scholarly journals DAMPAK PENDAMPINGAN DALAM MENGERJAKAN PR DAN KEBIASAAN ORANGTUA MEMBACA TERHADAP CAPAIAN AKADEMIK ANAK DALAM TIMSS 2015

2019 ◽  
Vol 2 (2) ◽  
pp. 50
Author(s):  
Suci Paramitha Liestari ◽  
Safari Safari

The success of student education cannot be separated from the schools, teachers, students and parents. Parents play an important role because they are the first and primary educators of their children. This study aims to assess the impact of parents’ support in helping their children to do their homework and parents' reading habits on mathematics and science scores in TIMSS 2015. By using quantitative descriptive and inferential methods, the analysis shows that parents who spend more time helping and checking their children homework, have children who achieve higher scores on mathematics and science. If they read more than 10 hours in 1 week, their kids scores on TIMSS 2015 significantly. Only 6,4% of parents whose reading habits more than 10 hours in 1 week.

2021 ◽  
Vol 7 ◽  
pp. 233372142110201
Author(s):  
M. Courtney Hughes ◽  
Yujun Liu ◽  
Abby Baumbach

Background: In December 2019, the severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2), or COVID-19, raised worldwide concern. Since then, the COVID-19 pandemic has negatively influenced health and wellness across the globe and caused nearly three million deaths. This study focuses on informal caregivers of people with dementia, a disease that affects about 50 million older adults worldwide and requires much caregiving support. Objective: Examine the current literature on the impact of COVID-19 on the health and well-being of informal caregivers for people with dementia. Method: This rapid review was conducted across five electronic databases for quantitative and qualitative articles published through March 15, 2021. Results: The 10 studies included in this review reported quantitative descriptive data from across the globe; however, no studies existed from the U.S. or East Asia countries. All of the studies examined the psychological rather than physical impact of COVID-19 and highlighted risk and protective factors in the areas of psychosocial (resilience, neuropsychiatric, and social isolation), sociodemographic (gender and education), and environmental (home confinement, living arrangement, and dementia stage). Conclusion: COVID-19 has had a considerable negative impact on the psychological well-being of informal caregivers of people with dementia, namely causing more depression and anxiety than pre-pandemic.


2018 ◽  
Vol 52 ◽  
pp. 02001
Author(s):  
Maryem Larhmaid

The widespread use of digital resources, the Internet and the development of technology have brought several significant changes in reading practices, preferences and use among information consumers. Readers of the 21st century have many options for reading thanks to the rapid growth of electronic-based reading materials, instead of printed ones, such as online newspapers, electronic books, digital encyclopedias, and online academic journals, as well as the expansion of e-book readers. All of these have contributed to changing readers’ reading strategies, reading preferences, and attitudes toward the act of reading. In the field of academia, for instance, there has been a tremendous shift from paper-based reading to screen-based reading. Given the fact that digital devices have become pervasive, and that reading has recently become a digital activity, this article proposes the need to investigate the impact of print vs. digital reading materials on Moroccan undergraduate students’ reading behaviors, preferences and use.


2020 ◽  
Vol 6 (2) ◽  
pp. 136-147
Author(s):  
Abdullah Sahroni ◽  
Maftukhatusolikhah Maftukhatusolikhah

This research aims to discuss the increase in family income obtained by motorbike drivers in Palembang. The existence of a motorcycle taxi is one of the factors reducing the unemployment rate which will have an impact on increasing income and family welfare. Maqashid Shari'ah is used to see the impact of the phenomenon of increasing income on family welfare with five basic principles; hifz din, hifz nafs, hifz ‘aql, hifz mal and hifz nasab, with three levels of Daruriyyat, Hajiyyat and Tahsiniyyat. This research is a field research. This research is field research, the method used in this research was collaborative both qualitative and quantitative by distributed questionairre to respondents who became research's sample by some measurement cryterias with 5 assesment criteria and interview towards some informants to strenghten questionairre result. The technique of determining sample by using purposive sampling and analysis technique data questionairre by using quantitative descriptive and qualitative analysis with triangularltion approacment Magashid Suar'i. The result showed that there was an increasing income earned by the Gojek's drivers in Palembang city compare to other previous job before becoming a Gojek driver and also affecting family's prosperity


2019 ◽  
Vol 6 (1) ◽  
pp. 49-60
Author(s):  
Vivi Candra ◽  
Acai Sudirman ◽  
Pasaman Silaban

Tujuan dari penelitian ini untuk menguji dampak gaya kepemimpinan kepala sekolah, budaya sekolah, dan motivasi terhadap kinerja guru di SMP Swasta Sultan Agung Pematangsiantar. Jumlah anggota populasi adalah 31 orang. Oleh karena itu, penelitian ini menggunakan metode deskriptif kuantitatif dengan menggunakan kuesioner atau sensus. Instrumen penelitian dalam penelitian ini adalah kuesioner yang dibagikan secara langsung kepada responden untuk mencari data yang berhubungan dengan penelitian ini. Metode analisis data yang digunakan adalah analisis kuantitatif dan analisis kualitatif. Hasil penelitian dan hasil pengumpulan data menunjukkan bahwa secara parsial, variabel gaya kepemimpinan kepala sekolah berpengaruh signifikan terhadap kinerja guru, variabel budaya sekolah berpengaruh signifikan terhadap kinerja guru, dan variabel motivasi berpengaruh signifikan terhadap kinerja guru. Temuan empiris tersebut mengindikasikan bahwa untuk meningkatkan kinerja guru, maka SMP Swasta Sultan Agung Pematangsiantar perlu memperhatikan faktor-faktor yang mempengaruhi kinerja guru, seperti kepemimpinan kepala sekolah, budaya sekolah, dan motivasi.  Dengan mengetahui pengaruh hubungan tersebut dapat dijadikan sebagai parameter untuk merancang strategi dimasa yang akan datang guna meningkatkan kinerja guru. AbstractThis study aims to examine the impact of principals' leadership style, school culture, and motivation on teacher performance at Sultan Agung Pematangsiantar Middle School. The number of members of the population is 31 people. Therefore, this study uses a quantitative descriptive method using a questionnaire or census. The research instrument in this study is a questionnaire that was distributed directly to respondents to look for data related to this study. The data analysis method used is the quantitative analysis and qualitative analysis. The results of the study and the results of data collection showed that partially, the principal leadership style variable had a significant effect on teacher performance, the school culture variable had a significant effect on teacher performance, and the motivation variable had a significant effect on teacher performance. The empirical findings indicate that to improve teacher performance, Sultan Agung Pematangsiantar Middle School needs to pay attention to the factors that influence teacher performance, such as principals' leadership, school culture, and motivation. Because by knowing the effect of the relationship can be used as a parameter to design a strategy in the future to improve teacher performance.


2019 ◽  
Vol 6 (4) ◽  
pp. 360
Author(s):  
Febrina Ramadhani ◽  
Indah Nurmayasari ◽  
Fembriarti Erry Prasmatiwi

This research aims to analyze the rate of household food availability, the rate of farmers’ participation, factors related to farmers’ participation rate, and the impact of the participation on the food availability. The research is a survey conducted in Ambarawa Subdistrict, Pringsewu District, as Ambarawa is an area that has many active food barns. Thirty food barn institutions were chosen randomly, and from each barn  two farmers were chosen randomly as respondents.  Research data is collected in September – November 2016 and analyzed by quantitative descriptive analysis method. The results showed that the rate of household food availability was 3,392.97 kkal/cap/day or equivalent to 2,135.58 kg of dried unhulled rice annually. The rate of farmers’ participation was included in a medium category. Age, membership time in barns, rice production, income, membership in farmer groups were not significantly related to farmers’ participation rate. Farmers’ participation did not have significant impact on food availability of farmer households. Key words: barns, farmer household, food availability, participation


2021 ◽  
Vol 28 (4) ◽  
pp. 440-457
Author(s):  
Jiwon An

Purpose: This review explored trends in studies on learning outcomes in nursing education using gamification, to provide directions for future research.Methods: This scoping review was conducted according to the Joanna Briggs Institute's guidelines. The literature search date was February 1, 2021.Results: Thirty-two studies were included. The largest proportion of studies were quantitative descriptive studies, including qualitative mixed methods (34.4%). More studies applied gamification in practical classes (53.1%) than in theoretical classes. Virtual simulation games (37.9%) and simple quiz games (34.4%) were most often used. Commonly used gamification elements included scores/points, feedback, badges, countdowns, challenges, competitions, and levels. Two themes emerged regarding the impact of gamification on learning: learners’ experiences and achievement outcomes with cognitive, affective, and psychomotor subthemes. Nursing education using gamification improved engagement, motivation, and learning achievement. However, there was less evidence for affective and psychomotor outcomes than for cognitive outcomes.Conclusion: Gamification can be an effective educational strategy if educator's have sufficient understanding and readiness and appropriate gamification elements are applied to nursing education. Further research should investigate knowledge retention in the cognitive domain, collaboration and empathy in the affective domain, and the improvement of nursing skills using new technologies in the psychomotor domain.


2022 ◽  
Vol 2 (2) ◽  
pp. 83-89
Author(s):  
Partonduhan aritonang Partonduhan aritonang ◽  
Parsaoran Tamba ◽  
Jemmy Charles Kewas

PENGARUH GAME ONLINE TERHADAP CARA BELAJAR MAHASISWA JURUSAN PENDIDIKAN TEKNIK MESIN UNIVERSITAS NEGERI MANADO Partonduhan Aritonang1, I. P. Tamba2, Jemmy Charles Kelas3 1,2,3Jurusan Pendidikan Teknik Mesin, Universitas Negeri Manado, Kab. Minahasa e-mail: [email protected], [email protected], [email protected]   ABSTRAK Mahasiswa Pendidikan Teknik Mesin Universitas Negeri Manado yang merupakan anak-anak perantau kini telah mendapatkan dampak yang sangat nyata dari permainan game online. Terbukti dari banyaknya mahasiswa yang ikut ambil bagian dalam permainan ini, dari hasil pengamatan peneliti selaku mahasiswa yang aktif mendapatkan banyak data bahwa mahasiswa Pendidikan Teknik Mesin Universitas Negeri Manado yang aktif bermain memiliki kemampuan cara belajar yang kurang aktif dalam pembelajaran. Penelitian ini menggunakan metode penelitian deskriptif kuantitatif. Metode pengumpulan data yang digunakan yakni kuisioner atau angket. Teknik analisi data yang digunakan dalam penelitian ini yaitu analisis statistik deskriptif, Teknik Analisis Regresi dan pengujian hipotesis.Hasil dari penelitian ini yakni : bahwa pengaruh game online (X) terhadap cara belajar mahasiswa (Y) pada taraf t hitung > t tabel dan hasil uji korelasi rxy 0849. Game online berpengaruh signifikan terhadap cara belajar. Ini dapat dibuktikan dari hasil nilai Fhitung sebesar 4.113 dan nilai signifikansi Ftabel 0.00 < 0.05. Besarnya koefisien determinasi sebesar 0.79 atau 79%. Hal ini berarti 79% pengaruh game online terhadap cara belajar mahasiswa sedangkan untuk selebihnya 21% dipengaruhi oleh variabel lain yang tidak diteliti oleh penelitian ini.   Kata kunci : Game Online, Cara Belajar Mahasiswa THE INFLUENCE OF ONLINE GAMES ON HOW STUDENTS STUDYING MECHANICAL ENGINEERING AT MANADO STATE UNIVERSITY ABSTRACT Manado university's advanced mechanical engineering student who is a migrant child has now had a very real impact on online gaming. It is evident from the many students participating in the game that researchers as active university students have received a wealth of data that students studying engineering at manado state university who actively play have a learning ability that is less active in learning. The study USES a quantitative descriptive study method. The data collection method used was "questionnaire or angket." The data analysis used in the study are descriptive statistical analysis, regression analysis and hypothetical testing. The results of this study are: that how online games affect students' learning (y) at a level of t count > t tables and rxy 0849 cordating results. Online games significantly affect how to learn. This can be verified from the results of the ftable value of 4,113 and the significance of ftable 0.00. Critical coefficiencies by 0.79 or 79%. This means 79% of the impact online games have on student learning while for the rest 21% are affected by other variables not examined by this study. Key words : Game Online, student learning


Author(s):  
Brahim Hiba

This paper discusses the insightful and illuminating findings of teaching critical reading within the theoretical framework of critical pedagogy. More specifically, this paper examines the impact of a critical-reading course on students’ reading skills and beliefs about discourse production and interpretation. The course was conducted according to the principles of transformative participatory action research and, thus, a corpus of 50 essays, written by a convenience sample of 25 post-graduate students in the pre-test and post-test phases, was analyzed to examine the effect of the course on students’ reading-habits and their representations of different discourses. Pretest findings showed that most students used to think that discourses are innocent and ideology-free and that reading a text consists in understanding its general idea, extracting its writer’s viewpoint, making sense of its vocabulary, and paraphrasing it. As far as text’s function is concerned, most students used to believe that a text’s basic function is delivering information. In addition, most of them were unaware of the fact that a text has ideological and socio-political functions. Post-test findings revealed that students’ discourse awareness and reading habits have become more critical and developed at two levels: the worldview level and the meta-language level. The t-test statistics suggest that there is a significant difference of p˂.001 between students’ reading scores before and after the intervention. Therefore, the null hypothesis which says that there is no significant difference between studying critical reading from a critical pedagogy perspective and studying it from a functional or conventional perspective is false.


Gunahumas ◽  
2020 ◽  
Vol 2 (1) ◽  
pp. 272-282
Author(s):  
Dindin Syahyudin

Abstrak Kemajuan dibidang teknologi adalah suatu keniscayaan yang tidak bisa kita hindari. Kemajuan teknologi ini sangat membantu siswa mencari dan mendapatkan ilmu dengan cepat dan Belajar pun bisa dilaksanakan dimana saja dan kapan saja dengan bantuan alat komunikasi yang canggih.Tetapi disamping manfaat yang bisa diperoleh dari penggunaannya, muncul pula dampak negatif seperti munculnya rasa malas untuk melakukan aktifitas sosial dan menyebabkan turunnya daya konsentrasi terutama disaat belajar yang tak sedikit membuat anak menjadi tertekan serta terpisah dari lingkungan sosialnya. Tujuan penelitian ini adalah untuk mengetahui sejauh mana dampak yang diakibatkan dari penggunaan gadget terhadap pola komunikasi dan interaksi sosial dikalangan siswa SMP Negeri 5 Tarogong Kidul Garut pada tahun pelajaran 2019-2020. Adapun metode penelitian yang digunakan adalah deskriptif kuantitatif dengan kuesioner sebagai instrumen penelitian. Hasil penelitian menunjukkan dampak negatif dari penggunaan gadget yang dialami oleh siswa berupa malas beraktifitas, kelelahan fisik, kecanduan yang mengakibatkan pengeluaran uang untuk membeli pulsa, konsentrasi belajar berkurang dan bentuk kenakalan lainnya. Dampak negatif yang paling tinggi adalah malasnya siswa beraktifitas sosial sebesar 81.81% dan berkurangnya daya konsentrasi siswa yang bahkan mencapai 100% dari total siswa pengguna gadget yang diberikan kuesioner tersebut. Kata kunci : Pengaruh Gadget; Pola Interaksi; Komunikasi Abstract The advancement of technology is a necessity that we cannot avoid. This technological advancement really help students find and gain knowledge quickly and learning can be carried out anywhere and at any time with the help of sophisticated communication tools. But besides the benefits that can be obtained from its use, the negative impacts such as the emergence of laziness to do social activities arise and cause a decrease in the power of concentration, especially when learning that make students become depressed and separated from their social environment. The purpose of this research is to determine the extent of the impact resulting from the use of gadgets on communication patterns and social interactions among students of SMP Negeri 5 Tarogong Kidul Garut in the academic year 2019-2020. The research method used is quantitative descriptive and questionnaire as a research instrument. The results showed the negative impact of the use of gadgets experienced by students in the form of lazy to do activities, physical exhaustion, addiction that resulted in spending money to buy credit, reduced learning concentration and other forms of delinquency. The highest negative impact is the laziness of students with social activities of 81.81% and the reduced of students’concentration who even reach 100% from the total students of gadget users given the questionnaire. Keywords : Effects of Gadgets; Patterns of Interaction; Communication


Sign in / Sign up

Export Citation Format

Share Document