scholarly journals How Wii Teach Physical Education and Health

SAGE Open ◽  
2016 ◽  
Vol 6 (4) ◽  
pp. 215824401668299
Author(s):  
Jonas Almqvist ◽  
Jane Meckbach ◽  
Marie Öhman ◽  
Mikael Quennerstedt

The use of educational computer games in physical education (PE) has become more popular in recent years and has attracted research interest. The aim of the article is to investigate how physical activities and images of the human body are offered by the game. The results show how the “teacher” constituted in the games is one who instructs and encourages the players to exercise and think about their bodies, but not a “teacher” who can help students to investigate, argue, or discuss images of health and the human body. We argue that the use of a wide range and variety of ways of teaching would make the teaching richer and offer a deeper understanding about the body and health.

Author(s):  
Svitlana Тymchik ◽  
Оleksandr Bryksin ◽  
Eugenia Omelyanchuk

In the modern world with the advent of devices that facilitate work (computer, technical equipment) has decreased sharply motor activity of people compared to previous decades. This, in the end, leads to a decrease in human functionality, as well as various diseases. Today, purely physical work does not play a significant role, it is replaced by mental. Intellectual work dramatically reduces the efficiency of the body. Lack of human energy expenditure leads to inconsistencies in the functioning of individual systems (muscular, skeletal, respiratory, cardiovascular) and the body as a whole with the environment, as well as reduced immunity and impaired metabolism. Exercise affects all muscle groups, joints, ligaments, which become strong, increase muscle volume, elasticity, strength and rate of contraction. Increased muscle activity forces the heart, lungs and other organs and systems of our body to work with additional load, thereby increasing the functional capabilities of man, his resistance to adverse environmental influences. Regular exercise primarily affects the musculoskeletal system, muscles. When you exercise, the muscles generate heat, to which the body responds by increased sweating. During exercise, blood flow increases: the blood brings oxygen and nutrients to the muscles, which in the process of life break down, releasing energy. When movements in the muscles additionally open reserve capillaries, the amount of circulating blood increases significantly, which causes an improvement in metabolism. In response to the reaction of the human body to exercise, the first place is occupied by the influence of the cerebral cortex on the regulation of the functions of the basic systems: there is a change in the cardiorespiratory system, gas exchange, metabolism, and others. Exercises enhance the functional restructuring of all parts of the musculoskeletal system, cardiovascular and other systems, improve tissue metabolism. Under the influence of moderate physical activity increases the efficiency of the heart, hemoglobin and red blood cell count, increases the phagocytic function of the blood. Improves the function and structure of the internal organs, improves chemical processing and promotion of food in the intestine. The combined activity of muscles and internal organs is regulated by the nervous system, the function of which is also improved by regular exercise. If the muscles do not work - their nutrition deteriorates, volume and strength decrease, elasticity and resilience decrease, they become weak, sluggish. Restrictions in movement (hypodynamia), passive lifestyle lead to various pre-pathological and pathological changes in the human body. So, the American doctors, having deprived volunteers of movements by imposing of high plaster and having kept to them a normal diet, were convinced that in 40 days at them muscle atrophy began and fat has accumulated. At the same time increased the reactivity of the cardiovascular system and decreased basal metabolism. However, during the next 4 weeks, when the subjects began to move actively (with the same diet), the above phenomena were eliminated, the muscles were strengthened and hypertrophied. Thus, due to physical exertion, recovery was possible both in functional and structural terms. Exercise has a multifaceted effect on the human body, increasing its resistance to adverse environmental influences. For example, physically trained people have better tolerance to oxygen starvation than untrained people. High ability to work at increase of body temperature over 38 ° C during physical exertions is noted. It has been noticed that radiologists who exercise have a lower degree of influence of penetrating radiation on the morphological composition of the blood. Animal experiments have shown that regular muscle training slows the development of malignant tumors. Regular exercise in physical education promotes good health and affects the various physiological adaptations of the neuromuscular, cardiovascular and respiratory systems of the human body. Types of physical activities are considered: aerobic, anaerobic, interval and hypoxic physical activities.


2018 ◽  
Vol 1 (1) ◽  
Author(s):  
Zsuzsa Nagy ◽  
Anetta Éva Müller

Physical Education as a subject – much like other subjects – has its own literary and educational content and the primary goal is the transference of that knowledge. In this respect, it is but one subject. At the same time it is unique, being the only subject dedicated to improving the body and the physique, yet “when we talk about the internal values of physical education, we only refer to its own literary and educational content. The meaning of this phrase includes the system of movement-based activities as well as the related intellectual knowledge” (RÉTSÁGI, 2011). During a Physical Education lesson students learn and practice movement-based activities, the importance of which is to improve their motor abilities, physical fitness (MÜLLER et al., 2013. MÜLLER et al., 2017) and mental health (BORBÉLY – MÜLLER, 2008). It may facilitate the prevention of numerous deformities or ailments, thus contributing to the preserving and of one’s health (MOSONYI et al., 2013., MÜLLER, 2015). For the past few years, multinational food companies (e.g. Danone and Nestlé) have also realized this, as they began to promote various programmes to support the regular physical activities of schoolchildren (RÁTHONYI – ODOR – RÁTHONYI, 2016). Physical Education in schools can only be considered effective if students come to appreciate and begin to feel the need for regular physical activities. For that purpose PE lessons are needed to be filled with content that is serious, requires effort (i.e. it should be a challenge that inspires improvement), but at the same time, it provides every student with feelings of success and enjoyment. This work, which at many times adapts to vastly different students (i.e. differentiates), is the duty of sports specialists and PE teachers (H. EKLER, 2013).


Author(s):  
Oksana Romaniuk ◽  
Bohdan Zadvornyi

The article is devoted to theoretical and methodological substantiations of the body flexibility development practically applying the stretching techniques. It was generalized scientific data on the organization and methodological features of stretching exercises. Semantic content and structural componential model of stretching usage in the process of flexibility development and the estimation of the changes of this characteristic according to the age were carried out. In particular, some parameters were highlighted especially which allow to recommend that methodology both for individual and group usage were analyzed. Besides, it was analyzed the diversity of physiological mechanism of the influence of stretching on human body, especially it was singled out the effect on mental and physical spheres of human being. The generalized scientific data on the theoretical and practical aspects of flexibility development with the help of stretching techniques indicate the priority of usage of this method in many types of physical activities irrespective of the scope of its practical application.


2018 ◽  
Vol 63 (1) ◽  
pp. 47
Author(s):  
Oksana A. Kucheruk

The article deals with the problem of forming the lexical competence of younger teenage pupils with the use of computer games in the process of learning the Ukrainian language, the ways of its solution and the corresponding methodical recommendations are offered. The importance of creating and using computer games in order to improve the quality level of Ukrainian-language education is substantiated. The essence of the concepts of «lexical competence», «educational computer game» is specified. On the basis of analysis of scientific works, synthesis of educational and methodological ideas, generalization of own experience of pedagogical work the conditions of effective use of educational computer games within the limits of Ukrainian-language education are determined. It has been established that the integration of computer games into the traditional Ukrainian language learning system helps to provide internal motivation for learning, activating pupils ‘cognitive activity, forming general and substantive competencies. It is emphasized that the effectiveness of educational computer games in the language training of students depends on the level of professional education, ICT competence and linguodidactic skill of a teacher-translator. The educational potential of an interactive educational game complex is described, which is to stimulate interest in teaching the Ukrainian language and creates opportunities for the formation of lexical competence on the basis of electronic linguodidactics.


2004 ◽  
Vol 12 (1) ◽  
pp. 18-21 ◽  
Author(s):  
Simon Egenfeldt‐Nielsen

This paper outlines the barriers for using computer games in an educational setting by drawing on a study of a two‐month history course with the historical strategy game Europa Universalis II. The paper draws on the limited earlier literature on the subject to identify classic areas of difficulty. Some of these are time schedule, physical setting, class expectations, teacher background, genre knowledge, technical problems, experience with group work, teacher preparation, perception of games, class size, priority issue. It is concluded that these factors add up to a tremendous workload on teachers that wish to engage with educational computer games and demands that the teacher possesses a variety of skills.


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