Hardware design education for short term with high abstraction level of the behavior description language

Author(s):  
Taichi Kajihara ◽  
Naohiko Shimiz
2014 ◽  
Vol 644-650 ◽  
pp. 3260-3265
Author(s):  
Jia Qi Shen ◽  
Jun Wu ◽  
Zhi Feng Zhang ◽  
Hao Qi Ren

This paper presents a framework for generating assembler and disassembler from ADL (architecture description language), which enables processor architecture designers to explore a large design space by quickly modifying the architecture description written in high abstraction level ADL. We present our ADL: GADL(GNU tool chain based ADL) and propose the binary utilities generation algorithms for GADL. Some issues are discussed and resolved which have not been covered by related research. We have implemented the binary utilities generator with the proposed algorithms and used it to generate the binary utilities for a DSP we are designing, which shows the efficiency of the algorithms.


2005 ◽  
Vol 45 (2) ◽  
pp. 313-321 ◽  
Author(s):  
M. Streibl ◽  
F. Zängl ◽  
K. Esmark ◽  
R. Schwencker ◽  
W. Stadler ◽  
...  

Author(s):  
Dimitris Kehagias

Computer architecture is an essential topic in undergraduate Computer Science (CS) curricula. Teaching computer architecture courses to CS students can be challenging, as the concepts are on a high abstraction level and not easy to grasp for students. Learning of computer architecture abstracts is strongly reinforced by hands-on assignment experience. This paper presents results from a survey of assignments from 40 undergraduate computer architecture courses, which are offered in 40 CS departments. These surveyed courses are selected from universities listed among the 120 top North America universities by the Webometrics Ranking of World Universities 2015. The information used for this survey is based solely on material publicly accessible on the websites of courses.


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