scholarly journals CriptoLab: Um game baseado em Computação Desplugada e Criptografia

2018 ◽  
Author(s):  
Débora Juliane Guerra Marques Da Silva ◽  
Graziela Ferreira Guarda ◽  
Ione Ferrarini Goulart

The research project called Logicamente was created with the aim of teaching contents of computation focused on the guidelines of computational thinking for children and adolescents of basic education. Among the planned activities, it was idealized the realization of play workshops with the purpose of fixing contents work during the meetings. In this context, came the game CriptoLab that explores encryption in a disrupted computing environment. The present article consists in reporting the experiences about the application of the game in question that has as objective the crossing of a labyrinth whose course will be realized by means of assembly of logical sequences based on the commands of the application of MIT - Scratch.

2021 ◽  
Author(s):  
Jean-Philippe Després ◽  
Chantal Grenier ◽  
Claudia Caron ◽  
Jacob Michaud-Pelletier ◽  
Virginie Nicol ◽  
...  

<p>The <i>Extra-Ordinary Music Camp</i> is a research project whose objectives are: (1) to offer an inclusive environment for musical creation adapted for extra-ordinary youths, and (2) to study how participatory, informal, inclusive, and adaptive musical creation activities impact extra-ordinary youths’ communication and social interaction abilities. The present article addresses adaptations made to the project following the arrival of the COVID-19 pandemic, which disrupted the originally planned activities. Using viewpoints from four undergraduate and graduate student facilitators who served as session leaders and researchers on the project, the <i>Extra-Ordinary Music Camp’s</i> evolution from an in-person to a remote research project will be described. First, the initial study design is introduced. Then, we detail the ways the project was adapted online as a consequence of the COVID-19 pandemic: we present the adaptations made to musical training (pedagogical plan), research tools, and modalities of collaboration between team members. Finally, certain preliminary results are presented and contextualized in light of these significant adaptations to the organizational, scientific, and pedagogical plans.<br></p>


2021 ◽  
Author(s):  
Jean-Philippe Després ◽  
Chantal Grenier ◽  
Claudia Caron ◽  
Jacob Michaud-Pelletier ◽  
Virginie Nicol ◽  
...  

<p>The <i>Extra-Ordinary Music Camp</i> is a research project whose objectives are: (1) to offer an inclusive environment for musical creation adapted for extra-ordinary youths, and (2) to study how participatory, informal, inclusive, and adaptive musical creation activities impact extra-ordinary youths’ communication and social interaction abilities. The present article addresses adaptations made to the project following the arrival of the COVID-19 pandemic, which disrupted the originally planned activities. Using viewpoints from four undergraduate and graduate student facilitators who served as session leaders and researchers on the project, the <i>Extra-Ordinary Music Camp’s</i> evolution from an in-person to a remote research project will be described. First, the initial study design is introduced. Then, we detail the ways the project was adapted online as a consequence of the COVID-19 pandemic: we present the adaptations made to musical training (pedagogical plan), research tools, and modalities of collaboration between team members. Finally, certain preliminary results are presented and contextualized in light of these significant adaptations to the organizational, scientific, and pedagogical plans.<br></p>


2021 ◽  
Author(s):  
Jean-Philippe Després ◽  
Chantal Grenier ◽  
Claudia Caron ◽  
Jacob Michaud-Pelletier ◽  
Virginie Nicol ◽  
...  

<p>The <i>Extra-Ordinary Music Camp</i> is a research project whose objectives are: (1) to offer an inclusive environment for musical creation adapted for extra-ordinary youths, and (2) to study how participatory, informal, inclusive, and adaptive musical creation activities impact extra-ordinary youths’ communication and social interaction abilities. The present article addresses adaptations made to the project following the arrival of the COVID-19 pandemic, which disrupted the originally planned activities. Using viewpoints from four undergraduate and graduate student facilitators who served as session leaders and researchers on the project, the <i>Extra-Ordinary Music Camp’s</i> evolution from an in-person to a remote research project will be described. First, the initial study design is introduced. Then, we detail the ways the project was adapted online as a consequence of the COVID-19 pandemic: we present the adaptations made to musical training (pedagogical plan), research tools, and modalities of collaboration between team members. Finally, certain preliminary results are presented and contextualized in light of these significant adaptations to the organizational, scientific, and pedagogical plans.<br></p>


Author(s):  
Taina Carvalho ◽  
Daiane Andrade ◽  
Jayne Silveira ◽  
Victor Auler ◽  
Simone Cavalheiro ◽  
...  

2021 ◽  
Author(s):  
Anderson Corrêa de Lima ◽  
Quesia De Araújo Santos ◽  
Amaury Antônio de Castro Junior ◽  
Claudio Zarate Sanavria

One of the most important issues discussed in computer science ineducation involves the professions of the future and the skills thatwill be required of these professionals. This paper discusses a skillthat is among the most important: Computational Thinking (CP).In this scenario, it is still notable the low participation of womenin areas related to technology. As a result, many countries havealready stimulated CP education since basic education. The goalis that future generations can not only operate, but understandhow technology is produced. One of the ways to stimulate CP inbasic education using Computer Science Unplugged (CSU). Themain contribution of this work, unlike others that have alreadyused CSU, was the proposal of a CSU intervention in a playful environment,which considers gamification principles, such as: phases,time, awards, scores, among others, in addition to the constructionof scenarios period and interaction with female scientist characters.The results of the intervention were collected through simplifiedquestionnaires for girls and increased to be quite positive.


2011 ◽  
Vol 7 (2 (9)) ◽  
pp. 154-162
Author(s):  
Maxim Fomin

The present article examines the folklore genre of maritime memorates of Irish and Scottish origin. It describes the maritime traditions of Gauls when various supernatural creatures and inanimate objects appeared from the sea, as well as the spells and magic tricks producing winds. The article studies contemporary legends which tell about omens and visions bewitching a storm. * This contribution is based upon the findings of the research project ‘Stories of the Sea: A Typological Study of Maritime Memorates in Modern Irish and Scottish Gaelic Folklore Traditions’ supported by the Arts and Humanities Research Council (AHRC, UK).


Author(s):  
Thiago Schumacher Barcelos ◽  
Ismar Frango Silveira

On the one hand, ensuring that students archive adequate levels of Mathematical knowledge by the time they finish basic education is a challenge for the educational systems in several countries. On the other hand, the pervasiveness of computer-based devices in everyday situations poses a fundamental question about Computer Science being part of those known as basic sciences. The development of Computer Science (CS) is historically related to Mathematics; however, CS is said to have singular reasoning mechanics for problem solving, whose applications go beyond the frontiers of Computing itself. These problem-solving skills have been defined as Computational Thinking skills. In this chapter, the possible relationships between Math and Computational Thinking skills are discussed in the perspective of national curriculum guidelines for Mathematics of Brazil, Chile, and United States. Three skills that can be jointly developed by both areas are identified in a literature review. Some challenges and implications for educational research and practice are also discussed.


Author(s):  
Ivans Jānis Mihailovs ◽  
Aira Aija Krūmina

Each country has pupils, who are not able to meet certain educational requirements (according, their health, behavior, social or other problems). One of the solutions of these problems is the repeat a year. The number of pupils remaining for the second year at the same grade in Latvia is 1% of total number of pupils. However, in Latvia have not been taken researches of the repeat a year on basic education, its causes and the activities of educational institutions. Therefore, it is not clear whether the repeat a year is effective in Latvia?The article presents the results of a comprehensive repeat a year survey, conducted in 2016, covering 70 Latvian educational institutions that implement basic education programs. The purpose of the research is to determine the causes of repeat a year phenomenon and the activities of educational institutions to prevent it in basic education in Latvia, ascertaining whether the repeat a year is effective in solving learning and behavioral problems of pupils.Methods of research – questionnaires and interviews with directors of educational institutions and other responsible persons (vice-directors of educational institutions, support staff – social pedagogues, speech therapists, etc.), who daily work with pupils remaining for the second year at the same grade.The survey has made it clear that the repeat a year is effective if the educational institution identifies its possible causes as quickly as possible and implements targeted and planned activities to prevent and implement it (including involving municipality and other specialists), as well as the interest of the pupil and their parents is cooperation in solving problems. 


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