Improved applicability of ray tracing in seismic acquisition, imaging, and interpretation

Geophysics ◽  
2007 ◽  
Vol 72 (5) ◽  
pp. SM261-SM271 ◽  
Author(s):  
Håvar Gjøystdal ◽  
Einar Iversen ◽  
Isabelle Lecomte ◽  
Tina Kaschwich ◽  
Åsmund Drottning ◽  
...  

Ray-based seismic modeling methods can be applied at various stages of the exploration and production process. The standard ray method has several advantages, e.g., computational efficiency and the possibility of simulating propagation of elementary waves. As a high-frequency approximation, the method also has a number of limitations, particularly with respect to a lack of amplitude reliability in the presence of rapid changes of the model functions representing elastic parameters and interfaces. Given the objective of improving the applicability of the standard ray method, we present a strategy that does not require specific extension to finite frequencies. Instead, we define each ray-based process as an element of a system that, as a composite process, is able to obtain better results than the ray-based process applied alone. Other elements of the composite process can be finite-difference modeling or numerical solutions for surface and volume integrals, which are basic constituents of Kirchhoff modeling and imaging. We also include among the process elements recently developed techniques for simulating the migration amplitude on a target reflector and in a local volume, e.g., a reservoir zone. The model is decomposed according to its complexity into volume elements, surface elements, or a combination. The composite process consists of a specified interaction between process elements and model elements, which fits well with the philosophy of modern software design. Model elements that will be exposed to ray-tracing algorithms may need appropriate preparation, e.g., smoothing and resampling. We demonstrate specifically, in a tutorial example, that simulating the seismic response from a reflector by ray-based composite processes can yield better results than applying standard ray tracing alone.

PLoS ONE ◽  
2021 ◽  
Vol 16 (11) ◽  
pp. e0260060
Author(s):  
Esteban Egea-Lopez ◽  
Jose Maria Molina-Garcia-Pardo ◽  
Martine Lienard ◽  
Pierre Degauque

Accurate characterization and simulation of electromagnetic propagation can be obtained by ray-tracing methods, which are based on a high frequency approximation to the Maxwell equations and describe the propagating field as a set of propagating rays, reflecting, diffracting and scattering over environment elements. However, this approach has been usually too computationally costly to be used in large and dynamic scenarios, but this situation is changing thanks the increasing availability of efficient ray-tracing libraries for graphical processing units. In this paper we present Opal, an electromagnetic propagation simulation tool implemented with ray-tracing on graphical processing units, which is part of the Veneris framework. Opal can be used as a stand-alone ray-tracing simulator, but its main strength lies in its integration with the game engine, which allows to generate customized 3D environments quickly and intuitively. We describe its most relevant features and provide implementation details, highlighting the different simulation types it supports and its extension possibilites. We provide application examples and validate the simulation on demanding scenarios, such as tunnels, where we compare the results with theoretical solutions and further discuss the tradeoffs between the simulation types and its performance.


Geophysics ◽  
1992 ◽  
Vol 57 (7) ◽  
pp. 902-915 ◽  
Author(s):  
Vlastislav Červený ◽  
José Eduardo P. Soares

The concept of “Fresnel volume ray tracing” consists of standard ray tracing, supplemented by a computation of parameters defining the first Fresnel zones at each point of the ray. The Fresnel volume represents a 3-D spatial equivalent of the Fresnel zone that can also be called a physical ray. The shape of the Fresnel volume depends on the position of the source and the receiver, the structure between them, and the type of body wave under consideration. In addition, the shape also depends on frequency: it is narrow for a high frequency and thick for a low frequency. An efficient algorithm for Fresnel volume ray tracing, based on the paraxial ray method, is proposed. The evaluation of the parameters defining the first Fresnel zone merely consists of a simple algebraic manipulation of the elements of the ray propagator matrix. The proposed algorithm may be applied to any high‐frequency seismic body wave propagating in a laterally varying 2-D or 3-D layered structure (P, S, converted, multiply reflected, etc.). Numerical examples of Fresnel volume ray tracing in 2-D inhomogeneous layered structures are presented. Certain interesting properties of Fresnel volumes are discussed (e.g., the double caustic effect). Fresnel volume ray tracing offers numerous applications in seismology and seismic prospecting. Among others, it can be used to study the resolution of the seismic method and the validity conditions of the ray method.


Geophysics ◽  
2012 ◽  
Vol 77 (4) ◽  
pp. A19-A23 ◽  
Author(s):  
A. J. Berkhout

Blended source arrays are historically configured with equal source units, such as broadband vibrators (land) and broadband air-gun arrays (marine). I refer to this concept as homogeneous blending. I have proposed to extend the blending concept to inhomogeneous blending, meaning that a blended source array consists of different source units. More specifically, I proposed to replace in blended acquisition the traditional broadband sources by narrowband versions — imagine coded single air guns with different volumes or coded single narrowband vibrators with different central frequencies — together representing a dispersed source array (DSA). Similar to what we see in today’s audio systems, the DSA concept allows the design of dedicated narrowband source elements that do not suffer from the low versus high frequency compromise. In addition, the DSA concept opens the possibility to use source depths and spatial sampling intervals that are optimum for the low-, mid-, and high-frequency sources (multiscale shooting grids). DSAs are considered to be an important step in robotizing the seismic acquisition process.


2012 ◽  
Vol 107 (5) ◽  
pp. 1421-1430 ◽  
Author(s):  
Ruth M. Nicol ◽  
Sandra C. Chapman ◽  
Petra E. Vértes ◽  
Pradeep J. Nathan ◽  
Marie L. Smith ◽  
...  

How do human brain networks react to dynamic changes in the sensory environment? We measured rapid changes in brain network organization in response to brief, discrete, salient auditory stimuli. We estimated network topology and distance parameters in the immediate central response period, <1 s following auditory presentation of standard tones interspersed with occasional deviant tones in a mismatch-negativity (MMN) paradigm, using magnetoencephalography (MEG) to measure synchronization of high-frequency (gamma band; 33–64 Hz) oscillations in healthy volunteers. We found that global small-world parameters of the networks were conserved between the standard and deviant stimuli. However, surprising or unexpected auditory changes were associated with local changes in clustering of connections between temporal and frontal cortical areas and with increased interlobar, long-distance synchronization during the 120- to 250-ms epoch (coinciding with the MMN-evoked response). Network analysis of human MEG data can resolve fast local topological reconfiguration and more long-range synchronization of high-frequency networks as a systems-level representation of the brain's immediate response to salient stimuli in the dynamically changing sensory environment.


2021 ◽  
Author(s):  
Dustin Blymyer ◽  
Klaas Koster ◽  
Graeme Warren

Abstract Summary Compressive sensing (CS) of seismic data is a new style of seismic acquisition whereby the data are recorded on a pseudorandom grid rather than along densely sampled lines in a conventional design. A CS design with a similar station density will generally yield better quality data at a similar cost compared to a conventional design, whereas a CS design with a lower station density will reduce costs while retaining quality. Previous authors (Mosher, 2014) have shown good results from CS surveys using proprietary methods for the design and processing. In this paper we show results obtained using commercially available services based on published algorithms (Lopez, 2016). This is a necessary requirement for adoption of CS by our industry. This report documents the results of a 108km2 CS acquisition and processing trial. The acquisition and processing were specifically designed to establish whether CS can be used for suppression of backscattered, low velocity, high frequency surface waves. We demonstrate that CS data can be reconstructed by a commercial contractor and that the suppression of backscattered surface waves is improved by using CS receiver gathers reconstructed to a dense shot grid. We also show that CS acquisition is a reliable alternative to conventional acquisition from which high-quality subsurface images can be formed.


1999 ◽  
Vol 35 (3) ◽  
pp. 1514-1517 ◽  
Author(s):  
M. Martinez-Burdalo ◽  
A. Martin ◽  
R. Villar ◽  
L. Landesa

Author(s):  
Joseph M. Corcoran ◽  
Marcel C. Remillieux ◽  
Ricardo A. Burdisso

As part of the effort to renew commercial supersonic flight, a predictive numerical tool to compute sonic boom transmission into buildings is under development. Due to the computational limitations of typical numerical methods used at low frequencies (e.g. Finite Element Method), it is necessary to develop a separate approach for the calculation of acoustic transmission and interior radiation at high frequencies. The high frequency approach can then later be combined with a low frequency method to obtain full frequency vibro-acoustic responses of buildings. An analytical method used for the computation of high frequency acoustic transmission through typical building partitions is presented in this paper. Each partition is taken in isolation and assumed to be infinite in dimension. Using the fact that a sonic boom generated far from the structure will approximate plane wave incidence, efficient analytical solutions for the vibration and acoustic radiation of different types of partitions are developed. This is linked to a commercial ray tracing code to compute the high frequency interior acoustic response and for auralization of transmitted sonic booms. Acoustic and vibration results of this high frequency tool are compared to experimental data for a few example cases demonstrating its efficiency and accuracy.


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