Development of an educationally oriented open-source embedded systems laboratory kit: A hybrid hands-on and virtual experimentation approach

2014 ◽  
Vol 51 (4) ◽  
pp. 340-353 ◽  
Author(s):  
Walid Balid ◽  
Mahmoud Abdulwahed ◽  
Imad Alrouh

Embedded microcontroller (MCU) systems is one of the most important topics in undergraduate electrical and electronics engineering and computer engineering curricula. Laboratory sessions are vitally important in teaching/learning of MCUs. Unfortunately, most commercially available MCU development kits are not well designed for educational purposes. In this paper, we report on the design and implementation of an educationally oriented MCU kit. The design aimed to produce a fairly universal training board that can cover a range of experiments for different topics, which resulted in embedding a rich group of peripherals. Furthermore, the kit was associated with student-centric lab manuals, training exercise, video materials, and virtual MCU experiments. This paper presents a pedagogical investigation of the impact of using the embedded systems virtual labs for preparation. The quantitative results show statistical evidence that preparation with a virtual embedded systems lab results in higher learning outcomes.

2020 ◽  
Vol 3 (1) ◽  
pp. 1
Author(s):  
Musaadatul Fithriyah

Learning materials in  two-dimentional figure in class II at MI Sunan Giri Merjosari Malang there are several problems namely students tend to be passive and the learning atmosphere is less pleasant because the teacher is more dominant using the lecture method so that the impact on student learning outcomes is less than the specified KKM 75 amounting to 60% of the 20 overall total students. One of the ways to improve the quality of student learning is to apply learning methods that later learning objectives can also be maximally achieved. Very diverse learning methods adapted to the material and objectives to be achieved include talking stick method including one of the learning methods carried out with the help of a stick and in turn will be held by students and who hold the mandatory answer questions from the teacher. Learning with the talking stick method is very suitable to be applied in elementary, because it can train students cognitive and psychomotor abilities, besides that the learning atmosphere is also fun and active students. This talking stick method is very appropriate to be used in the development of students' minds-on and hands-on. The purpose of this study was to determine the application of the talking stick method and the improvement of the minds-on and hands-on abilities of students in the Flat Build Class II MI Sunan Giri Merjosari Lamongan after using the talking stick method. Researchers conducted using a qualitative approach to the type of classroom action research (CAR). Analysis of the data used is descriptive qualitative techniques. The sequence of research activities includes 4 stages including: (1) Planning, (2) Implementation, (3) Observation, and (4) Reflection. The results of the study obtained the results of the assessment of learning outcomes of the two-dimentional figure material both cycle I and cycle II of Minds-on ability in cycle I amounted to 82.25 compared to the value of Minds-on in cycle II amounted to 85.5 an increase of 3.25. Likewise with the Hans-On ability assessment there was also an increase between Cycle I an average value of 75.45 and a second cycle of 80.95 an increase of 5.5. Based on the results of the analysis of the research data it can be concluded that the use of the talking stick method can improve the minds-on and hands-on abilities of thematic learning in Class II theme 4 Flat Build Material and its properties in MI Sunan Giri Merjosari Malang and its implementation can run effectively and efficient.


2018 ◽  
Vol 47 (4) ◽  
pp. 523-538
Author(s):  
Albert Huang

This article describes how virtualization technology can provide a solution to the difficulties in teaching, learning, and assessing students’ performance in computer networking subjects. The focus of this article is to show how virtualization technology can provide students with hands-on practice, can largely reduce the need for physical resources, can improve teaching effectiveness, and can provide unique assessment opportunities that would not be available with physical computers in a laboratory. Several techniques used to provide in-depth assessment of learning outcomes are described. A sample assignment is also included.


Author(s):  
Jairo Gutierrez ◽  
Koro Tawa

This case examines the experience of introducing the Cisco Networking Academy Program as part of two data communications courses taught in the School of Business and Economics at the University of Auckland. This case discusses the advantages and disadvantages encountered in the administration and delivery of the combined (traditional content plus the Cisco-based content) material. The case also analyses the impact of the program on the learning outcomes and objectives of the existing courses. The feedback presented was obtained informally through conversations with students and formally by using end-of-semester surveys and by reviewing students assignments and tests. The case describes how the program combined traditional sage on the stage lectures plus hands-on lab experiments as part of the educational experience. The availability of on-line curricula and testing is also considered as an important element in the learning process.


2018 ◽  
Vol 11 (2) ◽  
Author(s):  
Samia Adly Hanna El Sheikh ◽  
Reda Youssef Assaad

Abstract:The purpose of this study is to change the learning environment in an introductory course of Principles of Marketing (MKT 201), so as to foster a deep and achieving approach to learning as compared to surface learning. This change in environment is done through presenting 2 teaching/learning strategies which are:(1)  Pointing out learning outcomes (L.O.) of each session to the students at the beginning of each lecture while making sure they understand them and(2)  Constant use of in-class real-life exercises in the form of case-studies to check that students have digested the main concepts and are able to apply them.This study measures the impact of this change in learning environment on students’ overall achievement (results).This study is conducted on a cohort of students in semester fall 2016 and the grades (results) of the students of this cohort are compared against the grades (results) of 2 previous cohorts in the same course (Principles of Marketing) at October University for Modern Sciences and Arts (MSA) Egypt.   


2017 ◽  
Vol 7 (1.5) ◽  
pp. 249
Author(s):  
P. Charles Paul ◽  
G. Thulasi

This paper aims at bringing out the skill based learning outcomes in teaching learning process specific to psychomotor domain through   ICT’s   based on New Educational Technology 2013. The present study intends to apply the Desmos   software to teach the Linear Graph chapter in Diploma in Elementary Education (D.El.ED) of Second year in Tamil Nadu State. It explains the teaching strategies, i.e. visualization of graphical structure with the above module. Desmos gives hands-on experience to understand the mathematical, Graphical concepts. It also aims for an extended study on Algebra, Statistics and Geometry in the second year source book prescribed for the (D.El.ED) Course of Tamil Nadu State Board.


Author(s):  
Ken Ferens

This paper reports on a project based learning approach taken to teach the ECE 3740 Systems Engineering Principles and ECE 3730 Principles ofEmbedded Systems Design courses at the University of Manitoba. These courses were 100% hands-on, and each student was given development hardware and software in a lunch box to take home and work on projects throughout the course. Industry representative projects were chosen based on the author’s 5 years of experience working in the embedded systems industry. The courses were given in a company-like setting, where the lectures and laboratories were organized as product requirements gathering and analysis, design modeling and review, test plan and procedures, engineering change request and management, documentation, and product deployment meetings and events. The test and final exam were performed by students in the laboratory; they brought their embedded systems hardware in the lunch box,solved the given hands-on problems of the test/exam, and demonstrated their solutions, in real-time. This novel methodology allowed the examiner to directly assess student performance in the CEAB attributes of Design, Analysis, Investigation, and Tools, because their designsand solutions were actually demonstrated in actual hardware and software, not just on paper, like the conventional assessment approach for tests and exams.


JURNAL SMART ◽  
2020 ◽  
Vol 6 (2) ◽  
pp. 108-117
Author(s):  
Imaniar Tiara Ningrum ◽  
Rahmatika Kayyis ◽  
Mifathul Jannah ◽  
Kurniati Kurniati ◽  
Fitri Wulandari ◽  
...  

This descriptive qualitative research aimed to describe, explain, and analyzing about the impact of Lesson Study Reflection on teachers' ability in teaching English Language and to find out the impact of lesson study in the teaching and learning process in 8th B Class of SMP IT Insan Mulia Boarding School Prigsewu. The data collection technique uses questionnaires and documentation. Data analysis uses Interactive. The result of this research presented that Lesson Study improve the quality of the teaching-learning process, the students' enthusiasm in learning English improved step by step as the lesson goes on, and it affect students learning outcomes.


Author(s):  
Ying-Chiao Tsao

Promoting cultural competence in serving diverse clients has become critically important across disciplines. Yet, progress has been limited in raising awareness and sensitivity. Tervalon and Murray-Garcia (1998) believed that cultural competence can only be truly achieved through critical self-assessment, recognition of limits, and ongoing acquisition of knowledge (known as “cultural humility”). Teaching cultural humility, and the value associated with it remains a challenging task for many educators. Challenges inherent in such instruction stem from lack of resources/known strategies as well as learner and instructor readiness. Kirk (2007) further indicates that providing feedback on one's integrity could be threatening. In current study, both traditional classroom-based teaching pedagogy and hands-on community engagement were reviewed. To bridge a gap between academic teaching/learning and real world situations, the author proposed service learning as a means to teach cultural humility and empower students with confidence in serving clients from culturally/linguistically diverse backgrounds. To provide a class of 51 students with multicultural and multilingual community service experience, the author partnered with the Tzu-Chi Foundation (an international nonprofit organization). In this article, the results, strengths, and limitations of this service learning project are discussed.


2017 ◽  
Vol 6 (2) ◽  
pp. 461
Author(s):  
Eltrizar Eltrizar

The problem in this research is the low of Civics learning outcomes in fourth grade (IV) SD Negeri 19 Balik Alam, this can be seen from the average grade, that is 66,23 (with KKM 70). The purpose of this study is to improve the results of learning Civics fourth grade students SD Negeri 19 Balik Alam with the application of quantum teaching learning model. This research is a class action research (PTK) with 2 cycles. Based on data analysis of research results after applying quantum teaching model, the average percentage of teacher activity in cycle I 66.66% increased to 85.4% in cycle II. The average percentage of student activity also increased by 56.25% in the first cycle increased to 87.49% in cycle II. Student learning outcomes on the basic score with the average class 66,23 and in the first cycle has increased with the average grade grade 71.11 with the percentage increase in learning outcomes 8.87% and the percentage of students who complete 73.07%, and on the second cycle increased again with the average class of 77.60 with the percentage increase in learning outcomes 17.16% and the percentage of students who complete 84.61%. The results of this study showed that the application of quantum teaching model can improve the learning outcomes of fourth grade students of SD Negeri 19 Balik Alam.


2016 ◽  
Vol 5 (2) ◽  
pp. 158
Author(s):  
Asmardi '

This study aims to reveal the influence of the use of Media Audio and Motivation Learning students to the Indonesian student learning outcomes through four formulation of the problem: (1) whether there is any influence student learning outcomes using audio media than the conventional way students learn?, (2) whether the student that have a high motivation using audio media to obtain higher learning outcomes than students to have high motivation to study by conventional means?, (3) whether students who have low motivation to learn by using audio media to obtain higher learning outcomes than students have low motivation to learn with the conventional way?, and (4) whether there is interaction between the use of audio media and students' motivation towards learning Indonesian? This research is a quasi experimental by treatment block. This research was conducted at SDN 001 Rumbai Pekanbaru semester odd years 2010/2011. Samples were taken with Porposive random sampling technique. Data were collected through the initial test and final test. Data were analyzed using t test and analysis of variance.The results of data analysis showed that: Students who studied on the basis of audio media to obtain higher learning outcomes than students who learn by conventional means. Students who have high motivation to learn with audio media to obtain higher learning outcomes than students who have high motivation to study by conventional means. Students who have low motivation to learn based on audio media to obtain higher learning outcomes than students who have low motivation to study by conventional means. There was no interaction between the audio media and students' motivation. It can be concluded that the audio media significantly influence student learning outcomes.


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