A Contact Point Intermediate Representation for 6-DOF Haptic Interaction With Dynamic Simulations

2000 ◽  
Author(s):  
Peter J. Berkelman ◽  
Ralph L. Hollis

Abstract A new method for integrating a haptic interface device with 3-D dynamic simulations has been implemented which minimizes effects caused by the limited update rate of the simulation and unpredictable communication delays. The new contact point intermediate representation method is compared with a previously implemented method of virtual coupling. Both methods were applied to a recently developed 6 DOF haptic interface device based on Lorentz magnetic levitation connected with a real-time dynamic physical simulation environment. With virtual coupling, the position and orientation data from the interface device and the simulated tool each act as impedance control setpoints for the other, with error and velocity feedback acting as virtual coupling between the two systems. The simple feedback coupling enables the overall stiffness and stability of the system to be tuned easily. In the contact point intermediate representation integration method, the haptic device controller uses additional contact point position and direction information from the simulation to react to user motions by changing the device impedance appropriately at the faster update rate of the controller rather than at the slower simulation rate. The contact point intermediate representation provides a crisper, more responsive feeling than virtual coupling during interaction but is not as easily stabilized. Experimental data from the virtual coupling and a modified contact point intermediate representation implementation are presented.

Author(s):  
N. Bosso ◽  
A. Gugliotta ◽  
N. Zampieri

Determination of contact forces exchanged between wheel and rail is one of the most important topics in railway dynamics. Recent studies are oriented to improve the existing contact methods in terms of computational efficiency on one side and on the other side to develop more complex and precise representation of the contact problem. This work shows some new results of the contact code developed at Politecnico di Torino identified as RTCONTACT; this code, which is an improvement of the CONPOL algorithm, is the result of long term activities, early versions were used in conjunction with MBS codes or in Matlab® environment to simulate vehicle behaviour. The code has been improved also using experimental tests performed on a scaled roller-rig. More recently the contact model was improved in order to obtain a higher computational efficiency that is a required for the use inside of a Real Time process. Benefit of a Real Time contact algorithm is the possibility to use complex simulation models in diagnostic or control systems in order to improve their performances. This work shows several comparisons of the RTCONTACT contact code respect commercial codes, standards and benchmark results.


IEEE Access ◽  
2020 ◽  
Vol 8 ◽  
pp. 162880-162891
Author(s):  
Liqiang Fan ◽  
Aiguo Song ◽  
Haochen Zhang

2008 ◽  
Vol 17 (6) ◽  
pp. 550-561 ◽  
Author(s):  
A. Frisoli ◽  
M. Solazzi ◽  
F. Salsedo ◽  
M. Bergamasco

This paper presents a novel haptic device providing both kinesthetic and cutaneous cues informative of shape geometry at the contact point. The system is composed of a supporting kinesthetic haptic interface and an innovative fingertip haptic display that can instantaneously orient a small plate along the tangent plane at the contact point with a virtual shape and bring it in contact with the fingertip. We show how this local augmentation of displayed haptic information can improve human performance in shape exploration, by assessing perception thresholds in curvature discrimination. When kinesthetic feedback was enriched with cutaneous cues, we found a significantly lower threshold for curvature discrimination (1.51 ± 0.2 m-1 vs. 2.62 ± 0.61 m-1, p < .05) for stimuli constituted of spheres with curvature ranging in the interval from 4–6 m-1. This confirms the importance in haptic perception of the stimulation of cutaneous mechanoreceptors at the fingertip.


2017 ◽  
Vol 6 (2) ◽  
pp. 151-159 ◽  
Author(s):  
Hiroyuki Kitamura ◽  
Sho Sakaino ◽  
Toshiaki Tsuji

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