response sequence
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2021 ◽  
Vol 42 (16) ◽  
pp. 6248-6266
Author(s):  
S. Satheesh Kumar ◽  
Donali Gogoi ◽  
M. Venkat Ratnam ◽  
T. Narayana Rao ◽  
P. Yasodha

2021 ◽  
Vol 11 (1) ◽  
Author(s):  
Antje Opitz ◽  
Filippo Ghin ◽  
Jan Hubert ◽  
Joris C. Verster ◽  
Christian Beste ◽  
...  

AbstractBehavioral automatization usually makes us more efficient and less error-prone, but may also foster dysfunctional behavior like alcohol abuse. Yet, it has remained unclear whether alcohol itself causes the shift from controlled to habitual behavior commonly observed in alcohol use disorder (AUD). We thus investigated how the acute and post-acute effects of binge drinking affect the automatization of motor response sequences and the execution of automated vs. controlled motor response sequences. N = 70 healthy young men performed a newly developed automatization paradigm once sober and once after binge drinking (half of them intoxicated and half of them hungover). While we found no significant effects of alcohol hangover, acute intoxication (~ 1.2 ‰) had two dissociable effects: Firstly, it impaired the automatization of complex motor response sequence execution. Secondly, it eliminated learning effects in response selection and pre-motor planning processes. The results suggest that alcohol hangover did not affect controlled or automated processes, and disprove the assumption that alcohol intoxication generally spares or facilitates motor response sequence automatization. As these effects could be specific to the investigated explicit learning context, acute intoxication might potentially still improve the execution of pre-existing automatisms and/or the implicit acquisition of motor response sequence automatisms.


2021 ◽  
Vol 164 ◽  
pp. 71-86
Author(s):  
Rob H.J. Van der Lubbe ◽  
Jagna Sobierajewicz ◽  
Marijtje L.A. Jongsma ◽  
Willem B. Verwey ◽  
Anna Przekoracka-Krawczyk

2021 ◽  
Vol 16 (4) ◽  
pp. 1605-1654
Author(s):  
Adam Brandenburger ◽  
Alexander Danieli ◽  
Amanda Friedenberg

The epistemic conditions of rationality and mth‐order strong belief of rationality (R mSBR; Battigalli and Siniscalchi, 2002) formalize the idea that players engage in contextualized forward‐induction reasoning. This paper characterizes the behavior consistent with R mSBR across all type structures. In particular, in a class of generic games, R( m − 1)SBR is characterized by a new solution concept we call an m‐best response sequence ( m‐BRS). Such sequences are an iterative version of extensive‐form best response sets (Battigalli and Friedenberg, 2012). The strategies that survive m rounds of extensive‐form rationalizability are consistent with an m‐BRS, but there are m‐BRS's that are disjoint from the former set. As such, there is behavior that is consistent with R( m − 1)SBR but inconsistent with m rounds of extensive‐form rationalizability. We use our characterization to draw implications for the interpretation of experimental data. Specifically, we show that the implications are nontrivial in the three‐repeated Prisoner's Dilemma and Centipede games.


2020 ◽  
Vol 10 (2) ◽  
pp. 76
Author(s):  
Max Pekrul ◽  
Caroline Seer ◽  
Florian Lange ◽  
Dirk Dressler ◽  
Bruno Kopp

Isolated dystonia manifests with involuntary muscle hyperactivity, but the extent of cognitive impairment remains controversial. We examined the executive functions in blepharospasm while accounting for motor symptom-related distractions as a factor often limiting the interpretability of neuropsychological studies in dystonia. Our control group comprised of patients with hemifacial spasm, which is a condition producing similar motor symptoms without any central nervous system pathology. Nineteen patients with blepharospasm and 22 patients with hemifacial spasm completed a flanker task. Stimulus congruency on the current trial, on the preceding trial, and a response sequence served as independent variables. We analyzed the response time and accuracy. Gross overall group differences were not discernible. While congruency, congruency sequence, and response sequence exerted the expected effects, no group differences emerged with regard to these variables. A difference between patients with blepharospasm and those with hemifacial spasm consisted in longer reaction times when responses had to be repeated following stimulus incongruency on the preceding trial. We conclude that patients with blepharospasm seem to have difficulties in repeating their responses when incongruency on preceding trials interferes with habit formation or other forms of fast routes to action. Our specific finding may provide an opportunity to study altered basal ganglia plasticity in focal dystonia.


Author(s):  
Lang Yu

The classical GM(1,1) model treats the grey action quantity as an invariant constant, but changes have occurred within the system as time and space change. If the fixed grey action quantity is still used for modeling, the model will have errors. Aiming at this shortcoming, this paper proposes a GM(1,1,b) model in which the grey action quantity can be dynamically changed. Starting from the background value formula, the model solves the grey action quantity at different time points by the development coefficient, and fits the sequence with the DGM(1,1) model, then brings the obtained time response sequence into the classical GM (1, 1) to replaces the grey action quantity constant, so as to establish a GM(1,1,b) model with dynamic change of grey action quantity. Finally, the model is applied to the example of China's rural residents' consumption index. The numerical example shows that the GM(1,1,b) model proposed in this paper effectively improves the prediction accuracy of the model and verifies the effectiveness and practicability of the improved model.


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