Applying User Interface-Operable 3D Digital Prototypes to Human-Centered Design of Information Appliances

Author(s):  
Satoshi Kanai ◽  
Taiga Higuchi ◽  
Yukiaki Kikuta

One of the critical issues of realizing human centered design (HCD) for information appliances is how to efficiently find the weakness of usability of the user interfaces (UI). At present, user test is the most reliable method of evaluating usability of UI. But executing user-test costs much due to fabrication of physical prototypes, securing of test subjects and facilities and the manual-based analysis of the test results. To solve the problems, we propose a computer-supported environment for testing and usability assessment for human centered-design of information appliances in the paper. In the environment, UI-operable 3D digital prototypes can be designed and used for user tests instead of physical prototypes, and the test results can be automatically analyzed to clarify the weak points of the UI design. UI-operable 3D digital prototypes can be modeled by integrating the state-transition-based UI behavior model with 3D CAD models of the housings. A function of graphically displaying user’s operational history helps the designers identify which portions in the UI specification induce wrong operations of users. A function of indicating digital questionnaire based on cognitive walkthrough method also enables them to reveal causes of the wrong operations and to clarify point of redesign. Comparison of the test results using different types of digital prototypes showed that the proposed UI-operable 3D digital prototype could fully replace the physical prototype in early design stage.

2018 ◽  
Author(s):  
Sunil Kumar ◽  
Jatinder Madan

Design for manufacturing (DFM) is an important concept that helps to incorporate manufacturability considerations at early design stage. Development of automated DFM tools has become important especially when design and manufacturing are being done by different teams often distantly located. An automated system for design for manufacturability analysis for die-cast parts has been presented in this paper. The paper discusses: (i) knowledgebase of DFM guidelines (ii) die casting feature extraction from part CAD model, and (iii) automated system for DFM analysis and model updation of the die-cast part CAD model. The capabilities of the system are demonstrated by applying it on die cast part CAD models. The results have been validated with the industrial experts. The present system works with CAD models having features such as boss, rib, hole and draft, created using feature based modeling.


Author(s):  
G. Navratil ◽  
P. Konturek ◽  
I. Giannopoulos

Abstract. A problem with 3D models is that devices used to display them are typically two-dimensional, i.e., computer monitors or printed maps. User interfaces of computer software are based on mouse, touchscreen, keyboards, etc. and are optimized for this dimensionality. However, this causes problems when working with 3D models and the user must adapt her actions by interpreting the missing third dimension. While this might not necessarily pose a problem for frequent users, infrequent users may find this quite challenging. Holographic models, on the other hand, float in front of the user, providing a 3D perspective. Interaction with this kind of models may thus be more intuitive than traditional interaction. In the paper we present the results from a first user test. 15 participants tested interaction with a holographic model visualized using Augmented Reality (AR) technology. The results were compared to those of 15 participants using a traditional 3D-CAD. It was found that the holographic approach is more intuitive leading to a lower frustration level although it is still restricted by technical limitations.


Author(s):  
Wei Gao ◽  
Shuming Gao ◽  
Yusheng Liu

Similarity assessment and retrieval of 3D CAD models play a key role in achieving reuse of huge amount of 3D CAD models. In this paper, a new approach to similarity assessment and retrieval of 3D CAD models based on dilation based skeleton (DBS) is presented. First the DBS of a 3D CAD model is introduced; Then the detailed algorithms of generating and refining the DBS of a 3D CAD model are described; Furthermore the method of performing similarity assessment and retrieval of 3D CAD models based on the matching of the DBS graphs derived from the DBS representations and containing both primary topological and geometric information of the models is presented; Finally some preliminary test results are given.


Author(s):  
Yong S. Suh

At the conceptual product design stage, designers prefer sketching initial design ideas on paper before using more sophisticated 3D CAD systems for their creativity and flexible design changes. At the later detailed design stages, however, precise 3D CAD modeling is a better choice for design analyses and downstream manufacturing applications. For an integrated digital product development, the 2D drawings need to be converted to 3D CAD models manually through some laborious and time-consuming processes. For decades, many researchers have contributed to the studies on reconstructing 3D geometric models from 2D sketches, but few describe constructing parametric feature-based CAD models that are currently widely used in the detailed design stages. In this paper, a procedure for constructing a feature-based 3D CAD model directly from a single-view 2D drawing is presented. The input sketch is assumed to be an exact orthogonal projection of a 3D model viewed at a general orientation. The model geometry is limited such that it can be constructed by a Boolean combination of extrusions of polygonal profiles.


Computers ◽  
2019 ◽  
Vol 8 (2) ◽  
pp. 31 ◽  
Author(s):  
Hugo Daniel Macedo ◽  
René Søndergaard Nilsson ◽  
Peter Gorm Larsen

We introduce a deviation-tolerance software architecture, which is devised for a prototype of a cloud-based harvest operation optimisation system issuing harvest plans. The deviation-tolerance architecture adapts the fault tolerance notions originating in the area of systems engineering to the harvest domain and embeds them into the Vienna developed method (VDM) model at the core of our harvest logistics system prototype. The fault tolerance supervision/execution level architecture is framed under the notion of an “harvest coach” which diagnoses deviations to the planned operations using “harvest deviation monitors” and deploys a novel “plan” (controller) that mitigates the encountered “deviation” (fault). The architecture enabled the early start of field experiments of the harvest logistics system prototype, which lead to the validation/refutation of early design stage assumptions on the diverse system components behaviours and capabilities. For instance, we casually found discrepancies in the arithmetic precision of open-source libraries used in the conversion of vehicle positioning coordinates, we assessed the maturity of the frameworks used to develop the field user interfaces, and we calibrated the level of system-operator interactivity when deviations occurs. The obtained results indicate that the architecture may have a positive impact in the context of developing systems featuring intrinsic human-driven deviations which require mitigation.


2014 ◽  
Vol 13 (3) ◽  
Author(s):  
Sri Wahyu Widyaningsih ◽  
Irfan Yusuf

<p>The research is motivated not yet using CTL approach. In addition, the study provided yet foster the character value of students. This study aimed to the development of learning materials by using CTL approach with the integration of character value are valid, practical, and effective. The type of this research is research and development by using 4-D models. The stages of this research are define, design, and development. The define stage consists of analyzing of curriculum, students, and concept. Then, the learning materials as lesson plan, handout, student’s worksheet, and evaluation, were designed at design stage. The development stage was doing validity, practicality, and effectiveness test. The data of this research was collected by using validation instruments, questionnaire of students and teacher, observation and test instruments. The result of research with validity of the test results showed that the syllabus, lesson plans, teaching materials, worksheets and assessment sheets (cognitive, affective and psychomotor) developed very valid. The test results showed that the learning practicalities developed very practical. Based on the results of efficacy trials, it was stated that the developed learning very effectively used as learning tools are developed to improve the activity and competence of students in the cognitive, affective and psychomotor and behavioral character. And Those, learning materials by using CTL approach with the integration of character values are classification of very valid, very practical, and effective.</p>


2021 ◽  
Vol 1 ◽  
pp. 3229-3238
Author(s):  
Torben Beernaert ◽  
Pascal Etman ◽  
Maarten De Bock ◽  
Ivo Classen ◽  
Marco De Baar

AbstractThe design of ITER, a large-scale nuclear fusion reactor, is intertwined with profound research and development efforts. Tough problems call for novel solutions, but the low maturity of those solutions can lead to unexpected problems. If designers keep solving such emergent problems in iterative design cycles, the complexity of the resulting design is bound to increase. Instead, we want to show designers the sources of emergent design problems, so they may be dealt with more effectively. We propose to model the interplay between multiple problems and solutions in a problem network. Each problem and solution is then connected to a dynamically changing engineering model, a graph of physical components. By analysing the problem network and the engineering model, we can (1) derive which problem has emerged from which solution and (2) compute the contribution of each design effort to the complexity of the evolving engineering model. The method is demonstrated for a sequence of problems and solutions that characterized the early design stage of an optical subsystem of ITER.


2021 ◽  
Vol 11 (4) ◽  
pp. 145
Author(s):  
Nenad Bojcetic ◽  
Filip Valjak ◽  
Dragan Zezelj ◽  
Tomislav Martinec

The article describes an attempt to address the automatized evaluation of student three-dimensional (3D) computer-aided design (CAD) models. The driving idea was conceptualized under the restraints of the COVID pandemic, driven by the problem of evaluating a large number of student 3D CAD models. The described computer solution can be implemented using any CAD computer application that supports customization. Test cases showed that the proposed solution was valid and could be used to evaluate many students’ 3D CAD models. The computer solution can also be used to help students to better understand how to create a 3D CAD model, thereby complying with the requirements of particular teachers.


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