scholarly journals Lamberti, A. P. & Richards, A.R. (Eds.). (2011). Complex Worlds: Digital Culture, Rhetoric and Professional Communication. Amityville, NY: Baywood Publishing.

Author(s):  
David Thomson

In Complex Worlds, editors Adrienne P. Lamberti and Anne R. Richards have set themselves a challenging task: to bring together a coherent set of perspectives relating to digital culture while promoting an open-ended flexibility suggested by their preferred term, “digital divergence” (p. 2). The volume’s title evokes the issue confronting academics and professionals: to comprehend not one, but multiple worlds – each complex, evolving and interacting with one another in unexpected and unpredictable ways. In response to this “multifaceted and heterogenous…digital era we are all attempting to navigate” (p. 2), Lamberti and Richards have collected eleven papers that offer multiple lines of inquiry and methodologies in an effort to understand aspects of the transformative nature of digital technology.

Author(s):  
Ronald E. Rice ◽  
Simeon J. Yates ◽  
Jordana Blejmar

We conclude the Handbook of Digital Technology and Society by identifying topics that appear in multiple chapters, are more unique to some chapters, and that represent general themes across the material. Each of these is considered separately for the ESRC theme chapters and the non-ESRC chapters. In the ESRC theme chapters, cross-cutting research topics include digital divides and inequalities; data and digital literacy; governance, regulation, and legislation; and the roles and impacts of major platforms. Cross-cutting challenges include methods; theory development, testing, and evaluation; ethics; big data; and multi-platform/holistic studies. Gaps include policy implications, and digital culture. In the non-ESRC chapters, more cross-cutting themes include future research and methods; technology venues; relationships; content and creation; culture and everyday life; theory; and societal effects. More unique, these were digitization of self; managing digital experience; names for the digital/social era; ethics; user groups; civic issues; health, and positive effects. The chapter also shows how the non-ESRC chapters may be clustered together based on their shared themes and subthemes, identifying two general themes of more micro and more macro topics. The identification of both more and less common topics and themes can provide the basis for understanding the landscape of prior research, what areas need to be included in ongoing research, and what research areas might benefit from more attention. The chapter ends with some recommendations for such ongoing and future research in the rich, important, and challenging area of digital technology and society.


2021 ◽  
pp. 146954052110220
Author(s):  
Alexandra Kviat

Although prosumption and the sharing economy are currently at the cutting edge of consumer culture research, little attempt has been made to explore the theoretical relationship between these concepts and approach them with a pluralistic, dynamic, nuanced and ethnographically informed lens moving beyond the dichotomies of capitalism versus anti-capitalism, rhetoric versus reality, exploitation versus empowerment and traditional versus digital consumer culture. This article addresses these gaps by focusing on the phenomenon of pay-per-minute cafes – physical spaces inspired by digital culture and meant to apply its principles in the brick-and-mortar servicescape. Drawing on a multi-site, multi-method case study of the world’s first pay-per-minute cafe franchise, the article shows a multitude of ways in which prosumption and the sharing economy, both shaped by different configurations of organisational culture, physical design, food offer and pricing policy, are conceived, interpreted and experienced by the firms and customers across the franchise and argues that conflicts and contradictions arising from this diversity cannot be reduced to the narrative of consumer exploitation. Finally, while both prosumption and the sharing economy are typically defined by the use of digital platforms, this article makes a case for a post-digital approach to consumer culture research, looking into the cultural impact of digital technology on traditional servicescapes.


2021 ◽  
Author(s):  
Abdullah T Alanazi

BACKGROUND Living in this digital era requires widespread adoption of information technology in modern health care industry. OBJECTIVE The aim of the current research was to study key attributes and behaviors related to successful leaders need to achieve vision and successful IT adoption. METHODS A Delphi technique with three rounds was held and guided by structured questions. Part of the study conducted online due to COVID-19 guidelines on distancing norms and lockdown in some areas. The answers of the participants were evaluated on the five- point Likert scale. RESULTS The findings showed that leadership qualities in health care sector resemble those required in other sectors. For digital innovations in rapidly changing healthcare space, leaders need to play more proactive role, be visionary, more dynamic, and lead by example to take the organization to the next level. CONCLUSIONS Leaders need to come out of their ivory towers, understand the fast-evolving scenario where the outstanding leadership qualities are essential to prove one’s mettle; outshine others; and create strong foundation for adoption of modern efficient customized digital technology in the fast growing health care sectors.


2019 ◽  
Vol 1 (1) ◽  
pp. 85-101 ◽  
Author(s):  
Hanne Bruun

AbstractThis article compares the “continuity” produced by private- and public service television companies and discusses whether it can survive in the digital era. In broadcast television, “continuity” carries the industry’s dominating business model: the commercial break. The present disruption to this model, caused by digital technology, over-the-top companies like Netflix and social media like Youtube, has made the television industry eager to adapt to new television viewing habits. However, based on a comparative analysis of the communicative strategies of four television companies in Denmark, the article argues that a traditional delay economy still governs the temporal structures and constructions of continuity. This delay economy draws heavily on the patience of its implied viewers. The article discusses this conceptualization of the audience in the context of an emerging impatience culture in which instant access to personalized audio-visual content and gaming on different devices are part of the viewers’ media experience.


Author(s):  
Zainul Arifin ◽  
Suci Ramadhanti Febriani ◽  
Hendri Yahya Saputra ◽  
Anasruddin Anasruddin

One alternative to learning Arabic in the digital era is through online learning using digital technology. The process of learning Arabic in Indonesia has developed rapidly in recent times. The transition from face-to-face to online classes requires adjustments in the learning approach. This research used literature review method. Sources of data were books, articles, and other relevant sources. Data were analyzed through data collection procedures, data grouping, data display, and drawing conclusion. The validity of the data was tested through source and technical triangulation. The result of the study indicated that there are three appropriate approaches for learning Arabic online in this digital era, namely the contextual approach, constructivism approach, and behaviorism approach. The choice of approach should meet the students’ needs and learning conditions. Each approach could be implemented through a variety of methods and techniques. The integration of these three approaches in learning Arabic online provides broad opportunities for students to study independently and develop language skills aspects through various available digital media platforms.


2021 ◽  
Vol 2 (1) ◽  
pp. 27-34

Cyber Crime is the dark side of digital technology. Cyber Stalking is one of the cybercrimes against Individual which has been continuously growing in Digital era. The Cases of cyberstalking or bullying of women or children increased by 36% from 542 in 2017 to 739 in 2018, data released recently by the NCRB showed. Meanwhile, the conviction rate for cyberstalking or bullying of women and children fell 15% points, to 25% in 2018 from 40% in 2017.2Despite Information Technology Act 2000 and other legislations Cyberstalking crime is on the rise in India. Despite these prevailing situations, the Indian judiciary is still a ray of hope. To curbing this digital crime we need to throw light on present Cyber Stalking crime’s situations and do amendments in current prevailing cyber legislations in India. Through this paper, the researcher will try to study Cyber Stalking against women in India. This paper is an attempt to analyze the Indian legislation, Cyber Legislation for Cyber Stalking, and the Judiciary's approach relating to the rights of women in cyberspace upholding Gender Justice.


Author(s):  
Andy Miah

This chapter considers the different cultures of sport, digital technology, and the Olympics. It examines why the idea of a global digital culture fails to capture the manner in which our lives are organized in digital space. It also discusses how sports cultures have begun to change and, in particular, become subservient to media change, and what this will mean for how various systems of governance develop their approach to culture. This leads to questioning what it is that makes sports experiences distinct and meaningful—in short, their social function and value—a theme that is taken up later in the book. This chapter also explores the societal justification for sports, so as to understand how digital technology challenges or responds to these interests. Finally, through analyzing Olympic culture, as the most prominent example of an ideology-driven sports-related organization, the chapter considers how the Olympic movement has become a central driver in shaping the values of sports culture and business and what it will need to do in the future to retain this place in the sports system.


Author(s):  
Mike Ribble

In todays changing global society, digital technology users need to be prepared to interact and work with users from around the world. Digital technology is helping to define this new global society. Being part of a society provides opportunities to its citizens but also asks that its members behave in certain way. This new technological society is drawing users together to learn, share and interact with one another in the virtual world. But for all users to be productive there needs to be a defined level of acceptable activity by everyone, in other words a digital citizenship. The concept of digital citizenship provides a structure for this digital society, by conceptualizing and organizing appropriate technology use into a new digital culture. Anyone using these digital technologies needs to understand the parameters of appropriate use so that they can become more constructive digital citizens.


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