scholarly journals QoS-Aware Flexible Handover Management in Software-Defined Mobile Networks

2020 ◽  
Vol 10 (12) ◽  
pp. 4264
Author(s):  
Yeunwoong Kyung ◽  
Tae-Kook Kim

Handover support is one of the important issues in mobile networks to guarantee the quality of service (QoS) requirements for mobile users. Alongside the development of network technologies, handover management to provide service continuity has been researched and applied for the Internet or cellular networks such as 3G/4G/5G. However, each network paradigm provides its own individual handover management system, even though there are different kinds of QoS requirements for various mobile services. This causes inefficient network resource utilization from the network operators’ perspectives. Therefore, this paper proposes a QoS-aware flexible mobility management scheme for software-defined networking (SDN)-based mobile networks. The proposed scheme classifies flows into four classes based on the QoS requirements of services in terms of delay and loss tolerance. According to the classified service characteristics, it provides a differential handover method for each flow class to support efficient network operation without any service degradation by interacting between the forwarding plane nodes and SDN controller. The performance analysis shows that the proposed scheme enables flexible network resource utilization, satisfying the QoS requirements for each class well compared to the conventional schemes that only consider their own individual handover procedure.

2020 ◽  
Vol 10 (12) ◽  
pp. 4409
Author(s):  
Wei Kuang Lai ◽  
Chin-Shiuh Shieh ◽  
Fu-Sheng Chou ◽  
Chia-Yu Hsu ◽  
Meng-Han Shen

This study addresses the handover management issue for Device-to-Device communication in fifth-generation (5G) networks. The Third Generation Partnership Project (3GPP) drafted a standard for proximity services (ProSe), also named device-to-device (D2D) communication, which is a promising technology in offering higher throughput and lower latency services to end users. Handover is an essential issue in wireless mobile networks due to the mobility of user equipment (UE). Specifically, we need to transfer an ongoing connection from an old E-UTRAN Node B (eNB) to a new one, so that the UE can retain its connectivity. In the data plane, both parties of a D2D pair can communicate directly with each other without the involvement of the base station. However, in the control plane, devices must be connected to the eNB for tasks such as power control and resource allocation. In the current standard of handover scheme, the number of unnecessary handovers would be increased by the effect of shadowing fading on two devices. More important, the handover mechanism for D2D pairs is not standardized yet. LTE-A only considers the handover procedure of a single user. Therefore, when a D2D pair moves across cell boundaries, the control channels of the two UEs may connect to different base stations and result in increased latency due to the exchange of D2D related control messages. Hence, we propose a handover management scheme for D2D communication to let both parties of a D2D pair handover to the same destination eNB at the same time. By doing so, the number of unnecessary handovers, as well as the handover latency, can be reduced. In the proposed method, we predict the destination eNB of D2D users based on their movements and the received signal characteristics. Subsequently, we make a handover decision for each D2D pair by jointly factoring in the signal quality and connection stability. Expected improvement can be attained, as revealed in the simulation. Unnecessary handover can be avoided. Consequently, both UEs of a D2D pair reside in the same cell and, therefore, result in increased throughput and decreased delay.


2018 ◽  
Author(s):  
Phanidra Palagummi ◽  
Vedant Somani ◽  
Krishna M. Sivalingam ◽  
Balaji Venkat

Networking connectivity is increasingly based on wireless network technologies, especially in developing nations where the wired network infrastructure is not accessible to a large segment of the population. Wireless data network technologies based on 2G and 3G are quite common globally; 4G-based deployments are on the rise during the past few years. At the same time, the increasing high-bandwidth and low-latency requirements of mobile applications has propelled the Third Generation Partnership Project (3GPP) standards organization to develop standards for the next generation of mobile networks, based on recent advances in wireless communication technologies. This standard is called the Fifth Generation (5G) wireless network standard. This paper presents a high-level overview of the important architectural components, of the advanced communication technologies, of the advanced networking technologies such as Network Function Virtualization and other important aspects that are part of the 5G network standards. The paper also describes some of the common future generation applications that require low-latency and high-bandwidth communications.


Smart Cities ◽  
2021 ◽  
Vol 4 (2) ◽  
pp. 894-918
Author(s):  
Luís Rosa ◽  
Fábio Silva ◽  
Cesar Analide

The evolution of Mobile Networks and Internet of Things (IoT) architectures allows one to rethink the way smart cities infrastructures are designed and managed, and solve a number of problems in terms of human mobility. The territories that adopt the sensoring era can take advantage of this disruptive technology to improve the quality of mobility of their citizens and the rationalization of their resources. However, with this rapid development of smart terminals and infrastructures, as well as the proliferation of diversified applications, even current networks may not be able to completely meet quickly rising human mobility demands. Thus, they are facing many challenges and to cope with these challenges, different standards and projects have been proposed so far. Accordingly, Artificial Intelligence (AI) has been utilized as a new paradigm for the design and optimization of mobile networks with a high level of intelligence. The objective of this work is to identify and discuss the challenges of mobile networks, alongside IoT and AI, to characterize smart human mobility and to discuss some workable solutions to these challenges. Finally, based on this discussion, we propose paths for future smart human mobility researches.


Sensors ◽  
2021 ◽  
Vol 21 (4) ◽  
pp. 1387
Author(s):  
Oswaldo Sebastian Peñaherrera-Pulla ◽  
Carlos Baena ◽  
Sergio Fortes ◽  
Eduardo Baena ◽  
Raquel Barco

Cloud Gaming is a cutting-edge paradigm in the video game provision where the graphics rendering and logic are computed in the cloud. This allows a user’s thin client systems with much more limited capabilities to offer a comparable experience with traditional local and online gaming but using reduced hardware requirements. In contrast, this approach stresses the communication networks between the client and the cloud. In this context, it is necessary to know how to configure the network in order to provide service with the best quality. To that end, the present work defines a novel framework for Cloud Gaming performance evaluation. This system is implemented in a real testbed and evaluates the Cloud Gaming approach for different transport networks (Ethernet, WiFi, and LTE (Long Term Evolution)) and scenarios, automating the acquisition of the gaming metrics. From this, the impact on the overall gaming experience is analyzed identifying the main parameters involved in its performance. Hence, the future lines for Cloud Gaming QoE-based (Quality of Experience) optimization are established, this way being of configuration, a trendy paradigm in the new-generation networks, such as 4G and 5G (Fourth and Fifth Generation of Mobile Networks).


2015 ◽  
Vol 727-728 ◽  
pp. 996-999 ◽  
Author(s):  
Su Xia Cui

The issue of WDM network traffic grooming has been a hot in the field of research. The implementation of traffic grooming technology can improve the utilization of wavelength channels, reducing the link delay and the blocking rate of the network, which to improve network resource utilization and optimize network performance. This article mainly studies all-optical network routing algorithm utilizing WDM technology to achieve the dynamic traffic grooming and propose a optimization grooming policy -HaffmanGroom (M) algorithms which based on SONET / WDM ring network. The most important feature of this algorithm is that the SONET / WDM ring network of multiple multicast request packet , with a minimum weight of the light path priority selection method, the flow of requests each group effectively optimize ease . The algorithm takes into account the impact of the link request factor and link hops to optimize the link selection. The simulation results show that under the conditions of factors and the number of hop a request fully consider the impact of these two factors to the link, and can achieve optimal link with the smallest weights for effective data transmission, improving resource utilization, reducing blocking rate in order to achieve the purpose of optimizing network performance.


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