Using VR as a Tool for the Automated Capture and Formalisation of Engineering Knowledge

Author(s):  
James M. Ritchie ◽  
Raymond C. W. Sung ◽  
Theodore Lim

The effective capture of legacy knowledge and information during all aspects of the product development cycle is one of the biggest remaining challenges in engineering companies. Life Cycle Engineering requires the capture of engineering information and knowledge created during design sessions to support knowledge reuse, product reengineering and training. In the past, many attempts have been made to determine if this is possible; however, those that are partially successful are very time consuming, expensive to implement and interrupt the engineers’ creativity. This work investigates and demonstrates new and novel paradigms for knowledge and information capture by adapting and applying a well recognised knowledge capture methodology to suit the non-intrusive automated real time logging, capture and post processing of engineering knowledge using a head-mounted display virtual reality (VR) design system. This logging is accomplished during individual cable harness design tasks carried out by 12 cable harness design engineers from five industrial partners to demonstrate the effective, unobtrusive and automatic capture and representation of various forms of engineering design knowledge and information. The formats were subsequently evaluated by the engineers to determining those they consider best at conveying design knowledge and information for other engineers.

Author(s):  
Beverly J. Becker ◽  
Gregory A. Kaepp

Abstract A knowledge-based Bumper Design System (BDS) has been developed which automatically generates optimized conceptual bumper beams which meet manufacturing and product performance requirement. The BDS has captured and refined the corporate design knowledge of the product design engineer, the CAD designer, the CAE analyst and manufacturer. The BDS enables the bumper design engineers to evaluate multiple design alternatives quickly and early in the design process. It also automates repetitive bumper analysis tasks. The purpose of the paper is to describe the BDS. A description of the Knowledge Based Engineering (KBE) methodology used to create the BDS is given, as well as an overview of bumper designs and design requirements. An overview of the BDS software design, user interface, and a sample run are also presented.


2013 ◽  
Vol 364 ◽  
pp. 414-418
Author(s):  
Wei Wei Liu ◽  
Shu Ying Shen

When developing new product, in order to shorten new product development cycle, to reduce the design cost, design engineers need to look for the existing design knowledge for reuse. In the process of reuse, the first thing to do is obtaining and searching design knowledge; then, excluding useless and not related knowledge; searching out the most similar case with new products, including basic parameters, the basic principle and so on. In this paper, Matlab is combined with VB language, and on the basis of similarity principle a case library is designed. It is easy for the designers to retrieve the required information. An example has been used to verify the effectiveness of the proposed method and the simpleness of operation.


2011 ◽  
Vol 201-203 ◽  
pp. 1521-1525
Author(s):  
Hong Gen Zhou ◽  
Wen Cheng Tang ◽  
Xu Wen Jing ◽  
Shuai Han

The paper chooses SolidWorks as the developing platform and Electric Equipment as object, researches into the principle of redevelopment by parameter-driving based on 3D feature modeling system of SolidWorks is introduced. Intelligent-CAD system is developed oriented to Electric Equipment by the parametrization structural design actuation technology, the manufacture characteristic automatic diagnosis and the extraction technology, the manufacture characteristic and the design resources, the design knowledge intelligence matching technique and so on. Through applies this system, we should develop the parametrization model of vise crucial element quickly, should extraction and memory components characteristic information and completion of the design features and design resources, design knowledge matching, and so on. The system should achieve to quickly finish product design, to shorten the development cycle and reduce product development costs.


2020 ◽  
Vol 11 (1) ◽  
pp. 44-57
Author(s):  
Muhammad Khairul Basyar

Education is the process of changing one's behavior through teaching and training so that they become more mature. The lack of application of PAI learning values ​​by students of SMP Insan Cendekia Mandiri Boarding School (ICMBS) Sidoarjo, has made the PAI teachers of SMP ICMBS innovate by developing integrated PAI learning. This is supported by the condition of school which based on the Boarding School. The purpose of this study is to describe how the development of ADDIE PAI learning model conducted by PAI SMP ICMBS teachers. The method used in this research is research and development methods. The results shows that the design of learning in the classroom is with the ADDIE model and with the concept of Building Learning Power (BLP). In addition, Teacher-centered methods sometimes also exist in schools. The development of PAI learning undertaken by SMP ICMBS teachers makes students better at implementing PAI learning values, beside the integrated PAI learning curriculum, as well as an excellent design system.


Author(s):  
Paula Savioja ◽  
Leena Salo ◽  
Outi Laitinen ◽  
David Hästbacka ◽  
Topi Judén ◽  
...  

Author(s):  
Saeema Ahmed ◽  
Sanghee Kim ◽  
Ken M. Wallace

This paper describes a methodology for developing ontologies for engineering design. The methodology combines a number of methods from social science and computer science, together with taxonomies developed in the field of engineering design. A case study is used throughout the paper focusing upon the use of an ontology for searching, indexing and retrieving of engineering knowledge. An ontology for indexing design knowledge can assist the users to formulate their queries when searching for engineering design knowledge. The root concepts of the ontology were elicited from engineering designers during an empirical research study. These formed individual taxonomies within the ontology and were validated through indexing a set of ninety-two documents. Relationships between concepts are extracted as the ontology is populated with instances. The identified root concepts were found to be complete and sufficient for the purpose of indexing. A thesaurus and an automatic classification are being developed as a result of this evaluation. The methodology employed during the test case is presented in this paper. There are six separate stages, which are presented together with the research methods employed for each stage and the evaluation of each stage. The main contribution of this research is the development of a methodology to allow researchers and industry to create ontologies for their particular purpose and to develop a thesaurus for the terms within the ontology. The methodology is based upon empirical research and hence, focuses upon understanding a user’s domain models as opposed to extracting an ontology from documentation.


Author(s):  
Joseph B. Kopena ◽  
Christopher D. Cera ◽  
William C. Regli

The early stages of engineering design are critical, as the decisions made at this point have the most impact on the final product. However, little software is available to support engineers during the initial, conceptual design phase. In addition, at this and all other stages of design, engineers are increasingly tasked with utilizing unwieldy collections of data such as databases of legacy designs and catalogs. This work addresses both of these issues. A conceptual design interface with several advancements crucial to industrial deployment is developed and used to aid design. Among these are provisions for real-time collaboration and security. A representation of mechanical devices based on intended function is developed and used by the conceptual design interface to capture design semantics. This representation is defined using a description logic, enabling automated reasoning. The descriptions created using the conceptual design interface can thus be employed to annotate designs, create search queries, and to organize collections of designs. Further, this work incorporates Semantic Web technology, enabling conceptual design knowledge to be published and accessed effectively on the World Wide Web. New applications of design repositories are made possible by this but new issues must be investigated and addressed, as discussed here.


Author(s):  
OkJoon Kim ◽  
Uma Jayaram ◽  
Lijuan Zhu

The research presented in this paper seeks to develop an ontology-based online community for knowledge exchange between expert engineers and new engineers. We call this community CREEK (Community for Retention of Engineering dEsign Knowledge). This paper seeks to develop methods and tools related to knowledge acquisition, knowledge modeling, knowledge management, and knowledge presentation that can support activities in this community in engineering design and training domains. An important consideration is to design and deploy the online community and the underlying ontology model such that they will not exist in isolation but will be connected to a product data ontology and a training ontology. In our previous work engineering knowledge related to product data in engineering design and assembly has been modeled. In this work procedural knowledge and knowledge in the training domains related to these procedures are also modeled and populated using ontologies. We have designed an architecture that will allow the ontology of the on-line community to tap into the engineering knowledge from these two supporting domains. In addition, there is a connection the other way too. The online community also allows new knowledge to be captured from experts and be (semi-)automatically transferred to product design and training domains.


Author(s):  
Serhad Sarica ◽  
Binyang Song ◽  
Jianxi Luo ◽  
Kristin Wood

Abstract To pursue innovation, design engineers need to continuously exploit the knowledge in their design domain and explore other relevant knowledge around the domain. While many methods and tools have been developed to retrieve knowledge within a given design domain, e.g., flying cars, knowledge discovery beyond the domain for innovation remains a challenge, and relevant methods are under-developed. Herein, we introduce a methodology to use a technology knowledge graph (TKG), which covers sematic-level knowledge in all technology fields defined in the international patent classification system, to retrieve the existing engineering knowledge in a domain and discover engineering concepts around the domain for future design considerations and innovation. We demonstrate the TKG-based methodology by applying it to explore the future designs of flying cars, an emerging domain with high uncertainty despite growing prospects.


2010 ◽  
Vol 136 ◽  
pp. 216-220
Author(s):  
W.D. Jin ◽  
H. Guo

Reuse of design knowledge may play an important role during the variant design and improvement of complex mechanical products. In the paper, a design knowledge reuse model and a knowledge-reuse-based process model with helical evolution were proposed. Effective management and timely updating technology of design knowledge was also analyzed and explored, and a knowledge-reuse-based computer design system was developed. Moreover, taking a slipform paver as an example, variant design and improving steps of complex mechanical products was intrduced.


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