scholarly journals Children’s Fan-Play, Folklore and Participatory Culture

Ethnologies ◽  
2017 ◽  
Vol 38 (1-2) ◽  
pp. 255-289
Author(s):  
Contessa Small

The study of children’s play activities has not only been historically trivialized, but numerous widely held misconceptions about kids, their play, folklore and popular culture continue to persist today despite evidence to the contrary. For example, some adults believe that mass media and popular culture has contributed to the decline of kids’ traditional play activities, while others argue that traditional play objects are being replaced by “media culture artifacts”; however, the child-centred fan-play research I present in this paper reveals that popular culture encourages and activates children’s traditional and creative competences, rather than destroy them. The Harry Potter “phenomenon”, as a contested site where youth struggle for visibility and power, serves as the case study for this paper. Based on ethnographic observation of several local events, surveys, and interviews with child and teenage fans of Harry Potter, I examine several emergent, participatory, fan-play activities (including costuming, role-playing, make-believe and spells) and discuss the many ways children manipulate, appropriate, adapt and combine popular culture and folklore, using both creativity and tradition as expression of their lives, identities and power struggles. I conclude by discussing the heart of contemporary children’s culture and play – the conservative/creative nature of children, hybrid play forms and the activation of traditional and creative competencies in the face of popular culture influences.

2020 ◽  
Vol 33 (3-4) ◽  
pp. 131-148
Author(s):  
Outi Hakola

Tässä artikkelissa käsittelen Donald J. Trumpia tapaustutkimuksena siitä, miten populismi on strategisesti valjastanut audiovisuaalista populaarikulttuuria käyttöönsä. Näen strategisuuden monitasoisena toimintana, jossa populaarikulttuuriset esiintymiset ja esitykset pyrkivät rakentamaan tavoiteltuja mielikuvia populismista ja populistisesta johtajuudesta. Artikkelissa tarkastelen Trumpin tunnetuksi tehnyttä televisiosarja Diiliä (The Apprentice, 2004–2017), jossa rakennettiin mielikuvia Trumpin johtajuudesta, ja Trumpien kannattajien sosiaaliseen mediaan tuottamia Trumpwave-videoita, joissa vastaavasti ylistetään näitä johtajataitoja. Sekä Trumpin omat populaarikulttuuriset esiintymiset että hänestä tehdyt esitykset osoittavat populismin ja populaarikulttuurin monitasoista suhdetta. Ensinnäkin ne osoittavat, miten populaarikulttuuria voidaan hyödyntää poliittisen imagon luomiseen osana populistista toimintaa. Toiseksi ne tuovat esille erityisesti populaarikulttuuriin liittyviä strategioita, joita ovat kertomuksellisuus, tunteiden merkitys ja osallistuva mediakulttuuri. Kertomuksellisuudella rakennetaan tarinoita, jotka ovat helposti lähestyttäviä ja tunnistettavia, kuten tositelevisiomainen pelillisyys osana politiikkaa. Kertomuksiin liittyy myös tunteellisten ja affektiivisten mielikuvien luonti esimerkiksi nostalgisuuden ja kansanomanomaisuuden avulla. Tällä tavalla katsojia kutsutaan kokemaan asioita populistisesta näkökulmasta ja vedotaan äänestäjiin ”tavallisten ihmisten” tasolla. Osallistuva mediakulttuuri mahdollistaa ”kansan” mobilisoinnin, jossa koettuja tarinoita uudelleen tuotetaan, muokataan ja jaetaan omaehtoisten viestien ja yhteisöllisyyden kautta. Kertomuksellisuuden, tunteiden ja osallistavuuden sisältä voidaan tunnistaa samoja strategioita, joita populismissa on laajasti hyödynnetty populaarikulttuuristen kontekstien ulkopuolella. Muun muassa johtajuuden, maskuliinisuuden ja intersektionaalisten sosiaalisten hierarkioiden (rotu, sukupuoli, seksuaalisuus, luokka) kautta rakennetaan populismille tyypillisiä erontekoja ”meidän” ja ”heidän” välille. Populaarikulttuurin maine laajojen yleisöjen kulttuurimuotona vahvistaakin ajatusta kansalle puhumisesta ja kansan edustamisesta. Samalla populaarikulttuurin hyödyntäminen osana populistista toimintaa korostaa tämän kulttuurimuodon potentiaalia poliittiseen, ideologiseen ja yhteiskunnalliseen vaikuttamiseen.   Audiovisual popular culture as populist strategy: Case study of Donald J. Trump   In this article, I consider Donald J. Trump as a case study of how populism has strategically utilized audiovisual popular culture. Here, I understand populist strategy as a complex phenomenon, where popular performances and representations aim to construct desired understanding of populism and populist leadership. My analysis is based on the reality television show The Apprentice (2004–2017), which enhanced Trump as a popular culture figure and built an image of his leadership, and on the Trumpwave videos where Trump’s supporters produce social media videos that idealize his populist leadership. The complex relationship between populism and popular culture is visible both in Trump’s performances and in the representations of him. First, these performances and representations show how popular culture can be used to create political brands that serve populist goals. Second, they bring forward strategies that are typical for popular culture, including importance of stories, emotions, and participatory media culture. By using recognizable and accessible stories, such as a game show model of reality television, politics becomes recognizable for general audiences. Stories often invoke emotions and affects, such as nostalgia or vulgarity, that invite audiences to experience issues from the populist viewpoint and that address the audiences through shared culture. Participatory culture enables mobilization of “the people”, who can then reproduce, modify and share their stories and experiences with their own popular culture products. Within stories, emotions, and participatory culture we can recognize the similar strategies that have been widely used by various populist movements. For example, representations of leadership, masculinity and intersectional social categories (race, gender, sexuality, class) construct typical populist differentiations between “the people” and “the elite”, or “us” and “them”. While popular culture is understood as a culture for masses, its utilization in populist narratives supports the idea of talking to and representing “the people”. At the same time, using popular culture as part of populist strategies emphasizes the political, societal and ideological potentials of popular culture.


Human Arenas ◽  
2021 ◽  
Author(s):  
Paul Croce

AbstractThis article addresses the call of the Psychology of Global Crises conference for linkage of academic work with social issues in three parts: First, examples from conference participants with their mix of bold calls for social transformation and realization of limits, a combination that generated few clear paths to achieving them. Second, presentation of Jamesian practical idealism with psychological insights for moving past impediments blocking implementation of ideals. And third, a case study of impacts from the most recent prominent crisis, the global pandemic of 2020, which threatens to exacerbate the many crises that had already been plaguing recent history. The tentacles of COVID’s impact into so many problems, starting with economic impacts from virus spread, present an opportunity to rethink the hope for constant economic growth, often expressed as the American Dream, an outlook that has driven so many of the problems surging toward crises. Jamesian awareness of the construction of ideological differences and encouragement of listening to those in disagreement provide not political solutions, but psychological preludes toward improvements in the face of crises.


2019 ◽  
Vol 20 (3) ◽  
pp. 321-339 ◽  
Author(s):  
Jana Cattien

Alias Grace is just one of the many recent TV shows that was labelled ‘feminist’ so quickly and with such ease that one is left to wonder how much of a genre ‘feminism’ has already become. This article interrogates what is at stake for ‘feminist’ critique in labelling cultural phenomena as ‘feminist’. I argue that certain ways of reading Alias Grace as a ‘feminist’ show preclude an alternative reading in which Alias Grace emerges as a critique of ‘feminism’ itself. What is at stake in the debate on ‘feminism’ in popular culture is thus not only whether or not we can recognise the potential for ‘feminist’ critique that resides within popular culture, but also whether or not we can allow socio-cultural phenomena, like TV shows, to take ‘feminism’ as an object of critique: to generate the kind of critical movement that renders futile any attempt to stabilise, or reify, the signifier ‘feminism’ as an ahistorical object with fixed meanings – as a genre even. In so doing, I take it that there is no privileged site from which to engender such movement; and I do not take popular culture as a self-contained domain that could qualify for being such a site. The point, then, is not to treat Alias Grace as a representative case study in popular ‘feminism’; but rather, to demonstrate, by way of Alias Grace, the complex and contradictory readings that socio-cultural phenomena are amenable to, and which in turn give rise to critical possibilities that unfold from within these phenomena. Reading Alias Grace critically, as I understand it in this article, means allowing it to be, at one and the same time, a reflection on itself and a reflection on the world in which it so quickly comes to be labelled ‘feminist’.


2020 ◽  
Vol 3 (2) ◽  
pp. 233-241
Author(s):  
Ni'mal Maulana Maulana Rizqi

Abstract: The development of architecture is now increasingly rapid because of the many architectural concepts that have sprung up, one of which is marked by the emergence of iconic architecture in various parts of the world. Iconic architecture is a building marker of place or markers of the era and iconic buildings are usually located in strategic locations such as, crossroads, parks, and open spaces. The existence of iconic buildings greatly affects the surrounding environment, even able to market the face of the city in each country. But now many buildings are said to be iconic even though they do not meet the iconic parameters due to the lack of meaning and application of iconic principles to the building. Therefore the writer needs to conduct research on iconic concepts in order to find out the true characteristics of iconic architecture. As for this case study, the study that will be discussed is the iconic building concept in a wide-span sports facilities building, one of which is the Gelora Bung Karno Stadium, while the method to be used is descriptive qualitative and the research results can be concluded that the case study of the building under study can be called a building Iconic, because in part of the Bung Karno Stadium building applying iconic characteristics. Among them: Having a building scale that is relatively large and tends to be majestic, has an attractive and attractive shape, has an element of great strength so that it has a long life, and strategic position.Keywords: Iconic, Architecture, Relative, Attractive Abstrak: Perkembangan arsitektur kini semakin pesat karena banyaknya konsep arsitektur yang bermunculan, salah satunya ditandai dengan munculnya arsitektur ikonik di berbagai belahan dunia. Arsitektur ikonik merupakan bangunan penanda tempat atau penanda zaman dan bangunan ikonik biasanya berada di lokasi yang strategis seperti, persimpangan jalan, taman, dan ruang terbuka. Adanya bangunan ikonik sangat mempengaruhi lingkungan di sekitarnya, bahkan mampu memasarkan wajah kota di setiap negaranya. Namun sekarang banyak bangunan dikatakan ikonik padahal belum memenuhi parameter ikonik karena masih minimnya makna dan penerapan prinsip ikonik pada bangunan tersebut. Maka dari itu penulis perlunya melakukan penelitian tentang konsep ikonik  agar mengetahui karakteristik arsitektur ikonik yang sebenarnya. Adapun dalam studi kasus ini kajian yang akan dibahas yaitu konsep bangunan ikonik pada bangunan fasilitas olahraga bentang lebar salah satunya yaitu Stadion Gelora Bung Karno, sedangkan metode yang akan digunakan adalah deskriptif  kualitatif dan dari hasil penelitian dapat disimpulkan bahwa studi kasus bangunan yang diteliti dapat disebut bangunan Ikonik, karena pada bagian bangunan Stadion Gelora Bung Karno menerapkan karakteristik ikonik. Diantaranya: Memiliki skala bangunan yang relative besar dan cenderung megah, memiliki bentuk yang atraktif dan menarik, memiliki unsur kekuatan besar sehingga memiliki umur yang panjang, serta letak posisi yang strategis.Kata kunci: Ikonik, Arsitektur, Relative, Atraktif


2018 ◽  
Vol 2 (1) ◽  
pp. 28-33
Author(s):  
Ewa Dryglas-Komorowska

Abstract The article shows the actuality of Tadeusz Różewicz’s poetic confession: “I’m looking for a teacher and a master” in the postmodern world, dominated by mass media and multimedia, the world not guided by authorities. A young man is surrounded by chaos of mass culture, popular culture and cyberculture and he needs a tutor – master, he needs a tutor – guide, who will carry him through the world of cultural values specific for 21st century, emphasizing educational chances and dangers. The tutor should also inform his pupil about the importance of tradition for shaping one’s personality. From this perspective the tutoring is one of the most important challenge standing before the contemporary cultural education.


Koneksi ◽  
2020 ◽  
Vol 4 (1) ◽  
pp. 50
Author(s):  
Vanny Novella ◽  
Suzy S. Azeharie

The use of new media especially by millennials in Indonesia has more or less changed the value and order of society. One interesting phenomenon is the event volunteering activities in which the dissemination of information is conveyed through new media. Events volunteering are increasingly in demand by millennials, particularly when 2018 Asian Games which is the event with the highest number of volunteers in Indonesia were held. This research aims to determine event volunteering as part of millennials’ lifestyle, especially the 2018 Asian Games volunteers. This research uses a descriptive qualitative approach with a case study method. Data analyzed were obtained through interviews, observations, documentation studies and literature studies. Theories used in this research are communication theory, mass media, popular culture and lifestyle theory. The conclusion is event volunteering has become part of the millennials’ lifestyle which can be seen from the feelings, attitudes and opinions of millennials that are relatively positive for event volunteering activities. In addition, the existence of commercialization in event volunteering’s management is intended for the sake of public and event’s sponsor. However, commercialization is also often found on several organizing committees and millennials activists in event volunteering. Tingginya penggunaan media baru atau new media khususnya oleh kelompok milenial di Indonesia sedikit banyak telah mengubah nilai dan tatanan di masyarakat. Salah satu fenomena yang menarik untuk diteliti adalah kegiatan event volunteering yang penyebaran informasinya disampaikan melalui new media. Kegiatan event volunteering yang diminati oleh kelompok milenial yakni penyelenggaraan Asian Games 2018. Event olahraga ini merupakan event dengan jumlah volunteer terbanyak di Indonesia. Penelitian ini bertujuan untuk mengetahui event volunteering sebagai bagian dari gaya hidup kelompok milenial khususnya volunteer Asian Games 2018. Penelitian ini menggunakan pendekatan kualitatif deskriptif dengan metode studi kasus. Data yang dianalisis diperoleh melalui wawancara, observasi, studi dokumentasi dan studi kepustakaan. Teori yang digunakan adalah teori komunikasi, media massa, budaya populer dan gaya hidup. Penelitian ini menyimpulkan bahwa event volunteering telah menjadi bagian dari gaya hidup kelompok milenial ditinjau dari aspek perasaan, sikap dan opini kelompok milenial yang relatif positif terhadap kegiatan event volunteering. Selain itu ditemukan pula adanya komersialisasi dalam penyelenggaraan event volunteering yang ditujukan untuk kepentingan publik dan sponsor event. Namun tindakan komersialisasi juga kerap ditemui pada beberapa pihak panitia penyelenggara dan kelompok milenial penggiat event volunteering.


2021 ◽  
Vol 6 (1) ◽  
pp. 01-03
Author(s):  
Reza Pourhosein

Introduction: At the beginning of 2020, the Corona Virus created a major pandemic in the world that was associated with death in all countries. In addition to the many crises caused by this pandemic, a variety of mental disorders also emerged. One of the most common disorders in the acute phase of the disease was Stress and Depression in patients as well as the general population. During this time, many protocols have been proposed for managing stress and depression. In this study, the effect of Spirituality and Religious Behavior on reducing depression caused by grief and stress has been studied. Presentation Case: Our case is a 45-year-old Iranian Muslim woman who witnessed the death of her husband at the beginning of the Corona pandemic, and she herself suffered from Covid 19. She has been quarantined and under treatment for three months. During this time, she was alone and could not even attend his wife's funeral and mourning. Due to quarantine, others did not contact him and only contacted him by phone. This person is a believer, has high spirituality and performs religious behaviors carefully, and believes that deep belief in God, spirituality, and performing religious behaviors can make suffering easier. Conclusion: Through an in-depth and semi-structured interview with a phenomenological approach, it was found that she was able to overcome the stress caused by the Corona pandemic and Covid 19 and also the depression caused by mourning her husband by relying on deep religious beliefs. And keep yourself consistent in life. It was also concluded that if there were no religious beliefs and spirituality in this person, he could not overcome the stress of illness and grief of her husband divine worldview can increase spirituality and the power of compromise in the face of suffering.


2019 ◽  
pp. 131-148
Author(s):  
Diana I. Popescu

This chapter considers the Jewish origins of psychoanalysis, which points out Jewish as the preferred ethnicity of the psychoanalyst character for many filmmakers. It focuses on Israeli TV series Betipul as a prime example of an outstanding attempt to enter the reality of the psychotherapy practice. It also explores the symbolic significance of Betipul as an atypical mediation of a Jewish Israeli identity in crisis, including the function and responses to this mediation among Israeli audiences. The chapter describes the many remakes of Betipul in Europe and in the United States that reveal significant cultural differences in the approach to psychotherapy and variation on the representation of the therapist on global consensus. It explains what Betipul adds to the representation of the Jewish psychotherapist in popular culture and how the Jewish aspects of this representation function when they leave Jewish contexts.


Author(s):  
Eric Gordon ◽  
Gabriel Mugar

This chapter reviews concepts of the public, from Aristotle to Dewey, and challenges singular notions of the public good, which can exclude a wide variety of perspectives and subjectivities. The consideration of publics—how they form and communicate—is introduced as central to the work of civic design. This includes understanding the mass media ecosystem and how small and large groups interact within that larger context. Unlike human-centered design that focuses on the needs of individual users, civic design considers the needs of a plurality of publics and considers the power relations that organize them. A case study of a role playing game in New York’s Participatory Budgeting process is introduced, along with several other examples of civic designers deliberately and thoughtfully cultivating publics.


2021 ◽  
Vol 19 (1) ◽  
pp. 281-300
Author(s):  
Cyril Korolev ◽  

The article examines the current situation in the modern Russian net-literature, where, along with the predominance of romantic fantasy and theso-called Lit-RPG (stories based on computer role-playing games), there is a rise of fan fiction, i. e. amateur fiction based on milestones (literary and cinematic — books, films, TV series, anime, computer games, etc.) of popular culture. As a special subgenre of amateur creativity, fan fiction has emerged in the English-speaking culture in the 1930s, then the emergence of the Internet has contributed to its spread and further development, and in the 1999-2000s a Russian-speaking segment of fan fiction has been formed, significant in volume and diverse in topics. This work examines the genesis of this kind of neterature and reveals the post-folklore nature of modern fan fiction, defines fan fiction as a specific phenomenon of modern popular culture, characterizes the peculiarities of fan fiction as a subject of scientific research, and provides some quantitative characteristics of the corpus of Russian-language fan fiction. The article presents outlines and prospects for further study.


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