scholarly journals Possibilities and Advantages of Rational Envelope and Minkowski Pythagorean Hodograph Curves for Circle Skinning

Mathematics ◽  
2021 ◽  
Vol 9 (8) ◽  
pp. 843
Author(s):  
Kinga Kruppa ◽  
Roland Kunkli ◽  
Miklós Hoffmann

Minkowski Pythagorean hodograph curves are widely studied in computer-aided geometric design, and several methods exist which construct Minkowski Pythagorean hodograph (MPH) curves by interpolating Hermite data in the R2,1 Minkowski space. Extending the class of MPH curves, a new class of Rational Envelope (RE) curve has been introduced. These are special curves in R2,1 that define rational boundaries for the corresponding domain. A method to use RE and MPH curves for skinning purposes, i.e., for circle-based modeling, has been developed recently. In this paper, we continue this study by proposing a new, more flexible way how these curves can be used for skinning a discrete set of circles. We give a thorough overview of our algorithm, and we show a significant advantage of using RE and MPH curves for skinning purposes: as opposed to traditional skinning methods, unintended intersections can be detected and eliminated efficiently.

Author(s):  
Kinga Kruppa

AbstractSpecial curves in the Minkowski space such as Minkowski Pythagorean hodograph curves play an important role in computer-aided geometric design, and their usages are thoroughly studied in recent years. Bizzarri et al. (2016) introduced the class of Rational Envelope (RE) curves, and an interpolation method for G1 Hermite data was presented, where the resulting RE curve yielded a rational boundary for the represented domain. We now propose a new application area for RE curves: skinning of a discrete set of input circles. We show that if we do not choose the Hermite data correctly for interpolation, then the resulting RE curves are not suitable for skinning. We introduce a novel approach so that the obtained envelope curves touch each circle at previously defined points of contact. Thus, we overcome those problematic scenarios in which the location of touching points would not be appropriate for skinning purposes. A significant advantage of our proposed method lies in the efficiency of trimming offsets of boundaries, which is highly beneficial in computer numerical control machining.


2021 ◽  
Vol 2 (5) ◽  
Author(s):  
Soroosh Tayebi Arasteh ◽  
Adam Kalisz

AbstractSplines are one of the main methods of mathematically representing complicated shapes, which have become the primary technique in the fields of Computer Graphics (CG) and Computer-Aided Geometric Design (CAGD) for modeling complex surfaces. Among all, Bézier and Catmull–Rom splines are the most common in the sub-fields of engineering. In this paper, we focus on conversion between cubic Bézier and Catmull–Rom curve segments, rather than going through their properties. By deriving the conversion equations, we aim at converting the original set of the control points of either of the Catmull–Rom or Bézier cubic curves to a new set of control points, which corresponds to approximately the same shape as the original curve, when considered as the set of the control points of the other curve. Due to providing simple linear transformations of control points, the method is very simple, efficient, and easy to implement, which is further validated in this paper using some numerical and visual examples.


Author(s):  
Q. J. Ge ◽  
D. Kang ◽  
M. Sirchia

Abstract This paper takes advantage of the duality between point and plane geometries and studies a class of tensor-product surfaces that can be generated kinematically as surfaces enveloped by a plane under two-parameter rational Bézier motions. The results of this cross-disciplinary work, between the field of Computer Aided Geometric Design and Kinematics, can be used as a basis for studying geometric and kinematic issues associated with the design and manufacture of freeform surfaces.


1999 ◽  
Vol 121 (4) ◽  
pp. 502-506 ◽  
Author(s):  
Q. J. Ge ◽  
M. Sirchia

This paper brings together the notion of analytically defined two-parameter motion in Theoretical Kinematics and the notion of freeform surfaces in Computer Aided Geometric Design (CAGD) to develop methods for computer aided design of two-parameter freeform motions. In particular, a rational Be´zier representation for two-parameter freeform motions is developed. It has been shown that the trajectory surface of such a motion is a tensor-product rational Be´zier surface and that such a kinematically generated surface has a geometric as well as a kinematic control structure. The results have not only theoretical interest in CAGD and kinematics but also applications in CAD/CAM and Robotics.


Author(s):  
J. Pegna ◽  
F.-E. Wolter

Abstract Computer Aided Geometric Design of surfaces sometimes presents problems that were not envisioned by mathematicians in differential geometry. This paper presents mathematical results that pertain to the design of second order smooth blending surfaces. Second order smoothness normally requires that normal curvatures agree along all tangent directions at all points of the common boundary of two patches, called the linkage curve. The Linkage Curve Theorem proved here shows that, for the blend to be second order smooth when it is already first order smooth, it is sufficient that normal curvatures agree in one direction other than the tangent to a first order continuous linkage curve. This result is significant for it substantiates earlier works in computer aided geometric design. It also offers simple practical means of generating second order blends for it reduces the dimensionality of the problem to that of curve fairing, and is well adapted to a formulation of the blend surface using sweeps. From a theoretical viewpoint, it is remarkable that one can generate second order smooth blends with the assumption that the linkage curve is only first order smooth. This property may be helpful to the designer since linkage curves can be constructed from low order piecewise continuous curves.


Author(s):  
Lakshmi N. Srinivasan ◽  
Q. J. Ge

Abstract This paper deals with the design of a second derivative continuous (C2) motion that interpolates through a given set of configurations of an object. It derives conditions for blending two motion segments with C2 continuity and develops an algorithm for constructing a C2 composite Bézier type motion that has similarities to Beta-splines in the field of Computer Aided Geometric Design. A criteria for evaluating the smoothness of motion is established and is used to synthesize “globally smooth” motions. The results have applications in trajectory generation in robotics, mechanical systems animation and CAD/CAM.


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