scholarly journals Augmented reality 3D display using head-mounted projectors and transparent retro-reflective screen

Author(s):  
Shoaib R. Soomro ◽  
Hakan Urey
Keyword(s):  
2017 ◽  
Author(s):  
Huan Deng ◽  
Han-Le Zhang ◽  
Min-Yang He ◽  
Qiong-Hua Wang

2019 ◽  
Vol 36 (4) ◽  
pp. 588 ◽  
Author(s):  
Huan Deng ◽  
Cong Chen ◽  
Min-Yang He ◽  
Jiao-Jiao Li ◽  
Han-Le Zhang ◽  
...  

2019 ◽  
Vol 9 (15) ◽  
pp. 3124
Author(s):  
Qiang Li ◽  
Huan Deng ◽  
Senlin Pang ◽  
Wenhao Jiang ◽  
Qionghua Wang

In this paper, we propose a reflective augmented reality (AR) display system based on integral imaging (II) using a mirror-based pinhole array (MBPA). The MBPA, obtained by punching pinholes on a mirror, functions as a three-dimensional (3D) imaging device, as well as an image combiner. The pinhole array of MBPA can realize a pinhole array-based II display, while the mirror of MBPA can image the real objects, so as to combine the images of the real objects with the reconstructed 3D images. The structure of the proposed reflective AR display is very simple, and only a projection system or a two-dimensional display screen is needed to combine with the MBPA. In our experiment, a 25cm × 14cm sized AR display was built up, a combination of a 3D virtual image and a real 3D object was presented by the proposed AR 3D display. The proposed device could realize an AR display of large size due to its compact form factor and low weight.


Optik ◽  
2016 ◽  
Vol 127 (10) ◽  
pp. 4250-4253 ◽  
Author(s):  
Huan Deng ◽  
Qiong-Hua Wang ◽  
Zhao-Long Xiong ◽  
Han-Le Zhang ◽  
Yan Xing

2021 ◽  
Vol 29 (9) ◽  
pp. 13519
Author(s):  
Qiang Li ◽  
Wei He ◽  
Huan Deng ◽  
Fei-Yan Zhong ◽  
Yue Chen

2021 ◽  
Author(s):  
Huan Deng ◽  
Qiang Li ◽  
Wei He ◽  
Fei Zhong ◽  
Yue Chen

2021 ◽  
Vol 52 (1) ◽  
pp. 1254-1257
Author(s):  
Qiang Li ◽  
Wei He ◽  
Fei-Yan Zhong ◽  
Huan Deng

2019 ◽  
Vol 9 (6) ◽  
pp. 1182 ◽  
Author(s):  
Hongyue Gao ◽  
Fan Xu ◽  
Jicheng Liu ◽  
Zehang Dai ◽  
Wen Zhou ◽  
...  

In this paper, we propose a holographic three-dimensional (3D) head-mounted display based on 4K-spatial light modulators (SLMs). This work is to overcome the limitation of stereoscopic 3D virtual reality and augmented reality head-mounted display. We build and compare two systems using 2K and 4K SLMs with pixel pitches 8.1 μm and 3.74 μm, respectively. One is a monocular system for each eye, and the other is a binocular system using two tiled SLMs for two eyes. The viewing angle of the holographic head-mounted 3D display is enlarged from 3.8 ∘ to 16.4 ∘ by SLM tiling, which demonstrates potential applications of true 3D displays in virtual reality and augmented reality.


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