Integrated customer-oriented product design and process networking of supply chains in virtual environments

Author(s):  
Dmitry Ivanov ◽  
Tobias Teich
Author(s):  
Rakesh Gupta

Abstract This paper surveys the work being done in Virtual Environments (VE) in both design and manufacturing with an emphasis on the industrial use of Virtual Environments. Research and applications are categorized into seven major areas: prototyping and design visualization; verification of design assembly; design creation; concurrent product design and marketing; manufacturing; training and maintenance; and human factors in design. These seven categories are neither mutually exclusive nor collectively exhaustive. For each of these major areas, the paper discusses the issues and the state of the art, emphasizing recent significant advances.


Author(s):  
Qingjin Peng

This paper describes the experience of teaching a graduate course in Mechanical and Manufacturing Engineering Programs at University of Manitoba, Virtual reality technology in product design and manufacturing. The course has been delivered six years since 2001. The course provides an opportunity for students to plan and optimize a design or manufacturing process in virtual environments. Students are expected to analyze some complex, open-ended questions in virtual environments for conceptual design solutions. This paper introduces the course outline and teaching materials developed in the last few years. The emphasis and challenge in the teaching and learning will be discussed. Examples of course projects completed by students are presented. The further work and direction of the course improvement will also be addressed.


2002 ◽  
Vol 20 (3) ◽  
pp. 289-302 ◽  
Author(s):  
Jaya Singhal ◽  
Kalyan Singhal
Keyword(s):  

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