◽  
Jihadil Qudsi

Decision Support System provides problem solving with semi structured and unstructured conditions. Decision Support System also has a role in the medical world, used in diagnosing diseases based on examination of patients. But often occurs less implementation due to the system interface interface that is not in accordance with the wishes of users. System interface interface tested there are 3 stages, namely anamnesis stage, physical examination stage, and examination. The choices given to the respondents are 3 interface design with various dialogue techniques for the anamnesis and physical examination phase ie Natural Language Process, Menu System and Filling Form and 2 interface design for supporting investigation ie Windowing System and Graphic Interaction. After the respondents made a choice on the questionnaire sheet, statistical tests were performed based on the Technology Acceptance Model. The result of the analysis shows the design according to the respondent's wishes on the decision support system to diagnose the disease at the anamnesis stage and physical examination stage is the design of the interface system with the filling form because of the larger R square model value at each stage of the interface design Natural Language Process and Menu System , while the supporting stage is the graphical interface interaction design on the graphical display, because of the larger R square model values ​​at each stage of the windowing system interface design.


Author(s):  
C. J. Fluke ◽  
D. G. Barnes

AbstractSpherical coordinate systems, which are ubiquitous in astronomy, cannot be shown without distortion on flat, two-dimensional surfaces. This poses challenges for the two complementary phases of visual exploration—making discoveries in data by looking for relationships, patterns, or anomalies—and publication—where the results of an exploration are made available for scientific scrutiny or communication. This is a long-standing problem, and many practical solutions have been developed. Our allskyVR approach provides a workflow for experimentation with commodity virtual reality head-mounted displays. Using the free, open source s2plot programming library, and the A-FrameWebVR browser-based framework, we provide a straightforward way to visualise all-sky catalogues on a user-centred, virtual celestial sphere. The allskyVR distribution contains both a quickstart option, complete with a gaze-based menu system, and a fully customisable mode for those who need more control of the immersive experience. The software is available for download from https://github.com/cfluke/allskyVR.


2017 ◽  
Author(s):  
Madis Vasser ◽  
Markus Kängsepp ◽  
Murad Magomedkerimov ◽  
Kälver Kilvits ◽  
Vladislav Stafinjak ◽  
...  

AbstractBackgroundWe present VREX, a free open-source Unity toolbox for virtual reality research in the fields of experimental psychology and neuroscience.ResultsDifferent study protocols about perception, attention, cognition and memory can be constructed using the toolbox. VREX provides a procedural generation of (interconnected) rooms that can be automatically furnished with a click of a button. VREX includes a menu system for creating and storing experiments with different stages. Researchers can combine different rooms and environments to perform end-to-end experiments including different testing situations and data collection. For fine-tuned control VREX also comes with an editor where all the objects in the virtual room can be manually placed and adjusted in the 3D world.ConclusionsVREX simplifies the generation and setup of complicated VR scenes and experiments for researchers. VREX can be downloaded and easily installed from vrex.mozello.com


2016 ◽  
Vol 29 (1) ◽  
pp. 62-74 ◽  
Author(s):  
Ella Ottrey ◽  
Judi Porter

Purpose – Most patients in developed countries solely depend on the hospital menu to order their food. The provision of menu choices to patients differs between facilities. The purpose of this paper is to determine which strategies that provide menu choices to patients are effective in improving clinical and non-clinical outcomes in hospital. Design/methodology/approach – Five databases were searched to identify relevant publications. Prospective research published in English with the menu as the primary intervention was included. Study eligibility was determined and risk of bias assessed. Outcome data were combined narratively due to absence of homogeneous study design and outcomes. Findings – Of the 2,201 records screened, six studies met inclusion criteria. Standardised menu formatting and the spoken menu system were found to improve meal tray accuracy. The spoken menu and computerised interactive menu selector system enhanced aspects of patient satisfaction without cost increases. Descriptive menus may increase food consumption. Branding food items was not well supported by patients. One study rated positively for study quality with the remaining five studies receiving neutral quality ratings. Research limitations/implications – The small number of studies conducted on each intervention and the quality of the evidence made it difficult to establish a solid evidence base around providing menu choices to patients. Further research is needed on menu ordering systems, including spoken and visual menus, to determine their impact on outcomes in hospital. Originality/value – This review is first to examine the effectiveness of menu interventions in hospital. Hospital foodservice departments should consider these findings when reviewing local systems.


2014 ◽  
Vol 687-691 ◽  
pp. 48-51
Author(s):  
Shi Liao Zhang ◽  
Yi Tao Wang ◽  
Feng Zhang

In the shipborne C2 system which is very complex, menu is also the most important style of human-computer interaction ( HCI for short). For how to design and organize an efficient menu system, this paper presents a solution based on matching degree model relating to battlefield situation, tactical and technical performance, war condition and C2 series. At last, through an example, this paper draws some conclusions and proposes some requirements.


2014 ◽  
Vol 628 ◽  
pp. 209-213
Author(s):  
Han Bing Wang ◽  
Bing Xu ◽  
Yuan Zheng ◽  
Wei Liu ◽  
Kan Cheng

Aiming at the problem of the lack of a type of ordnance equipment unit fault location method and based on μC/GUI embedded graphical user interface, a new detection and diagnosis system is designed, which integrates self-inspection, spare part detection, real equipment detection and teaching into one. The system adopts C8051F020 MCU and S3C2440 ARM9 microprocessor, combines the application of data acquisition, LCD touch control & display, serial communications and other technologies to build the hardware system, and constructs a new menu system based on μC/GUI.


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