scholarly journals Model Cooperative Learning Tipe Make A Match Untuk Meningkatkan Hasil Belajar Dan Aktivitas Siswa

2017 ◽  
Vol 3 (1) ◽  
pp. 42
Author(s):  
Rilda Weni

<p>This study was conducted as solution for the low learning activity and achievement of 5th grade students at SDN 21 Batang Anai Kabupaten Padang Pariaman. The low learning activity and achievement of students was caused by teaching process which often to use expository method. This study is a classroom action research with two cycles aimed to improve students’ learning activity and achievement by implementing one of cooperative learning model, i.e. make a match type. Subjects of this study are 5th grade students at SDN 21 Batang Anai. Mean of test score of students in cycle I is 60.00 and become 76.88 in cycle II. Students’ learning activity was also improved. Thus, cooperative learning –make a match- can improve students’ learning activity and achievement. </p>

2018 ◽  
Vol 1 (2) ◽  
pp. 145
Author(s):  
Yulfianti Yulfianti

This study aimed to increase the student learning activity in Citizenship Education at classroom VIII.5 SMP Negeri 1 of Pariaman City in the 1st half semester of 2015/2016. This study was conducted through Classroom Action Research with the application of the Jigsaw model in cooperative learning. This study was conducted in two cycles. The finding of this study showed that the use of Jigsaw model in Citizenship Education classroom could increase the activity of the learners, the average value of their learning outcomes, and learning completeness of the learners. The conclusion of this study was that there were increased activities in the student learning in Citizenship Education by using the Cooperative Learning of Jigsaw model so as to improve learning outcomes of the students in grade VIII.5 SMP Negeri 1 of Pariaman City.


2020 ◽  
Vol 1 (2) ◽  
Author(s):  
Salmawati Salmawati

The purpose of this study was to improve the activities and learning outcomes of the Islamic creed on the beauty of al-asmaa al-husna through the type of make a match cooperative learning model class IV MIN 10 Aceh Besar in the academic year 2018/2019. The learning model used in this classroom action research is a make a match type of cooperative learning model. The subjects of this classroom action research were students in class IV MIN Aceh Besar. The number of students is 25 students with 13 male students and 12 female students. This class action research was conducted in the 2018/2019 school year. This class action research was conducted in a period of 3 months, from July 2018 to September 2018 in odd semester. The methodology of this research is classroom action research consisting of two cycles and each cycle consists of two meetings. In each cycle consists of planning, implementation, observa-tion and reflection. The research procedure consisted of pre-research, planning cycle one, implementing cycle one, observing cycle one, reflection cycle one, planning cycle two, implementing cycle action two, observing cycle two and reflection cycle two. Data collection techniques were performed using tests, observation of teacher skills, observation of student activities and student questionnaire responses. Test scores are carried out at the end of each lesson in each cycle using the question instrument (written test). Observation data is done by looking at student activity and teacher skills in the learning process. Student response data obtained through a questionnaire. Data were analyzed using percentage descriptive statis-tics. The results showed that: 1) an increase in completeness of student learning outcomes from 52% in pre-study increased to 68% in the first cycle and increased to 92% in the second cycle. 2) Teacher skills have increased from 76% and increased to 88% 3) Student learning activities have increased from 76.67% and increased to 93.33%, 4) Positive student responses to teaching and learning activities using the make type cooperative learning model a match. Then it can be concluded that through the application of the make a match type of cooperative learning model increases the activities and learning outcomes of the Morals of the fourth grade students of MIN 10 Aceh Besar in the year


2017 ◽  
Author(s):  
EKA ZULIANA

Before classroom action research was done, mathematical communication ability of the students at VIII B MTs N Kudus is not quite sufficient. This condition was caused by some factors, they are : the learning model was still convensional, where the teacher explained the definition or theorem orally so that the learning process at class was very bored, then the teacher gave an example and after that teacher gave some questions as exercises, the teacher also do not pay attention to mathematical communication ability so that students were affraid to ask and can not explain their idea, the students just memorize and remember their knowledge without learning experience.Based on this condition, classroom action research is done. JIGSAW model by using Kartu Masalah (Kartu Masalah ~ Problem Card) is a cooperative learning model consists of 4-5 students, every member of domain group has responsibility to solve the problem given through (Kartu Masalah ~ Problem Card). The member of group who have same problems meet into a new group which called expert group then discuss the problem. From expert group the member of group come back to their domain group and explain the solution to another member. After that they must explain and present theirsolution in front of the class. in the last step the teacher give a quiz and give award.This research was conducting in two cycles with taking some data through observation and tes. The average of mathematical communication ability test score was increased in every cycle, from the first cycle got 82,68 then was increased into 87,03 at second cycle. The average of mathematical communication activity score was increased from 2,13 in the first cycle to 3,20 at second cycle. And the average of learning management process score was increased from 2,92 to 3,24. Based on the result could be concluded that JIGSAW model by using (Kartu Masalah ~ Problem Card) could improve the student mathematical communication ability of VIII B MTs N Kudus.


2019 ◽  
Vol 3 (6) ◽  
pp. 1264
Author(s):  
Kasminah Kasminah

This research is motivated by the still low learning outcomes of PKn students in grade V SDN 003 Tasik Juang. This study aims to improve student PKn learning outcomes by applying a make a match cooperative model. The design of this research is classroom action research, which consists of two cycles. Each cycle consists of planning, implementing, observing, and reflecting. The results showed that, on the base score, of 30 students, the number of students who completed as many as 17 people while students who did not complete as many as 13 people. In the daily test I, the number of students who finished completed increased to 23 students and students who did not complete became 7 students. Cycle II the number of students who completed was 28 people while students who did not complete 2 people. The percentage of classical completeness in the base score of 56.6% then increased in the first cycle to 76.6% and then increased again in the second cycle to 93.3%. Based on the results of the above research, it can be concluded that by applying the make a match type of cooperative learning model can improve the learning outcomes of PKn students in grade V Tasik Juang


Author(s):  
Izzanatun Ulfa Syahidah ◽  
Agus Efendi ◽  
A G. Tamrin

<p>The type of this research is Classroom Action Research was collaboratively conducted between computer system teacher with researcher in two cycles. Every cycles consist of four steps, which: planing, implementation, observation, and reflection. This Classroom Action Research aimed to improve Student Learning Activity on Academic Subjects of Computer System throught the implementation of Cooperative Learning Model Type Teams Games Tournament (TGT) with the help of Snakes and Ladders Game as the media. The subject of this research is the students of class X SMK N 6 Surakarta was numbered thirty two’s student. The data collection method in this research was used by participative observation, documentation, daily notes and interview. Analaysis of data used was descriptive data analysis of quantitative with percentage. This analysis was done by means of processing the score of Student Learning Activity, provides data, and conclusion.</p><p>Based on the research results, it can be concluded that the implementation of Cooperative Learning Model Type Teams Games Tournament (TGT) on Academic Subjects of Computer System can improve Student Learning Activity in class X SMK N 6 Surakarta. The results of this show that there was an improvement in every indicators of Student Learning Activity from cycle I to cycle II. The increase number of score in average in the Student Learning Activity is amounted to 14,58% from the average score of Student Learning Activity cycle I amounting to 69,79% becomes 84,37% on cycle II. The percentage results in cycle II showed that score is already reached minimum criteria that was defined at the amount of 75%..</p>


2019 ◽  
Vol 3 (6) ◽  
Author(s):  
Kasminah Kasminah

This research is motivated by the still low learning outcomes of PKn students in grade V SDN 003 Tasik Juang. This study aims to improve student PKn learning outcomes by applying a make a match cooperative model. The design of this research is classroom action research, which consists of two cycles. Each cycle consists of planning, implementing, observing, and reflecting. The results showed that, on the base score, of 30 students, the number of students who completed as many as 17 people while students who did not complete as many as 13 people. In the daily test I, the number of students who finished completed increased to 23 students and students who did not complete became 7 students. Cycle II the number of students who completed was 28 people while students who did not complete 2 people. The percentage of classical completeness in the base score of 56.6% then increased in the first cycle to 76.6% and then increased again in the second cycle to 93.3%. Based on the results of the above research, it can be concluded that by applying the make a match type of cooperative learning model can improve the learning outcomes of PKn students in grade V Tasik Juang.


2019 ◽  
Vol 19 (2) ◽  
pp. 292
Author(s):  
Germilasmawani Germilasmawani

Speaking learning activity is still low in SMP Negeri 14 Kota Jambi.To overcome this problem researcher chooses Jigsaw cooperative learning model as an alternative to enable learners to speak.This study aims to know the successful of implementation cooperative learning model Jigsaw to improve the quality of the processes and outcomes of learning speaking participationof VIIA grade studentsSMP N 14 Jambi. This research is a classroom action research. The subjects were 32 students of class VIIA SMPN 14 Jambi. The study was conducted three cycles each cycle begins with the planning, implementation, analysis and reflection. The instruments used were observation sheet, field notes, closed questionnaire, and the performance test. Data analysis techniques of quality of process implementation of Jigsaw are done with data reduction, data display, verification and conclusion drawing, while data of learning outcomes qualitywere analyzed by using average formula. The results of the study were classified into two, namely the quality of the learning process and the quality of students’ speaking participation learning outcomes. The quality of the learning process in the first cycle and the second cycle is still low. It can be seen from the students’ low participationin speaking. But in the third cycle the quality of the learning process has been successful. From 32 students, spontaneous expression in first cycle wasonly 8, in second cyclewas16, in third cycle was 24; expressing their opinions as assigned the first cycle was 10, the second cycle was 19, the third cycle 26; responding to the opinion of friends in first cycle was 8, in second cycle was 16, in third cycle 24; asking questions first cycle 9, the second cycle 18, the third cycle 25; answering friends’ / teacher’s questions in first cycle was 10, the second cycle 18, the third cycle 25. Based on these results it can be concluded that the implementation of cooperative learning model Jigsaw can improve process quality and students’ speaking participation learning outcomes. Thus researcher suggests to the teachers to use Jigsaw cooperative model in their teaching learning process. But a classroom action research through Jigsaw model still need to be followed up with more innovative development.


2021 ◽  
Vol 6 (1) ◽  
Author(s):  
Muchayat Muchayat

The purpose of this Classroom Action Research is to know how the teaching and learning activity of cooperative learning model of Jigsaw to increase the students’ learning achievement at lesson material of normal distribution at XII MIPA 1 SMAN 1 Bantul in academic year 2019/2020 that applies Semester Credit System. This research was done in January–March 2019 with the students of XII MIPA 1 SMAN 1 Bantul as the subject of the research. This Classroom Action Research was done in two cycles, every cycle was carried out in some steps namely planning, implementation of the action, observation, and reflection. The data were collected by using observation sheets to know how effective and successful the teaching and learning activity was, and the tests were used to measure the students’ learning achievement. After the data were collected, they were analyzed to know the success of this Classroom Action Research. This research will be successful if it fulfills the following indicators: 1) minimum learning mastery standard and the average value ; 2) score of teacher’s performance is categorized very good. The result of the Classroom Action Research shows that the teaching and learning activity by using Cooperative Learning Model of Jigsaw can: 1) increase the success and effectiveness of teacher in teaching, indicated by its increasing score from 71.4 (good) to be 92.9  (very good);  2) increase the number of the students who pass the minimum learning mastery standard and the students’ learning achievement, indicated by the increasing number of students in class who pass class minimum learning mastery standard from 78.78% to 93.93% and the increasing scores of students in general from 81.09 to 91.15.


2019 ◽  
Vol 3 (1) ◽  
pp. 21-30
Author(s):  
Ayu Tri Utami ◽  
Rusdi Rusdi ◽  
Ringki Agustinsa

AbstrakPenelitian ini bertujuan untuk mengetahui peningkatan hasil belajar matematika peserta didik Kelas VIII.5 di SMP Negeri 3 Kota Bengkulu melalui penerapan model pembelajaran kooperatif tipe Rotating Trio Exchange. Jenis penelitian yang dilaksanakan adalah Penelitian Tindakan Kelas  dengan teknik pengumpulan data melalui tes hasil belajar. Subjek dalam penelitian ini adalah 36 peserta didik Kelas VIII.5 SMP Negeri 3 Kota Bengkulu tahun pelajaran 2017/2018 yang terdiri dari 16 peserta didik laki-laki dan 20 peserta didik perempuan. Hasil penelitian ini menunjukkan bahwa penerapan model pembelajaran kooperatif tipe Rotating Trio Exchange dapat meningkatkan hasil belajar matematika. Peningkatan hasil belajar peserta didik dapat dilihat dari nilai rata-rata kelas pada tes akhir siklus I, II, dan III masing-masing sebesar 66,91; 73,73; dan 81,20 dengan persentase ketuntasan belajar klasikal pada siklus I, II, dan III berturut-turut yaitu 55,56%; 72,22%; dan 83,33%. Kata kunci : Hasil Belajar, Model Pembelajaran Kooperatif Tipe Rotating Trio Exchange. AbstractThe purpose of this research is to know the improvement of students learning result at class  of VIII.5 SMP Negeri 3 Bengkulu City through implement of cooperative learning model type of Rotating Trio Exchange. The Research’s type is Classroom Action Research with technique of data collectin  is using learning result test. The subjects of this research are 36 students of VIII.5 at SMP Negeri 3 Bengkulu City in academic year 2017/2018 that are consist of 16 male students and 20 female students. The result of this research shows that application of cooperative learning model type of  Rotating Trio Exchange can improve learning result in mathematics. The improvement of learning result can be seen from average value in first cycle, second, and third cycle that are 66,91; 73,73; and 81,20 with persentage of classical completeness on first, second, and third cycle that are 55,56%; 72,22%; and 83,33% respectevely. Keywords : Learning Activity, Learning Result, Cooperative Learning Model Type of Rotating Trio Exchange


2017 ◽  
Vol 6 (1) ◽  
pp. 165
Author(s):  
Maidar Maidar

This study aims to determine whether there is an increased motivation to learn mathematics of third grade students of SDN 001 Pagaran Tapah Darussalam Rokan Hulu after application of cooperative learning model of quick on the draw. The problems of the research is "What type of cooperative learning model of application quick on the draw can Increase the motivation to learn mathematics 001 third grade students of SDN Pagaran Tapah Darussalam Rokan Hulu?" This research is a classroom action research conducted in SDN 001 Pagarah Tapah Darussalam. The subjects were students of class III is 31 students. Collecting the data in this study using sheets of observations made every meeting. Based on the results of this study concluded that using cooperative learning model of the type of quick on the draw can Increase the motivation to learn mathematics 001 third grade students of SDN Pagaran Tapah Darussalam Rokan Hulu.Keywords: cooperative quick on the draw, the motivation to learn math


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