Poster: LuST-LTE: A simulation package for pervasive vehicular connectivity

Author(s):  
Thierry Derrmann ◽  
Sebastien Faye ◽  
Raphael Frank ◽  
Thomas Engel
Keyword(s):  
Author(s):  
Hubert Okadome Valencia ◽  
Busheng Wang ◽  
Gilles Frapper ◽  
Andrew Lloyd Rohl

Sensors ◽  
2020 ◽  
Vol 21 (1) ◽  
pp. 11
Author(s):  
Domonkos Haffner ◽  
Ferenc Izsák

The localization of multiple scattering objects is performed while using scattered waves. An up-to-date approach: neural networks are used to estimate the corresponding locations. In the scattering phenomenon under investigation, we assume known incident plane waves, fully reflecting balls with known diameters and measurement data of the scattered wave on one fixed segment. The training data are constructed while using the simulation package μ-diff in Matlab. The structure of the neural networks, which are widely used for similar purposes, is further developed. A complex locally connected layer is the main compound of the proposed setup. With this and an appropriate preprocessing of the training data set, the number of parameters can be kept at a relatively low level. As a result, using a relatively large training data set, the unknown locations of the objects can be estimated effectively.


1998 ◽  
Vol 552 ◽  
Author(s):  
R. Raban ◽  
L. L. ◽  
T. M.

ABSTRACTPlates of three gamma titanium aluminide alloys have been investment cast with a wide variety of casting conditions designed to influence cooling rates. These alloys include Ti-48Al-2Cr-2Nb, Ti- 47Al-2Cr-2Nb+0.5at%B and Ti-45Al-2Cr-2Nb+0.9at%B. Cooling rates have been estimated with the use of thermal data from casting experiments, along with the UES ProCAST simulation package. Variations in cooling rate significantly influenced the microstructure and tensile properties of all three alloys.


2011 ◽  
Vol 181-182 ◽  
pp. 366-371
Author(s):  
Hui Liu ◽  
Yan Qiang Li

The micro particle brings much harm to some industrials, agriculture and human activities. The mechanical models of micro particle adhesion to the surface and the control, disposal technology have become very important for prevention from particle aggradations. For the sake of deeply comprehending and researching the adhesion mechanism as well as kinematics characteristic, numerical simulation of particle adhesion was made based on compute simulation package, the analysis of results and relevant comparison demonstrate that it can well simulate actual state and the results of simulation show that the capillary force (Fc) is the biggest, by contrast, the electrostatic force (Fes) is the smallest. Further more, it has some valuable instructions and helpful references for control of micro-particle adhesion to surface. At last, the outlook of issue was put forward.


Procedia CIRP ◽  
2014 ◽  
Vol 25 ◽  
pp. 253-260 ◽  
Author(s):  
Oladipupo Olaitan ◽  
John Geraghty ◽  
Paul Young ◽  
Georgios Dagkakis ◽  
Cathal Heavey ◽  
...  

1982 ◽  
Vol 4 (3) ◽  
pp. 153-160 ◽  
Author(s):  
D.A. Linkens ◽  
M. Menad ◽  
N. Mort ◽  
L.S. Gray ◽  
S. Bennett

Author(s):  
Imtiaz Haque ◽  
P. D. Dabke ◽  
Chesley Rowe ◽  
John Jackson

Abstract This paper presents the use of a knowledge-based system to provide the link between computer-aided rule-of-thumb procedures and a finite element simulation package for the design of forging dies. The knowledge-based system automates the mesh generation and regeneration procedure that is traditionally the most cumbersome aspect of such a process. The system is programmed in Prolog, C, and Fortran. It is based on parametric mapping approach and generates 2-D quadrilateral meshes. Results are presented to show its effectiveness in reducing the effort and skill required for conducting forging simulations.


2001 ◽  
Author(s):  
Sonal Ahuja

Abstract This paper describes the research attempt to understand driver behaviour in heterogeneous, untidy traffic in developing countries through simulation. Cities of Dhaka, Bangkok and Delhi were identified as three case study areas where traffic surveys were conducted and driver behaviour analysed. The paper tries to quantify the level of ‘aggressiveness’ in a particular driver-vehicle environment and proposes a simulation package to understand it. A modified Tetris approach has been developed to simulate heterogeneous and untidy traffic. The study looks into the relationship of varying driver typologies, based on age and their relative aggression levels associated with trips and vehicle typologies in the three case locations. It proposes a simulation package to generate varying driver responses in context of slow moving and untidy traffic. The study reveals that age, and driver experiences are a significant factor in determining level of driver aggression. The driver response in a particular environment is a system optimum response of his individual state, in relation to the performance of system’s ‘driver-vehicle environment’. The study concludes that while heterogeneous and mixed traffic increases vehicle delays, and stops at the signalised links, untidy traffic reduces it. The combined effect of heterogeneity and untidiness cancel each other. The simulation reveals that segregation of traffic based on vehicular typologies and speeds leads to optimisation of link performance and environment. The research proposes a simulation model that can accurately simulate mixed, slow moving, and untidy traffic condition with varying degree of driver aggression and recommends its applications.


Author(s):  
H. You ◽  
B. Oesterling ◽  
B. Lowe ◽  
B. J. Gilmore ◽  
A. Freivalds

Abstract Bus operator’s workstations neglecting ergonomic features can cause overall discomfort and injuries to the users. This paper presents use of JACK®, a human work simulation package, in designing and evaluating a bus operator workstation which can provide sufficient visibility, natural reach, and comfortable posture for operators who range from the 5th percentile female to the 95th percentile male as defined by SAE J833 (SAE, 1994). Three human models representing the two extremes and their medium size person were created and performed 15 bus operating tasks on the bus workstation implemented in JACK®. Kinematic constraints were defined between the human models and the workstation to simulate the tasks in a realistic manner. While the human models simulated the tasks, the body joints were monitored to determine if they exceeded their comfort ranges recommended by Diffrient et al. (1981) and the workstation was evaluated in terms of visibility, reach, comfort, and adjustability. After the workstation design was refined by iterative modifications and the required component adjustment ranges were determined, the workstation design was prototyped into an actual working bus. A jury of bus operators evaluated the workstation design by operating the prototype on a test track. The response from the operators indicated that the workstation would accommodate the intended population.


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