scholarly journals A Geometric Investigation of the Skeleton of CSG Objects

Author(s):  
Debasish Dutta ◽  
Christoph M. Hoffmann

Abstract We sketch an algorithm for computing the skeleton (medial-axis surface) of an object defined using constructive solid geometry (CSG). The skeleton can be used in blending, motion planning, medical tomography, computer vision, and in mesh generation. We also present a geometric analysis of Voronoi surfaces from which the skeleton is composed, for a large number of surface pairs arising often in practice.

1993 ◽  
Vol 115 (1) ◽  
pp. 87-94 ◽  
Author(s):  
D. Dutta ◽  
C. M. Hoffmann

The skeleton (medial-axis surface) of an object is the locus of all points in the object’s interior that have equal minimum distance from at least two distinct parts of the boundary. The skeleton can be used in blending, motion planning, medical tomography, computer vision, and in mesh generation. We discuss some simple but frequently encountered shape elements of the skeleton of CSG objects, and investigate properties of trimming surfaces delimiting the faces of skeletons.


1986 ◽  
pp. 20-33 ◽  
Author(s):  
Akira Fujimoto ◽  
Christopher G. Perrott ◽  
Kansei Iwata

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