scholarly journals Hardware Efficient Architecture with Variable Block Size for Motion Estimation

2016 ◽  
Vol 2016 ◽  
pp. 1-11
Author(s):  
Nehal N. Shah ◽  
Harikrishna Singapuri ◽  
Upena D. Dalal

Video coding standards such as MPEG-x and H.26x incorporate variable block size motion estimation (VBSME) which is highly time consuming and extremely complex from hardware implementation perspective due to huge computation. In this paper, we have discussed basic aspects of video coding and studied and compared existing architectures for VBSME. Various architectures with different pixel scanning pattern give a variety of performance results for motion vector (MV) generation, showing tradeoff between macroblock processed per second and resource requirement for computation. Aim of this paper is to design VBSME architecture which utilizes optimal resources to minimize chip area and offer adequate frame processing rate for real time implementation. Speed of computation can be improved by accessing 16 pixels of base macroblock of size 4 × 4 in single clock cycle using z scanning pattern. Widely adopted cost function for hardware implementation known as sum of absolute differences (SAD) is used for VBSME architecture with multiplexer based absolute difference calculator and partial summation term reduction (PSTR) based multioperand adders. Device utilization of proposed implementation is only 22k gates and it can process 179 HD (1920 × 1080) resolution frames in best case and 47 HD resolution frames in worst case per second. Due to such higher throughput design is well suitable for real time implementation.

2010 ◽  
Vol 5 (1) ◽  
pp. 78-88 ◽  
Author(s):  
Marcelo Porto ◽  
André Silva ◽  
Sergo Almeida ◽  
Eduardo Da Costa ◽  
Sergio Bampi

This paper presents real time HDTV (High Definition Television) architecture for Motion Estimation (ME) using efficient adder compressors. The architecture is based on the Quarter Sub-sampled Diamond Search algorithm (QSDS) with Dynamic Iteration Control (DIC) algorithm. The main characteristic of the proposed architecture is the large amount of Processing Units (PUs) that are used to calculate the SAD (Sum of Absolute Difference) metric. The internal structures of the PUs are composed by a large number of addition operations to calculate the SADs. In this paper, efficient 4-2 and 8-2 adder compressors are used in the PUs architecture to achieve the performance to work with HDTV (High Definition Television) videos in real time at 30 frames per second. These adder compressors enable the simultaneous addition of 4 and 8 operands respectively. The PUs, using adder compressors, were applied to the ME architecture. The implemented architecture was described in VHDL and synthesized to FPGA and, with Leonardo Spectrum tool, to the TSMC 0.18μm CMOS standard cell technology. Synthesis results indicate that the new QSDS-DIC architecture reach the best performance result and enable gains of 12% in terms of processing rate. The architecture can reach real time for full HDTV (1920x1080 pixels) in the worst case processing 65 frames per second, and it can process 269 HDTV frames per second in the average case.


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