scholarly journals ANALYSIS OF THE IMPACT OF SOCIAL NETWORKS ON THE QUALITY OF LIFE AND EDUCATION OF YOUNG PEOPLE

2021 ◽  
Vol 19 (34) ◽  
Author(s):  
Jelena Jevtić ◽  
Milan S. Dajić

Social networks are a way of creating a virtual identity and entering into relationships with strangers in a series of interactions that were not known to a man before the existence of the Internet. Mobile phones and the virtual world often create a personality of a person that is not the same in the real world. It can be said that technology has changed the course of humanity and human consciousness and contributed to many changes in the mentality of society, especially among the youth. Children are often overwhelmed by materialism and jealousy, which further encourages them to become an unconscious, immoral and unambitious population. One of the negative effects of social networks is the abuse of privacy, which is also becoming a growing problem everywhere in the world and should not be ignored. However, a positive attitude should be maintained when it comes to social networks, because they facilitate communication, access to information and learning, greater availability of services and free advertising of some products or services. High school students use the Internet intensively every day, and the work raises the question of whether they use it constructively or destructively. The research was conducted in 2019, the population of high school students was observed and 100 students were included on the territory of Belgrade, Niš and Vitina.

Author(s):  
Emad Abu-Shanab ◽  
Heyam Al-Tarawneh

Social networks are becoming an integral part of people's lives. Students are spending much time on social media and are considered the largest category that uses such application. This study tries to explore the influence of social media use, and especially Facebook, on high school students' performance. The study used the GPA of students in four courses and their responses regarding the use of social media. Statistical analysis is used to infer this relationship and its implications. Results indicated a support of this study aim and the relationship between the different dimensions of Facebook influence on students with respect to the time spent on the Internet and Facebook specifically. Conclusions and future work are stated at the end.


Author(s):  
Tae-Seung Park ◽  
Jun-Su Kim ◽  
Jiyoun Kim

This research analyzed the impact of quality of service as perceived by Hapkido students on their exercise continuation and recommendation intentions. It also identified the measures to reduce the rate of student dropout, strengthen competitiveness, and create more efficient marketing strategies for consumer patterns that are rapidly diversifying Hapkido. A questionnaire survey method was conducted with 300 middle and high school students aged 14–19 years having Hapkido training of three months to two years in Incheon and Bucheon during March–April 2019. Frequency, factor, reliability, correlation, and standard multiple regression analyses were conducted on the surveyed data. The conclusions are as follows. First, considering the impact of service quality on exercise continuation intention, service quality positively affects reliability, personification, and perceptual openness; in terms of possibility, it positively affects typicality, personification, and perceptual openness; and in terms of reinforcement, it positively affects reliability and perceptual openness. Second, examining the impact of service quality on recommendation intention positively affects reliability, personification, and perceptual openness. Third, exercise continuation intention positively affects recommendation intention.


2021 ◽  
Vol 13 (6) ◽  
pp. 3389
Author(s):  
Tae-Seung Park ◽  
Jun-Su Kim ◽  
Jiyoun Kim

This research analyzes the impact of quality of service as perceived by Hapkido students on their exercise continuation and recommendation intentions. It also identifies measures to reduce the rate of student dropout, strengthen competitiveness, and create more efficient marketing strategies for consumer patterns that are rapidly diversifying Hapkido. A questionnaire survey method was conducted with 300 middle and high school students, aged 14–19 years, with between three months and two years of Hapkido training in Incheon and Bucheon during March and April 2019. Frequency, factor, reliability, correlation, and standard multiple regression analyses were conducted on the surveyed data. The study concludes that, first, considering the impact of service quality on exercise continuation intention, service quality positively affects reliability, personification, and perceptual openness; in terms of possibility, it positively affects typicality, personification, and perceptual openness; and in terms of reinforcement, it positively affects reliability and perceptual openness. Second, regarding the impact of service quality on recommendation intention, it positively affects reliability, personification, and perceptual openness. Third, exercise continuation intention positively affects recommendation intention. This study suggests that various efforts should be made to increase the reliability, tangibility, confidence, and empathy of the service quality to increase the exercise continuation and recommendation intentions of the trainees of Hapkido gymnasiums.


Author(s):  
Emad Abu-Shanab ◽  
Heyam Al-Tarawneh

Social networks are becoming an integral part of people's lives. Students are spending much time on social media and are considered the largest category that uses such application. This study tries to explore the influence of social media use, and especially Facebook, on high school students' performance. The study used the GPA of students in four courses and their responses regarding the use of social media. Statistical analysis is used to infer this relationship and its implications. Results indicated a support of this study aim and the relationship between the different dimensions of Facebook influence on students with respect to the time spent on the Internet and Facebook specifically. Conclusions and future work are stated at the end.


ملخص : تهدف الدراسة إلى توضيح مدى استخدام طلبة الثانوية مواقع الشبكات الاجتماعية للأغراض التعليمية، والكشف عن مستوى النشاط والمشاركة لمواقع الشبكات الاجتماعية التي يستخدمها طلبة الثانوية، ومعرفة مدى وعي وإدراك الطلبة لاستخدام الشبكات الاجتماعية في خدمة العملية التعليمية، والتعرف على الآثار الايجابية والسلبية لاستخدام الطلبة للشبكات الاجتماعية، وتقديم مقترحات وطرق للاستفادة، واستثمار الشبكات الاجتماعية وتوظيفها لخدمة الطلبة. وتنتمي هذه الدراسة إلى البحوث الوصفية، واستخدمت منهج المسح، والاستبيان أداة لجمع البيانات على عينة من طلبة الثانوية بمحافظات غزة بلغت 168 مفردة، ومن أهم نتائج الدراسة : أن نسبة المبحوثين المستخدمين للشبكات الاجتماعية بلغت 86%، كما بلغت نسبة من لا يستخدمونها بنسبة 14%، وأن (الفيسبوك) من أكثر الشبكات الاجتماعية استخداماً من قبل المبحوثين إذ جاءت في المرتبة الأولى، وأن المبحوثين يتابعون بكثافة ويفضلون مواد التسلية والترفيه، وأن المحادثة الكتابية عن طريق الدردشة والتعليقات من أكثر أساليب وأدوات الاتصال التي يستخدمها المبحوثون في التواصل مع الآخرين عبر الشبكات الاجتماعية، وأن المبحوثين الذين يراسلون الأصدقاء خلال محادثاتهم في مواقع الشبكات الاجتماعية أكثر من غيرها من الفئات إذ بلغت نسبتهم 37%، يليها الدردشة مع زملاء بنسبة 24%، ثم أفراد الأسرة بنسبة 18%، ثم مع أشخاص جدد بنسبة 13%، وأخيراً مع مدرسيهم بنسبة 9%، وأن أهم الخدمات والخبرات التي تقدمها الشبكات الاجتماعية للمبحوثين جاءت في المرتبة الأولى سهولة في تبادل الأفكار والاتجاهات والآراء.الكلمــــات المفتاحيــــــــة : طلبة الثانوية، الشبكات الاجتماعية، المعرفة العلمية. Abstract This study aimed at investigating the level of high school students’ use of social networks for educational purposes. It also intended to study the level of student activity and participation while using these sites, reveal the students’ level of awareness of utilizing these networks for education, clarifying the positive and the negative effects of students’ use of social networks, and introduce implications regarding investing the social networks to serve students. This study is primarily qualitative in nature. The survey method and questionnaire were used to collect data from a sample of (168) participants from high school students in various areas in Gaza.The study concluded that 86% of respondents use social networks whereas 14% of the respondents do not use them; Facebook is the most used social network by the respondents as it ranked first. Also the respondents intensively follow social networks and that they prefer entertainment materials. The online messaging via chats and comments were recealed to be the most used media by the respondents to communicate with others via social networks. The respondents who mainly contacted their friends during their chats via the networks represented the largest categories in the sample with a percentage of 37%. The second category was those who chatted with their colleagues with a percentage of 24%; the third category was those had chats with their family members with a percentage of 18%, ; the fourth constituted the category which chatted with new people takes13%. Finally chatting with teachers ranked last with a percentage of 9% which takes. The most important services and expertise provided by the social networks for the respondents is exchanging ideas, trends and opinions. Keywords: High School Students، Social Network Site، Scientific Knowledge


SAGE Open ◽  
2021 ◽  
Vol 11 (3) ◽  
pp. 215824402110408
Author(s):  
Fernando Barrios Aguirre ◽  
Diego A. Forero ◽  
Martha Patricia Castellanos Saavedra ◽  
Sandra Yaneth Mora Malagón

The use of a computer and internet connection allows high school and university students to access more relevant information. However, there is no consensus on the effects of the use of these tools on academic results. This work evaluates the impact of computers and the internet at home on the results of the Saber 11 test, a national exam taken by all students finishing their secondary education in Colombia, between 2017 and 2019. This impact was estimated from a pooled two-stage least squares (pooled 2SLS) model, applied to data from 1,578,460 Colombian high school students. We found that computers and the internet at home had a positive impact on English language performance in the Saber 11 test in Colombia. This work allows a better understanding of the technological effects on educational achievement and provides information for the design of public policies for education in developing countries.


2021 ◽  
Author(s):  
Timothy A. McGuine ◽  
Kevin Biese ◽  
Scott J. Hetzel ◽  
Allison Schwarz ◽  
Claudia L. Reardon ◽  
...  

ABSTRACTContextDuring the fall of 2020, some high schools across the US allowed their students to participate in interscholastic sports while others cancelled or postponed their sport programs due to concerns regarding CoVID19 transmission. It is unknown what effect this has had on the physical and mental health of student athletes.ObjectiveIdentify the impact of playing a sport during the CoVID19 pandemic on the health of student athletes.DesignCross-sectional study.SettingSample recruited via email.Patients or Other Participants559 Wisconsin high school athletes (age=15.7+1.2 yrs., female=44%) from 44 high schools completed an online survey in October 2020. A total of 171 (31%) athletes played (PLY) a fall sport, while 388 (69%) did not play (DNP).Main Outcome Measure(s)Demographics included: sex, grade and sports played. Assessments included the General Anxiety Disorder-7 Item (GAD-7) for anxiety, Patient Health Questionnaire-9 Item (PHQ-9) for depression, the Pediatric Functional Activity Brief Scale (PFABS) for physical activity, and the Pediatric Quality of Life Inventory 4.0 (PedsQL) for quality of life. Univariable comparisons between the two groups were made via t-tests or chi-square tests. Means for each continuous outcome measure were compared between the groups by ANOVA models that controlled for Age, Sex, Teaching method (Virtual, Hybrid, or In-person), and the % of students eligible for free lunch.RESULTSPLY group participants were less likely to report moderate to severe symptoms of anxiety (PLY=6.6%, DNP=44.1%, p<0.001) and depression (PLY=18.2%, DNP=40.4%, p<0.001). PLY athletes reported higher (better) PFABS scores (mean: [95%CI]), (PLY=23.2[22.0,24.5], DNP=16.4[15.0,17.8], p <0.001) and higher (better) PedsQL total scores (PLY=88.4[85.9,90.9], DNP=79.6[76.8,82.4], p <0.001).CONCLUSIONSAdolescent athletes who played a sport during the CoVID19 pandemic reported fewer symptoms of anxiety and depression, as well as higher physical activity and quality of life scores compared to adolescent athletes who did not play a sport.Key pointsHigh school students who played a sport during the CoVID-19 pandemic in the fall of 2020 were less likely to report anxiety and depression symptoms than athletes who did not play a sport.High school students who played a sport during the CoVID-19 pandemic in the fall of 2020 reported higher physical activity and quality of life scores compared to high school athletes who did not play a sport.Participation in high school sports may have significant physical and mental health benefits for US adolescent athletes during the CoVID-19 pandemic.


Comunicar ◽  
2021 ◽  
Vol 29 (69) ◽  
Author(s):  
Lucy Andrade-Vargas ◽  
Margoth Iriarte-Solano ◽  
Diana Rivera-Rogel ◽  
Deisi Yunga-Godoy

The growing access to the Internet, devices, and social media has revolutionized communication processes and democratized access to information and content creation. However, several researchers have shown that although access to the Internet is readily available, the virtual world is a mirror of the society in which we live where digital inequity exists. Several studies present evidence that social status does not affect the presence of social network users, but it does affect the way it is used and content creation, although it concerns studies that were mostly carried out in European and North American contexts. This research explores the socioeconomic profile of young people concerning the consumption and creation of content, and the virtual world of adolescents related to social inequalities found in the real world. This study followed an exploratory quantitative design by means of a survey that was applied to 2,115 high-school students from high-performing educational institutions in Ecuador. The results highlight three units of analysis: (1) reasons for using the platform (2) time of consumption (3) type of content that young people create. In line with previous studies, it points out how the socioeconomic environment has an effect on how young people use social networks. Similarly, it shows an increase in the democratization of content creation processes. El creciente acceso a Internet, dispositivos y redes sociales ha revolucionado los procesos de comunicación y democratizado el acceso a la información y la creación de contenido. Sin embargo, varios investigadores han mostrado que, si bien el acceso al Internet es fácilmente alcanzable, el mundo virtual es un espejo de la sociedad en la que vivimos existiendo inequidad digital. Varios estudios presentan evidencia de que el estrato social no afecta a la presencia de usuarios en las redes, pero sí afecta su uso y la creación de contenido, si bien se trata de estudios desarrollados mayoritariamente en contextos europeos y norteamericanos. La presente investigación explora el perfil socioeconómico de los jóvenes en el consumo y creación de contenidos, y el mundo virtual de los adolescentes en materia de desigualdades sociales encontradas en el mundo real. La investigación siguió un diseño cuantitativo exploratorio a través de una encuesta que fue aplicada a 2.115 estudiantes de educación secundaria y bachillerato de instituciones educativas de alto rendimiento de Ecuador. Los resultados dan cuenta de tres unidades de análisis: 1) razones de uso de la plataforma; 2) tiempo de consumo; 3) tipo de contenido que crean los jóvenes. En consonancia con estudios anteriores, se señala cómo el entorno socioeconómico tiene un efecto en cómo los jóvenes usan las redes sociales. Al mismo tiempo se muestra un auge en la democratización de los procesos de creación de contenido.


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