The article discusses approaches to the use of the Scrath programming environment in the educational process of primary school. The methodological manuals of S.N. Tur, T.P. Bokuchava, O. N. Burtaeva, describing the methodology for teaching programming, and various educational programming environments: LightBot, Little Wizzard, RoboMind. The possibilities that open up when using the Scrath programming environment in solving the problems of forming information literacy of younger students, organizing their educational research activities, as well as positive socialization are evaluated.