scholarly journals Luxembourg in the Early Days of the EEC: Null Player or Not?

Games ◽  
2018 ◽  
Vol 9 (2) ◽  
pp. 29 ◽  
Author(s):  
Alexander Mayer
Keyword(s):  
2021 ◽  
pp. 108-115
Author(s):  
Izabella Stach ◽  
Cesarino Bertini
Keyword(s):  

Optimization ◽  
2013 ◽  
pp. 1-12 ◽  
Author(s):  
M. Alvarez-Mozos ◽  
F. Ferreira ◽  
J.M. Alonso-Meijide ◽  
A.A. Pinto
Keyword(s):  

1999 ◽  
Vol 01 (03n04) ◽  
pp. 301-314 ◽  
Author(s):  
JEAN J. M. DERKS ◽  
HANS H. HALLER

The paper studies the consequences of the Null Player Out (NPO) property for single-valued solutions on the class of cooperative games in characteristic function form. We allow for variable player populations (supports or carriers). A solution satisfies the NPO property, if elimination of a null player does not affect the payoffs of the other players. Our main emphasis lies on individual values. For linear values satisfying the null player property and a weak symmetry property, necessary and sufficient conditions for the NPO property are derived.


2015 ◽  
Vol 9 ◽  
pp. 6817-6825
Author(s):  
Alexandra B. Zinchenko
Keyword(s):  

2011 ◽  
Vol 13 (04) ◽  
pp. 417-442 ◽  
Author(s):  
JULIA BELAU

In this paper, we introduce an extension of (TU) games with a coalition structure. Taking a situation where all coalitions are already established is not reasonable in order to forecast the reality; there is not only one possible coalition, there are several. We consider situations where coalitions are not established yet and take into account the likelihood of each possible coalition. This leads to a generalized, probabilistic setting for coalition structures. Probabilistic versions of known axioms as efficiency, symmetry or the null player axiom are introduced as well as new probabilistic axioms, the probabilistic influence axioms. The focus is on a generalization of the outside-option-sensitive χ-value in the new setting and an axiomatic characterization of it. The problematic of the impossibility of a direct axiomatization via deterministic pendants is discussed: As an example for a direct characterization we introduce and characterize a probabilistic version of the outside-option-insensitive pendant of the χ-value, the component restricted Shapley value. As another example for an outside-option-sensitive value without direct characterization we introduce a probabilistic version of the Owen value and show that a direct characterization is not possible; we link this to the problem of component decomposability.


Author(s):  
Izabella Stach

AbstractThis paper proposes a new representation for the Public Help Index θ (briefly, PHI θ). Based on winning coalitions, the PHI θ index was introduced by Bertini et al. in (2008). The goal of this article is to reformulate the PHI θ index using null player free winning coalitions. The set of these coalitions unequivocally defines a simple game. Expressing the PHI θ index by the winning coalitions that do not contain null players allows us in a transparent way to show the parts of the power assigned to null and non-null players in a simple game. Moreover, this new representation may imply a reduction of computational cost (in the sense of space complexity) in algorithms to compute the PHI θ index if at least one of the players is a null player. We also discuss some relationships among the Holler index, the PHI θ index, and the gnp index (based on null player free winning coalitions) proposed by Álvarez-Mozos et al. in (2015).


2007 ◽  
Vol 09 (02) ◽  
pp. 307-322 ◽  
Author(s):  
HARALD WIESE

The paper presents a coalition-structure value that is meant to capture outside options of players in a cooperative game. It deviates from the Aumann-Drèze value by violating the null-player axiom. We use this value as a power index and apply it to weighted majority games.


2019 ◽  
Vol 21 (01) ◽  
pp. 1940001 ◽  
Author(s):  
Giulia Bernardi ◽  
Josep Freixas

The aim of this work is to give a characterization of the Shapley–Shubik and the Banzhaf power indices for (3,2)-simple games. We generalize to the set of (3,2)-simple games the classical axioms for power indices on simple games: transfer, anonymity, null player property and efficiency. However, these four axioms are not enough to uniquely characterize the Shapley–Shubik index for (3,2)-simple games. Thus, we introduce a new axiom to prove the uniqueness of the extension of the Shapley–Shubik power index in this context. Moreover, we provide an analogous characterization for the Banzhaf index for (3,2)-simple games, generalizing the four axioms for simple games and adding another property.


Sign in / Sign up

Export Citation Format

Share Document