4MDS: A Geometric Constraint Based Motion Design Software for Synthesis and Simulation of Planar Four-Bar Linkages

Author(s):  
Anurag Purwar ◽  
Abhijit Toravi ◽  
Q. J. Ge

This paper presents our recent work on designing and developing a geometric constraint based motion design software system for planar four-bar linkages. Given a motion task, the software computes possible four-bar linkage topologies as well as its dimensions. This capability to analyze the given task and find the best type of the linkage and the dimensions simultaneously sets it apart from any other linkage design software. The Four-Bar Motion Design System (4MDS) makes the synthesis and simulation capabilities available to mechanism designers in an intuitive graphical user interface (GUI) environment. Instead of taking a black box approach to mechanism design, wherein the user simply enters the motion requirements and the software outputs parameters of mechanisms, this software facilitates a dialog with the designer by providing various paths to simulation and synthesis in a design session. The designer has complete control over the specification of motion task, interactive tweaking of the motion, choice of linkage topology computed, dimensional changes, and their apparent effect on motion, all done in real time. This interactivity enhances designers kinematic experience. The underlying theoretical foundation of this paper is based on our earlier work on a task-driven approach to unified type and dimensional synthesis of planar four-bar linkage mechanisms. Instead of treating a planar four-bar mechanism as a set of connected rigid links and joints, we treat them as line or circle constraint generators. With that view, the synthesis problem is reduced to extracting geometric constraints hidden in a given motion task and the simulation is reduced to assembling constraints realizable by mechanical dyads. The algorithm employed is simple and efficient and permits real-time computation, and thus precludes using a limiting database-oriented approach. This tool should make innovation of mechanical motion generating devices accessible to novice and experienced designers alike.

2006 ◽  
Vol 129 (11) ◽  
pp. 1185-1190 ◽  
Author(s):  
Edward C. Kinzel ◽  
James P. Schmiedeler ◽  
Gordon R. Pennock

This paper extends geometric constraint programming (GCP) to function generation problems involving large numbers of finitely separated precision points and complex mechanisms. In parametric design software, GCP uses the sketching mode to graphically impose geometric constraints in kinematic diagrams and the numerical solvers to solve the relevant nonlinear equations without the user explicitly formulating them. For function generation, the same approach can be applied to any mechanism, requiring no unique algorithms. Implementation is straightforward, so the designer can quickly generate solutions for a large number of precision points and/or with complex mechanisms to accurately match the function. Examples of function generation with a four-bar linkage, a Stephenson III six-bar linkage, and a seven-bar linkage with a mobility of two are presented.


Author(s):  
Edward C. Kinzel ◽  
James P. Schmiedeler ◽  
Gordon R. Pennock

This paper explains how Geometric Constraint Programming can be applied to solve function generation problems with finitely-separated positions using a number of different mechanisms. Geometric Constraint Programming uses the sketching mode of commercial parametric computer-aided design software to create kinematic diagrams whose elements are parametrically related so that when a parameter is changed, the design is modified automatically. Geometric constraints are imposed graphically through the user interface, and the numerical solvers integrated into the software solve the relevant systems of non-linear equations without the user explicitly formulating those equations. A key advantage of using Geometric Constraint Programming for function generation is that the same approach can be applied to any mechanism, so no unique algorithms are required. Furthermore, because the implementation is relatively straightforward regardless of the chosen mechanism, the designer can quickly and easily generate solutions for a large number of precision points and/or with complex mechanisms to provide a very accurate match to the desired function. Examples of function generation with a four-bar linkage, a six-bar linkage, and a seven-bar linkage illustrate the benefits of the proposed methodology.


Author(s):  
J. Keith Nisbett ◽  
T. J. Lawley

Abstract The geometric aspects of Burmester theory, as used in planar four-bar linkage synthesis, are examined to define a general procedure which is applied to the generation of the joint loci of spatial dyads with axis joints. The joints are geometrically related to the screw axes of the prescribed motion, by means of a screw triangle. The geometric relationships are typically separated into several geometric constraints. Each geometric constraint is considered separately to generate the loci of lines representing joint axes which satisfy the constraint. Combining the loci from each constraint produces a single loci of all the possible fixed or moving joints. The geometric approach is shown to have several benefits not obtained in numerical and pure analytical techniques, especially in relating the characteristics of the loci to the physical linkage and its required motion.


2014 ◽  
Vol 136 (3) ◽  
Author(s):  
James P. Schmiedeler ◽  
Barrett C. Clark ◽  
Edward C. Kinzel ◽  
Gordon R. Pennock

Geometric constraint programming (GCP) is an approach to synthesizing planar mechanisms in the sketching mode of commercial parametric computer-aided design software by imposing geometric constraints using the software's existing graphical user interface. GCP complements the accuracy of analytical methods with the intuition developed from graphical methods. Its applicability to motion generation, function generation, and path generation for finitely separated positions has been previously reported. By implementing existing, well-known theory, this technical brief demonstrates how GCP can be applied to kinematic synthesis for motion generation involving infinitesimally and multiply separated positions. For these cases, the graphically imposed geometric constraints alone will in general not provide a solution, so the designer must parametrically relate dimensions of entities within the graphical construction to achieve designs that automatically update when a defining parameter is altered. For three infinitesimally separated positions, the designer constructs an acceleration polygon to locate the inflection circle defined by the desired motion state. With the inflection circle in place, the designer can rapidly explore the design space using the graphical second Bobillier construction. For multiply separated position problems in which only two infinitesimally separated positions are considered, the designer constrains the instant center of the mechanism to be in the desired location. For example, four-bar linkages are designed using these techniques with three infinitesimally separated positions and two different combinations of four multiply separated positions. The ease of implementing the techniques may make synthesis for infinitesimally and multiply separated positions more accessible to mechanism designers and undergraduate students.


Author(s):  
James P. Schmiedeler ◽  
Barrett C. Clark ◽  
Edward C. Kinzel ◽  
Gordon R. Pennock

Geometric Constraint Programming (GCP) is an approach to synthesizing planar mechanisms in the sketching mode of commercial parametric computer-aided design software by imposing geometric constraints using the software’s existing graphical user interface. GCP complements the accuracy of analytical methods with the intuition developed from graphical methods. Its applicability to motion generation, function generation, and path generation for finitely separated positions has been previously reported. This paper demonstrates how GCP can be applied to kinematic synthesis for motion generation involving infinitesimally and multiply separated positions. For these cases, the graphically imposed geometric constraints alone will in general not provide a solution, so the designer must parametrically relate dimensions of entities within the graphical construction to achieve designs that automatically update when a defining parameter is altered. For three infinitesimally separated positions, the designer constructs an acceleration polygon to locate the inflection circle defined by the desired motion state. With the inflection circle in place, the designer can rapidly explore the design space using the graphical second Bobillier construction. For multiply separated position problems in which only two infinitesimally separated positions are considered, the designer constrains the instant center of the mechanism to be in the desired location. Example four-bar linkages are designed using these techniques with three infinitesimally separated positions and two different combinations of four multiply separated positions.


Author(s):  
Lu Yi ◽  
Tatu Leinonen

The basic tool of path or motion generation synthesis for more than four prescribed positions is analytical calculation, but its process is quite complicated and far from straightforward. A novel computer simulation mechanism of six-bar linkage for path or motion generation synthesis is presented in this paper. In the case of five-precision points, using the geometric constraint and dimension-driving techniques, a primary simulation mechanism of four-bar linkage is created. Based on the different tasks of path and motion generation for kinematic dimensional synthesis, the simulation mechanisms of path and motion generation with Stephenson I, II and Watt six-bar linkages are developed from the primary simulation mechanism. The results of kinematic synthesis for five prescribed positions prove that the mechanism simulation approach is not only fairly quick and straightforward, but is also advantageous from the viewpoint of accuracy and repeatability.


Author(s):  
Raffi Kamalian ◽  
Alice M. Agogino ◽  
Hideyuki Takagi

In this paper we review the current state of automated MEMS synthesis with a focus on generative methods. We use the design of a MEMS resonator as a case study and explore the role that geometric constraints and human interaction play in a computer-aided MEMS design system based on genetic algorithms.


10.1109/4.308 ◽  
1988 ◽  
Vol 23 (3) ◽  
pp. 698-704 ◽  
Author(s):  
I. Rugen ◽  
C. Schrock-Pauli ◽  
M. Gerbershagen

Author(s):  
Hong-Jen Chen ◽  
Richard W. Longman ◽  
Meng-Sang Chew

Fundamental concepts of Iterative Learning Control (ILC) are applied to path generating problems in mechanisms. As an illustration to such class of problems, an adjustable four-bar linkage is used. The coupler point of a four-bar traces a coupler curve that will in general deviate from the desired coupler path. Except at the precision points, the coupler curve will exhibit some structural error, which is the deviation from the specified curve. The structural error will repeat itself every cycle at exactly the same points over the range of interest. Since ILC is a methodology that was developed to handle similar repetitive errors in control systems, it is believed that it will be well served to apply it to this class of problems. Results show that ILC can be simple to implement, and it is found to be very well suited for such path generation problems.


Forests ◽  
2021 ◽  
Vol 12 (12) ◽  
pp. 1788
Author(s):  
Hugh Collett ◽  
Florian Bouville ◽  
Finn Giuliani ◽  
Eleanor Schofield

Large archaeological wooden structures are potentially at risk of structural failure through deformation and cracking over time if they are left untreated and their structural health is not maintained. This could be in part due to, for example, the shrinkage of waterlogged wood as it dries, or time-dependent creep processes. These dimensional changes are accompanied by associated stresses. However, there are few studies analysing the movement of large wooden structures in real time as they dry, particularly after their conservation treatment. This paper follows the structural monitoring of the Mary Rose from after the conservation treatment, where it was sprayed with polyethylene glycol, through to the ship’s air-drying process and beyond to assess the effects that drying has had on the displacement of the timbers. A laser-based target system was used to collect displacement data between 2013 and 2020 and the data showed a significant slowing of displacement as the drying reached an equilibrium.


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