scholarly journals Densifying Lilong:

IDEA JOURNAL ◽  
2018 ◽  
Vol 15 (1) ◽  
pp. 28-43
Author(s):  
Chunfang Dong ◽  
Jing Xiao

This paper examines theories of urbanisation and redevelopment in contemporary China. Reviewing the historical transformation of urban Shanghai, it argues that routine urban policies are insufficient for redeveloping the colonial urban context of traditional shikumen lilong housing. The paper identifies that a more humanistic, micro-scale design strategy – ‘S.O.F.T.’ guideline – from the perspective of architectural and interior design may help modernise and densify the interior residential efficiency in protected districts without interfering with external urban patterns. It is concerned with aspects of supplementary function, spatial optimisation and structural technique and secures the financing basis from stakeholders by transforming the design activity into cultural products of consumption. In this way, it encourages a grassroots manner of interior redevelopment especially for the districts where preservation ordinances often limit the potential gentrification of external urban fabrics and life patterns.

2021 ◽  
pp. 1-33
Author(s):  
Albert Patterson ◽  
Yong Hoon Lee ◽  
James T. Allison

Abstract Design-for-manufacturing (DFM) concepts have traditionally focused on design simplification; this is highly effective for relatively simple, mass-produced products, but tends to be too restrictive for more complex designs. Effort in recent decades has focused on creating methods for generating and imposing specific, process-derived technical manufacturability constraints for some common problems. This paper presents an overview of the problem and its design implications, a discussion of the nature of the manufacturability constraints, and a survey of the existing approaches and methods for generating/enforcing the minimally-restrictive manufacturability constraints within several design domains. Five major design perspectives or viewpoints were included in the study, including the system design (top-down), product/component design (bottom-up), the manufacturing process-dominant case (product/component design under a specific process), the part-redesign perspective, and sustainability perspective. Manufacturability constraints within four design levels or scales were explored as well, ranging from macro-scale to sub-micro-scale design. Very little previous work was found in many areas, but it is clear from the existing literature that the problem and a general solution to it are very important to explore further in future DFM efforts.


Author(s):  
Albert E. Patterson ◽  
Yong Hoon Lee ◽  
James T. Allison

Abstract Design-for-manufacturing (DFM) concepts have traditionally focused on design simplification; this is highly effective for relatively simple, mass-produced products, but tends to be too restrictive for more complex designs. Effort in recent decades has focused on creating methods for generating and imposing specific, process-derived technical manufacturability constraints for some common problems. This paper presents an overview of the problem and its design implications, a discussion of the nature of the manufacturability constraints, and a survey of the existing approaches and methods for generating/enforcing the minimally restrictive manufacturability constraints within several design domains. Four major design perspectives were included in the study, including the system design (top-down), the product design (bottom-up), the manufacturing process-dominant approach (specific process required), and the part-redesign approach. Manufacturability constraints within four design levels were explored as well, ranging from macro-scale to sub-micro-scale design. Very little previous work was found in many areas but it is clear from the existing literature that the problem and a general solution to it are very important to explore further in future DFM and design automation work.


2017 ◽  
Vol 72 (4) ◽  
pp. 537-545 ◽  
Author(s):  
Kenji Tobita ◽  
Nobuyuki Asakura ◽  
Ryoji Hiwatari ◽  
Youji Someya ◽  
Hiroyasu Utoh ◽  
...  

2018 ◽  
Vol 23 (34) ◽  
pp. 45
Author(s):  
Dra. Guiomar Martín Domínguez ◽  
Dr. Javier De Esteban Garbayo

In 2002, Ryue Nishizawa received the commission to build a house in the special ward of Ōta, a traditional village swallowed by the expanding metropolis. The proposed scheme colonizes the plot with independent boxes and interlocking gardens, allowing the owner to rent part of the property while paying his mortgage. This design strategy, based on a radical fragmentation of the dwelling’s program and on the blurring of hierarchies, is closely linked to Tokyo’s urban context, firstly in socio-economic terms. It also confers a renewed role to the existing network of urban voids from the neighborhood; it invites to a reconsideration of the idea of limit and it challenges traditional spatial binaries like exterior/interior or public/private. Ultimately, this paper aims to show how Moriyama House acts as an active component of the ever-changing city fabric around it, while questioning traditional bonds between home and city in the framework of contemporary culture.


IDEA JOURNAL ◽  
2009 ◽  
pp. 52-61 ◽  
Author(s):  
Elena Enrica Giunta

The topic of this paper highlights the relevance of interior design for urban regeneration. The aim of the paper is to outline the role of (urban) interior design as the initiator, with its own specific know-how and tools, from which to promote processes of re-signification of public and collective spaces. It is argued that interior design activity conceived in this way enables citizens, and more generally users of those places, to activate ‘processes of use’ which are more coherent with the logic and needs of contemporary urban culture. The research is grounded in selected definitions in order to build a precise conceptual framework in which to move. This in turn has produced a series of visions and a set of operational tools able to facilitate both the intervention of the designer as conductor/mediator of the process and the community of users involved as future users of that place or environmental system.


GeoTextos ◽  
2010 ◽  
Vol 6 (1) ◽  
Author(s):  
Rita Aparecida da Conceição Ribeiro

O crescimento urbano, associado ao desenvolvimento tecnológico, atribui outros sentidos para a cidade e novos de sociabilidade. Estes, muitas vezes, se constituem a partir da fruição de produtos midiáticos. Assim, vemos surgir espaços que se transformam pela apropriação de grupos identificados com determinados produtos culturais. Este trabalho busca investigar, a partir das manifestações ligadas aos produtos da mídia, como as diversas identidades se constituem no espaço urbano e como estas influenciam na apropriação e nos novos usos deste espaço. Nossa abordagem tem como objeto empírico as manifestações ligadas à black music, mais especificamente ao Quarteirão do Soul, movimento que acontece nas tardes de sábado na região central de Belo Horizonte. O Quarteirão do Soul surgiu como uma forma de se reencontrarem os amigos que frequentavam os chamados bailes black no centro da cidade nos anos 1970 e que, com o passar dos anos, foram sendo expurgados para a periferia da cidade. Tal manifestação constitui uma forma de resistência, pois os participantes do Quarteirão do Soul se apropriaram do local mesmo sem o aval da prefeitura, e também caracteriza-se pela afirmação da identidade de seus participantes, que se espelham no discurso de igualdade pregado pelo movimento soul representado principalmente pela figura do cantor James Brown. Abstract DEFIANCE AND IDENTIFY IN THE URBAN CONTEXT: BLACK MUSIC SETS THE TONE AND CONQUERS SPACE IN THE QUARTEIRÃO DO SOUL IN BELO HORIZONTE Urban growth, associated with technologic development, assigns new meanings to cities; new influences are delineated and create different parameters of sociability. Such parameters, many times constitute themselves from the flow of media products. Therefore, in Belo Horizonte, we see new spaces being formed or the same old locations transforming themselves thorough the appropriation of groups formed by the common taste for specific cultural products. This work intends to investigate, based on the manifestations connected with media products, how different identities establish themselves in the urban space and how they influence the appropriation and new uses ascribed to the space. Our approach has as an empirical object the manifestations linked with black music, most specifically to the Quarteirão do Soul, an event that takes place on saturday afternoons in the central region of Belo Horizonte. The Quarteirão do Soul was born as a form of reconnecting with friends that frequented the so called black parties in the center of the city in the 70s, and that, with the years were obliterated to the suburbs. This manifestation constitutes a form of resistance, because its participants appropriate themselves of the place without the clearance from the mayor’s office and it characterizes itself by the affirmation of the identity of its attendees, which mirror themselves in the discourse of equality preached by the soul movement represented primarily by the figure of the singer James Brown.


2009 ◽  
Vol 24 (1) ◽  
pp. 126-138 ◽  
Author(s):  
Brian Webb ◽  
Seamus Gallagher

Whereas multimedia systems development (MSD) is inherently complex, and increasingly so, little is known about how multimedia designers manage or cope with this complexity. In particular, little is known about complexity beyond technical and process levels, and how such complexity impacts design activity. In this paper we construct a model of MSD based on the formulation of the broader concept of context complexity. This concept, which subsumes but also transcends technical and process complexity, is used to explain design strategies and their consequences. We identify four design contexts that explain, and are also explained by, complexity. These contexts map out the ‘landscape for action’ over which design activity takes place. They shape the design environment and the responses taken to it. We use a grounded theory approach to study what designers actually do (as opposed to theorising what they should do). We argue that a better understanding of context determined and context determining strategies better informs interventions aimed at improving MSD design practice. Our main conclusion is that interventions should be directed to those situations where there is a mismatch between the level of complexity in the design context and the level of complexity in the design strategy taken in response to that context. We call these situations ‘breakdown’ contexts and examine their causes and consequences in greater detail. Our claimed contribution is to broaden the concept of design breakdowns through a specific understanding of the role and impact of (context) complexity in MSD.


2020 ◽  
Vol 143 ◽  
pp. 01027
Author(s):  
Lihua Zhang

This paper mainly analyzes the natural factors, historical and cultural factors and technical material factors of Hongshan cultural museum. Hongshan cultural museum inherits the urban context, coordinates the natural environment, and creates a typical museum building space environment with Hongshan cultural characteristics. The Hongshan Culture Museum makes Chifeng a city with recognizability, and shapes the Hongshan Culture in a three-dimensional and reasonable way.


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