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2021 ◽  
Vol 236 ◽  
pp. 04054
Author(s):  
Honghai Zhang ◽  
Yongxin Huo

With the development of network technology and the change of people’s life style, many social folklore traditions in China are gradually forgotten by people. For this reason, protection of social folklore tradition has received much attention in recent years. Based on the analysis of the cultural origin and characteristics of social folklore tradition, this paper proposes to apply the design and expression methods of dynamic graphic to the protection and dissemination of social folklore tradition in order to show them in a more interesting way. Additionally, taking Buyi wedding series dynamic graphic design as an example aims to better explicate the whole design process. This research is conducive to the establishment of social folklore tradition and new media connection, and close to its integration into people's modern life. It can be predicted that the new media based on network technology will become one of the important and efficient means to protect the social folklore tradition.


2020 ◽  
Vol 10 (4) ◽  
pp. 1518 ◽  
Author(s):  
Santiago Schez-Sobrino ◽  
Cristian Gmez-Portes ◽  
David Vallejo ◽  
Carlos Glez-Morcillo ◽  
Miguel Á. Redondo

The learning of programming is a field of research with relevant studies and publications for more than 25 years. Since its inception, it has been shown that its difficulty lies in the high level of abstraction required to understand certain programming concepts. However, this level can be reduced by using tools and graphic representations that motivate students and facilitate their understanding, associating real-world elements with specific programming concepts. Thus, this paper proposes the use of an intelligent tutoring system (ITS) that helps during the learning of programming by using a notation based on a metaphor of roads and traffic signs represented by 3D graphics in an augmented reality (AR) environment. These graphic visualizations can be generated automatically from the source code of the programs thanks to the modular and scalable design of the system. Students can use them by leveraging the available feedback system, and teachers can also use them in order to explain programming concepts during the classes. This work highlights the flexibility and extensibility of the proposal through its application in different use cases that we have selected as examples to show how the system could be exploited in a multitude of real learning scenarios.


Author(s):  
Tito Nelson Peñaloza Vara ◽  
Jesus Victoria Flores Salazar

El presente artículo tiene como objetivo estudiar las aprehensiones y modificaciones del paraboloide elíptico en el Registro Gráfico Dinámico (RGD) por medio del ambiente de representaciones dinámicas Geogebra 3D. Para ello, tomamos como base aspectos de la investigación previa, realizada por el primer autor, sobre visualización del paraboloide elíptico que se fundamenta en la Teoría de Registros de Representación Semiótica de Duval, configuramos el RGD del paraboloide elíptico y analizamos cómo se desarrollan sus aprehensiones y modificaciones. Concluimos afirmando que el desarrollo de aprehensiones en tareas que involucran la noción de paraboloide elíptico puede ser realizado en el RGD y entendemos que es posible investigar otros objetos matemáticos que puedan ser representados en dicho registro. This paper aims at studying the apprehensions and modifications of an elliptic paraboloid in the Dynamic-Graphic Register (DGR) through the environment of dynamic representations Geogebra 3D. To do that, we take aspects from Duval’s Theory of Registers of Semiotic Representation as well as a study on paraboloid visualization as a benchmark. We configured the DGR of the elliptic paraboloid and analyzed how apprehensions and modifications develop in such register. We concluded stating that developing apprehensions in tasks that involve the notion of elliptic paraboloid can be done in the DGR, and we empathize that this type of research can be realized with other mathematical objects that may be represented in such register.


Author(s):  
E. Bondarenko ◽  
R. Shorokhova

The article is devoted to the application for cartographic image methods of objects, phenomena and processes on interactive maps – electronic dynamic cartographic models which are revolved exceptionally in a computer environment. Existent knowledges are systematized in relation to the mapping methods, which are already used in the practice of electronic maps creation through the realized receptions in software of cartographic work automation. Such receptions are: intervals of values, linear geometrical figures, structural geometrical figures, graduated figures, density of points, separate values, “surface”. The authors are carried out the improvement of existent comparison model of the computer mapping receptions, which are used in electronic maps (graphic copies as computer maps) with the cartographic image methods of the classic cartography (for static maps) with its bringing to the modern state, which are appeared through the newest realization of functional possibilities of the software proper groups. It is indicated on the main feature of interactive maps, which consists of the possibility and use expedience for the cartographic reflection of mapping objects on the basis of static and dynamic graphic variables, which form indexes on certain mapping units by depicting facilities through the proper methods after the queries of user in a map session. It became the base of development the improved list of cartographic image methods for them. Determination of the specified name and maintenance of marks method is formulated, which can be used on interactive maps both after a point (corresponds to the classic understanding of method maintenance), and by linear units of mapping. That, it is a method of cartographic image, which helps to show the objects in points or on lines, and such that are usually not expressed in the scale of map with presentation of high-quality and/or quantitative features of objects, their underlying structure, and using of different depicting facilities (geometrical figures, letters of alphabet, constructions which remind the evident images of objects). Two method of marks modifications are offered: noncommunicative (static) and dynamic (movable). Model which shows clear and synonymous co-operation of methods is developed for the correct use of all mapping receptions in interactive maps: classic with names clarifications or modifications; realized in the geographic information systems with the use of static graphic variables; involved in the multifunctional software (with dynamic graphic variables and multimedia effects).


2016 ◽  
Vol 26 (2) ◽  
pp. 312-339 ◽  
Author(s):  
Jennifer Green

In sand stories, an Indigenous narrative practice from Central Australia, semi-conventionalized graphic symbols drawn on the ground are interwoven with speech, sign and gesture. This article examines some aspects of the complexity seen in this dynamic graphic tradition, illustrating the ways that these different semiotic resources work together to create complex multimodal utterances. The complexity of sand stories provides an almost unique platform from which to investigate the rich diversity of the expressive dimensions of narrative and demonstrates what needs to be taken into account if we are to make meaningful comparisons of storytelling practices in a range of cultures and contexts.


2012 ◽  
Vol 2 (3) ◽  
Author(s):  
Kelly Boyd

Peirce, L. Big Nate Makes the Grade. Missouri: Andrews McMeel Publishing, LLC, 2012. Print. Nate Wright is back in another dynamic graphic novel by author and illustrator Lincoln Peirce.   For fans of the series, Big Nate Makes the Grade will not disappoint. Readers will find Nate to posses the same mischievous personality that has made him famous. He still holds the school record for detentions and continues to try and outdo his nemesis at every opportunity. In Big Nate Makes the Grade, readers are treated to Nate’s old tricks as he tries to navigate through an entire school year at P.S. 38.  An ensemble of middle school characters like Mrs. Godfrey, Principal Nicholas, custodian Emmitt and Nate’s buddies are a comical supporting cast. Lincoln Peirce has been drawing the Big Nate comic strip for the past 20 years. A former high school teacher, Peirce knows all about classroom antics. This experience coupled with his passion for cartooning has led to a successful career as an author/cartoonist. Peirce has adopted the traditional comic book storytelling pattern, with sequences of pictures in a four panel format.  He also uses a spattering of less uniformed pages dispersed throughout the book. These pages aid readers in following the storyline as there are no chapter breaks. The purposeful use of font by Peirce supports the humorous overtone of the text and conventional black and white sketches capture the full range of emotion.   It would be remiss if I did not mention the misleading nature of the cover. Nate does not in fact receive an A+ on a test at any point throughout the book.  Cautionary note: some of the humour belittles others (name calling etc.). This is a book that will appeal to young readers, especially boys or those reluctant to delve into longer texts. For anyone still needing their “Big Nate” fix, check out www.bignatebooks.com! Recommended: 3 out of 4 stars Reviewer: Kelly Boyd Kelly Boyd is a teacher-librarian and Social Studies teacher at Summerside Intermediate School in Summerside, PEI.  She loves to read and sharing this passion with her students is one of the highlights of her job.  She is excited to make selections and recommend books that will hook reluctant readers and open the world of reading to them.


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