scholarly journals Fractional Calculus Guidance Algorithm in a Hypersonic Pursuit-Evasion Game

2017 ◽  
Vol 67 (6) ◽  
pp. 688 ◽  
Author(s):  
Jian Chen ◽  
Qilun Zhao ◽  
Zixuan Liang ◽  
Peng Li ◽  
Zhang Ren ◽  
...  

<p class="p1">Aiming at intercepting a hypersonic weapon in a hypersonic pursuit-evasion game, this paper presents a fractional calculus guidance algorithm based on a nonlinear proportional and differential guidance law. First, under the premise of without increasing the complexity degree of the guidance system against a hypersonic manoeuvering target, the principle that the differential signal of the line-of-sight rate is more sensitive to the target manoeuver than the line-of-sight rate is employed as the guidelines to design the guidance law. A nonlinear proportional and differential guidance law (NPDG) is designed by using the differential derivative of the line-of-sight rate from a nonlinear tracking differentiator. By using the differential definition of fractional calculus, on the basis of the NPDG, a fractional calculus guidance law (FCG) is proposed. According to relative motions between the interceptor and target, the guidance system stability condition with the FCG is given and quantitative values are also proposed for the parameters of the FCG. Under different target manoeuver conditions and noisy conditions, the interception accuracy and robustness of these two guidance laws are analysed. Numerical experimental results demonstrate that the proposed guidance algorithms effectively reduce the miss distance against target manoeuvers. Compared with the NPDG, a stronger robustness of the FCG is shown under noisy condition.</p>

Author(s):  
Rui Zou ◽  
Sourabh Bhattacharya

In this work, we analyze approximations of capture sets [1] for a visibility based pursuit-evasion game. In contrast to the capture problem, the pursuer tries to maintain a line-of-sight with the evader in free space in our problem. We extend the concept of U set initially proposed in [2] for holonomic players to the scenario in which the pursuer is holonomic. The problem of computing the U set is reduced to that of computing time-optimal paths for the non-holonomic vehicles to an arbitrary line. We characterize the primitives for time-optimal paths for the Dubin’s vehicle, Reed-shepps car and a Differential Drive robot. Based on these primitives, we construct the optimal paths and provide an algorithm to compute the U set.


Author(s):  
Jian Chen ◽  
Shubo Wang ◽  
Wei Wang ◽  
Yu Tan ◽  
Yongjun Zheng ◽  
...  

2021 ◽  
Vol 11 (1) ◽  
pp. 410
Author(s):  
Yu-Hsien Lin ◽  
Yu-Ting Lin ◽  
Yen-Jun Chiu

On the basis of a full-appendage DARPA SUBOFF model (DTRC model 5470), a scale (λ = 0.535) semi-autonomous submarine free-running model (SFRM) was designed for testing its manoeuvrability and stability in the constrained water. Prior to the experimental tests of the SFRM, a six-degree-of-freedom (6-DOF) manoeuvre model with an autopilot system was developed by using logic operations in MATLAB. The SFRM’s attitude and its trim polygon were presented by coping with the changes in mass and trimming moment. By adopting a series of manoeuvring tests in empty tanks, the performances of the SFRM were introduced in cases of three sailing speeds. In addition, the PD controller was established by considering the simulation results of these manoeuvring tests. The optimal control gains with respect to each manoeuvring test can be calculated by using the PID tuner in MATLAB. Two sets of control gains derived from the optimal characteristics parameters were compared in order to decide on the most appropriate PD controller with the line-of-sight (LOS) guidance algorithm for the SFRM in the autopilot simulation. Eventually, the simulated trajectories and course angles of the SFRM would be illustrated in the post-processor based on the Cinema 4D modelling.


2020 ◽  
Vol 53 (2) ◽  
pp. 14882-14887
Author(s):  
Yuan Chai ◽  
Jianjun Luo ◽  
Mingming Wang ◽  
Min Yu

Complexity ◽  
2020 ◽  
Vol 2020 ◽  
pp. 1-13
Author(s):  
Xiao Liang ◽  
Honglun Wang ◽  
Haitao Luo

The UAV/UGV heterogeneous system combines the air superiority of UAV (unmanned aerial vehicle) and the ground superiority of UGV (unmanned ground vehicle). The system can complete a series of complex tasks and one of them is pursuit-evasion decision, so a collaborative strategy of UAV/UGV heterogeneous system is proposed to derive a pursuit-evasion game in complex three-dimensional (3D) polygonal environment, which is large enough but with boundary. Firstly, the system and task hypothesis are introduced. Then, an improved boundary value problem (BVP) is used to unify the terrain data of decision and path planning. Under the condition that the evader knows the position of collaborative pursuers at any time but pursuers just have a line-of-sight view, a worst case is analyzed and the strategy between the evader and pursuers is studied. According to the state of evader, the strategy of collaborative pursuers is discussed in three situations: evader is in the visual field of pursuers, evader just disappears from the visual field of pursuers, and the position of evader is completely unknown to pursuers. The simulation results show that the strategy does not guarantee that the pursuers will win the game in complex 3D polygonal environment, but it is optimal in the worst case.


Author(s):  
Min-Guk Seo ◽  
Min-Jea Tahk

This paper deals with the closed-loop form of mid-course guidance law design for accelerating missile system, whose acceleration is approximately constant. A midcourse guidance algorithm of feedback form is proposed to satisfy the engagement geometry conditions at the burn-out time for terminal homing performance enhancement. The effect of velocity change due to missile acceleration is explicitly considered in the derivation of the guidance law. The terminal constraint update algorithm is proposed under the assumption that the target trajectory is predicted precisely. Simulation results are provided to show the performance and characteristics of the proposed algorithm.


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