scholarly journals Cooking Up Change: Family Cookbooks as Markers of Shifting Kitchen Politics

2013 ◽  
Vol 4 (2) ◽  
Author(s):  
Emily Weiskopf-Ball

Despite the recent academic attention community cookbooks have finally been granted, little has been said about compiled family cookbooks. Even works such as Janet Theophano's Eat My Words, Andrea Eidinger’s "Gefilte Fish and Roast Duck with Orange Slices": A Treasure for My Daughter and the Creation of a Jewish Cultural Orthodoxy in Postwar Montreal” and Marie Drews’ examination of In Memory's Kitchen, are about works by, and for, an entire community rather than for family. Furthermore, though gender critics have long documented the imbalance of food-related work in the home by showing that women have always been the primary food makers, one cannot deny that the makeup of modern families has changed and that men and children are becoming more active in the kitchen. Drawing on past and current literature to analyse a family cookbook I made and gave to my cousin for her wedding, this essay draws academic attention to family cookbooks and family food practices. While the cookbook I analyse is predominantly feminine, the many male and child voices included in this collection, voices that are usually excluded from such works, prove that, when given a chance, these often silenced groups can, and do, impact a family's food habits.

Mediaevistik ◽  
2020 ◽  
Vol 32 (1) ◽  
pp. 548-549
Author(s):  
Albrecht Classen

The late Middle Ages witnessed the creation of numerous fencing books, mostly in Germany, illustrating the many different techniques, weapons, styles, strategies, and the movements, as Patrick Leiske discussed only recently in his Höfisches Spiel und tödlicher Ernst (2018; see my review here in vol. 32). Some of the true masters and teachers of this sport and fighting technique were Johannes Liechtenauer, Peter von Danzig, Sigmund Ringeck, and Hans Talhoffer, whom Leiske also discusses in a separate chapter.


2018 ◽  
Vol 25 (3) ◽  
pp. 847-858 ◽  
Author(s):  
Ian Culpan

This article sets out to present a new imagery for capturing the power and potential of Olympism in attempting to educate the next generation of sport consumers and decision makers. It is hoped that the new imagery can make a contribution on how to moderate and regulate the rampant commodification of sport. This new imagery begins with the need for physical educators to open their minds and instigate a critical orientation to thinking about sport and Olympic matters. It is argued that doing this might help in the creation of new possibilities and visions for Olympism and sport and allow us to confront some of the disagreeable contemporary concerns in sport that scholars have identified. The new imagery for Olympism is based on the development of a critical pedagogy that draws on the works of Apple, Freire and Kincheloe, and is re-contextualised for school physical education and sports programmes. It is concluded that decisions, behaviours and actions that are made at present actually propagate many of the policies that will be made tomorrow. It is argued that a critical pedagogy for Olympism is needed to address the many current disagreeable aspects of sport.


Sensors ◽  
2021 ◽  
Vol 21 (17) ◽  
pp. 5959
Author(s):  
Frantisek Klimenda ◽  
Roman Cizek ◽  
Matej Pisarik ◽  
Jan Sterba

The article deals with the creation of a program for stopping an autonomous robotic vehicle Robotino® 4. generation at a defined distance from an obstacle. One of the nine infrared distance sensors located on the frame of the robotic vehicle in the front part of the frame is used for this application task. The infrared distance sensor characteristic is created from the measured experimental data, which is then linearized in the given section. The main aim of the experiment is to find such an equation of a line that corresponds to the stopping of a robotic vehicle with a given accuracy from an obstacle. The determined equation of the line is applied to the resulting program for autonomous control of the robotic vehicle. This issue is one of the many tasks performed by AGV in the industry. The introduction of AGVs into the industry is one of the many possibilities within Industry 4.0.


2020 ◽  
pp. 30-41
Author(s):  
Hayat Zirari

This chapter focuses on some findings of recent anthropological research on changes in food habits in urban areas. The field survey revealed marked transformations in women’s relationship to food. Among these changes, we focused specifically on readjustment of the hdaga attribute, whereby women are commended for their supposed skills and excellence in carrying out their domestic roles. These changes generate tensions for women who are torn between social injunctions and their personal aspirations for wellbeing and fulfilment.


2021 ◽  
Vol 111 (06) ◽  
pp. 454-457
Author(s):  
Ute Gartzen-Wiegand ◽  
Thomas Mühlbradt ◽  
Thomas Gartzen ◽  
Helga Unger

Die Ableitung konkreter Auswirkungen der digitalen Transformation auf Tätigkeitsinhalte und Qualifikationsanforderungen im Bereich des Shopfloors ist wünschenswert, in der aktuellen Literatur jedoch nur schwerlich zu finden. Dies ist mitunter der Komplexität geschuldet, die sich aus dem Verhältnis Mensch-Technik-Organisation ergibt. Die Bildung verschiedener Szenarienfamilien kann alternativ dazu herangezogen werden, Anforderungen der neuen Aufgaben für die Mitarbeiter abzuleiten.   References in current literature as to how digital transformation specifically affects job content and qualification requirements on the shop floor would be desirable but are difficult to find. This is partly due to the complexity resulting from the human-technology-organization relationship. The creation of different scenario families can alternatively be used to derive the requirements of the new tasks for the employees.


Author(s):  
Ines Carvalho ◽  
Fernando Almeida

MHealth involves the provision of health products, services, and information through mobile and wireless technologies. Companies and institutions in the healthcare sector are progressively proposing innovative mhealth solutions that simultaneously reduce costs and improve the quality of life of citizens. In this chapter, a mobile app is proposed to promote healthy food habits through better management of the food each person has at home. This app intends to reduce food waste and promotes the development of good food practices based on the nutritional value of each recipe and the indication of potential allergies to ingredients. The development of the app was based on the best practices of Mobile UX, which is fundamental to offer intuitive interaction and rapid learning for the user. Furthermore, other factors also relevant in the context of mobile apps were considered in the development, namely usability, data backup, performance, security, scalability, and interoperability.


2022 ◽  
pp. 1-15
Author(s):  
David Danks

There are growing calls for more digital ethics, largely in response to the many problems that have occurred with digital technologies. However, there has been less clarity about exactly what this might mean. This chapter argues first that ethical decisions and considerations are ubiquitous within the creation of digital technology. Ethical analyses cannot be treated as a secondary or optional aspect of technology creation. This argument does not specify the content of digital ethics, though, and so further research is needed. This chapter then argues that this research must take the form of translational ethics: a robust, multi-disciplinary effort to translate the abstract results of ethical research into practical guidance for technology creators. Examples are provided of this kind of translation from principles to different types of practices.


2020 ◽  
pp. 155541202095508
Author(s):  
Kristian Redhead Ahm

This article will argue that the current literature on retrogaming as a practice and the retrogamer as a subject has been lacking in fully describing the variety of practices and subjects that engage with old games. Based on data collected by interviewing nine self-described Danish retrogamers, three motivations for engaging with old games, besides nostalgia, are identified. These motivations are typologized into three player types: amateur archaeologists, amateur art historians, and techno-historians. Following the analysis, it will be argued that retrogaming might be an imprecise term to encompass the many different ways that individuals engage with old games. The concepts historical play and nostalgic play are presented to alleviate this.


1991 ◽  
Vol 3 (2) ◽  
pp. 123-123
Author(s):  
John A Heap

“Antarctica shall be used for peaceful purposes only …… Freedom of scientific investigation and co-operation toward that end …… shall continue, subject to the provisions of the present Treaty.”These are the fundamental objectives of the Antarctic Treaty as expressed in Articles I and II. What follows in the Treaty, and in most of the many “Recommendations” to the Governments of Antarctic Treaty Consultative Parties (ATCPs), is aimed at securing these objectives by the creation of a framework of law. Unusually for a system of laws, most of this legal framework is hortatory rather than mandatory in character - it cajoles rather than orders. Perhaps not surprisingly this has given rise to damaging suggestions about its ability to provide adequate protection for the Antarctic environment. The response of the ATCPs to this criticism has been to embark on a review of existing Antarctic law, to make it more consistent, reduce overlaps and more especially, make much of it mandatory. This process began at the XIth Special Antarctic Treaty Consultative Meeting in Chile last November. Since it aims to provide greater clarity, accessibility and certainty in the law, it must be welcomed. But within these admirable objectives a prospect of loggerheads begins to loom.


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