minimal triangulation
Recently Published Documents


TOTAL DOCUMENTS

24
(FIVE YEARS 1)

H-INDEX

5
(FIVE YEARS 0)

2020 ◽  
Vol 31 (07) ◽  
pp. 2050091
Author(s):  
Yingkai Liu ◽  
Emil Prodan

We derive explicit closed-form matrix representations of Hamiltonians drawn from tensored algebras, such as quantum spin Hamiltonians. These formulas enable us to soft-code generic Hamiltonian systems and to systematize the input data for uniformly structured as well as for un-structured Hamiltonians. The result is an optimal computer code that can be used as a black box that takes in certain input files and returns spectral information about the Hamiltonian. The code is tested on Kitaev’s toric model deployed on triangulated surfaces of genus 0 and 1. The efficiency of our code enables these simulations to be performed on an ordinary laptop. The input file corresponding to the minimal triangulation of genus 2 is also supplied.


2019 ◽  
Vol 36 (4) ◽  
pp. 757-765
Author(s):  
Tomáš Vomáčka ◽  
Ivana Kolingerová ◽  
Martin Maňák

Author(s):  
Edmund Jones ◽  
Vanessa Didelez

In one procedure for finding the maximal prime decomposition of a Bayesian network or undirected graphical model, the first step is to create a minimal triangulation of the network, and a common and straightforward way to do this is to create a triangulation that is not necessarily minimal and then thin this triangulation by removing excess edges. We show that the algorithm for thinning proposed in several previous publications is incorrect. A different version of this algorithm is available in the R package gRbase, but its correctness has not previously been proved. We prove that this version is correct and provide a simpler version, also with a proof. We compare the speed of the two corrected algorithms in three ways and find that asymptotically their speeds are the same, neither algorithm is consistently faster than the other, and in a computer experiment the algorithm used by gRbase is faster when the original graph is large, dense, and undirected, but usually slightly slower when it is directed.


10.37236/5956 ◽  
2017 ◽  
Vol 24 (1) ◽  
Author(s):  
Sonia Balagopalan

We give three constructions of a vertex-minimal triangulation of $4$-dimensional real projective space $\mathbb{R}\mathrm{P}^4$. The first construction describes a $4$-dimensional sphere on $32$ vertices, which is a double cover of a triangulated $\mathbb{R}\mathrm{P}^4$ and has a large amount of symmetry. The second and third constructions illustrate approaches to improving the known number of vertices needed to triangulate $n$-dimensional real projective space. All three constructions deliver the same combinatorial manifold, which is also the same as the only known $16$-vertex triangulation of $\mathbb{R}\mathrm{P}^4$. We also give a short, simple construction of the $22$-point Witt design, which is closely related to the complex we construct.


Filomat ◽  
2015 ◽  
Vol 29 (10) ◽  
pp. 2393-2401
Author(s):  
Milica Stojanovic

As toroid (polyhedral torus) could not be convex, it is questionable if it is possible to 3-triangulate them (i.e. divide into tetrahedra with the original vertices). Here, we will discuss some examples of toroids to show that for each vertex number n ? 7, there exists a toroid for which triangulation is possible. Also we will study the necessary number of tetrahedra for the minimal triangulation.


Sign in / Sign up

Export Citation Format

Share Document