The Internet of Things for Ambient Assisted Living

Author(s):  
A. Dohr ◽  
R. Modre-Opsrian ◽  
M. Drobics ◽  
D. Hayn ◽  
G. Schreier
2019 ◽  
Vol 11 (12) ◽  
pp. 259 ◽  
Author(s):  
Rytis Maskeliūnas ◽  
Robertas Damaševičius ◽  
Sagiv Segal

The internet of things (IoT) aims to extend the internet to real-world objects, connecting smart and sensing devices into a global network infrastructure by connecting physical and virtual objects. The IoT has the potential to increase the quality of life of inhabitants and users of intelligent ambient assisted living (AAL) environments. The paper overviews and discusses the IoT technologies and their foreseen impacts and challenges for the AAL domain. The results of this review are summarized as the IoT based gerontechnology acceptance model for the assisted living domain. The model focuses on the acceptance of new technologies by older people and underscores the need for the adoption of the IoT for the AAL domain.


2019 ◽  
Vol 27 (3) ◽  
pp. 189-200 ◽  
Author(s):  
Douglas Dyllon Jeronimo de Macedo ◽  
Gustavo Medeiros de Araújo ◽  
Moisés Lima Dutra ◽  
Silvana Toriani Dutra ◽  
Álvaro Guillermo Rojas Lezana

The increasing adoption of the Internet of things and cloud computing in recent years provided the increasing development and improvement of various well-known approaches, such as the ambient assisted living approach. The merging of Internet of things and cloud brought about the so-called CloudIoT paradigm. CloudIoT intends to extend both technologies to make possible developing the next generation of smart environments, such as healthcare applications. New healthcare applications demand an increasing capacity of resources for storing, processing, and transmitting data. Looking at this scenario, along with the growing number of devices connected to the Internet of things, we must consider providing mechanisms to mitigate the excessive data offloading on the network, the latency between nodes, and even the unnecessary waste of computing power. In this article, we present an efficient and effective CloudIoT-based healthcare architecture for ambient assisted living environments. The innovation of our approach lies on the use of a game theory approach (by means of a stochastic search algorithm) to improve efficiency and latency of the CloudIoT network. This proposal aims to provide better availability levels to the whole environment. Experiments performed through simulation have shown us a remarkable improvement of network parameters, by applying a stochastic search algorithm called Gur game, when compared to a baseline application.


2018 ◽  
pp. 161-187
Author(s):  
Fulvio Corno ◽  
Luigi De Russis ◽  
Alberto Monge Roffarello

Research activities on healthcare support systems mainly focus on people in their own homes or nurses and doctors in hospitals. A limited amount of research aims at supporting caregivers that work with people with disabilities in assisted living facilities (ALFs). This chapter explores and applies the Internet of Things to the ALF context. In particular, it presents the design, the implementation, and the experimental evaluation of Care4Me, a system supporting the daily activities of assistants. The requirements for designing and implementing Care4Me derive from a literature analysis and from a user study. The solution combines wearable and mobile technologies. With this healthcare support system, caregivers can be automatically alerted of potentially hazardous situations. Furthermore, inhabitants can require assistance instantly and from any point of the facility. The system was evaluated in two ways. The authors performed a functional test with a group of professional caregivers, and deployed the system in an ALF in Italy, collecting the opinions of caregivers and inhabitants.


Robotics ◽  
2021 ◽  
Vol 10 (2) ◽  
pp. 56
Author(s):  
Bruno Andò ◽  
Luciano Cantelli ◽  
Vincenzo Catania ◽  
Ruben Crispino ◽  
Dario Calogero Guastella ◽  
...  

The Internet of Things paradigm envisions the interoperation among objects, people, and their surrounding environment. In the last decade, the spread of IoT-based solutions has been supported in various domains and scenarios by academia, industry, and standards-setting organizations. The wide variety of applications and the need for a higher level of autonomy and interaction with the environment have recently led to the rise of the Internet of Robotic Things (IoRT), where smart objects become autonomous robotic systems. As mentioned in the recent literature, many of the proposed solutions in the IoT field have to tackle similar challenges regarding the management of resources, interoperation among objects, and interaction with users and the environment. Given that, the concept of the IoT pattern has recently been introduced. In software engineering, a pattern is defined as a general solution that can be applied to a class of common problems. It is a template suggesting a solution for the same problem occurring in different contexts. Similarly, an IoT pattern provides a guide to design an IoT solution with the difference that the software is not the only element involved. Starting from this idea, we propose the novel concept of the IoRT pattern. To the authors’ knowledge, this is the first attempt at pattern authoring in the Internet of Robotic Things context. We focus on pattern identification by abstracting examples also in the Ambient Assisted Living (AAL) scenario. A case study providing an implementation of the proposed patterns in the AAL context is also presented and discussed.


Author(s):  
Fulvio Corno ◽  
Luigi De Russis ◽  
Alberto Monge Roffarello

Research activities on healthcare support systems mainly focus on people in their own homes or nurses and doctors in hospitals. A limited amount of research aims at supporting caregivers that work with people with disabilities in assisted living facilities (ALFs). This chapter explores and applies the Internet of Things to the ALF context. In particular, it presents the design, the implementation, and the experimental evaluation of Care4Me, a system supporting the daily activities of assistants. The requirements for designing and implementing Care4Me derive from a literature analysis and from a user study. The solution combines wearable and mobile technologies. With this healthcare support system, caregivers can be automatically alerted of potentially hazardous situations. Furthermore, inhabitants can require assistance instantly and from any point of the facility. The system was evaluated in two ways. The authors performed a functional test with a group of professional caregivers, and deployed the system in an ALF in Italy, collecting the opinions of caregivers and inhabitants.


2021 ◽  
Vol 14 (3) ◽  
pp. 20-37
Author(s):  
Arun Kumar Bediya ◽  
Rajendra Kumar

Internet of things (IoT) comprises a developing ecosystem of responsive and interconnected devices, sensors, networks, and software. The internet of things keeps on extending with the number of its different equipment segments for smart cities, healthcare, smart homes, assisted living, smart vehicles, transportation, framework, and many more are the areas where the internet of things benefits human lives. IoT networks are meant to be monitored on real-time events, and if these devices get attacked, it can have an unfavorable effect on the system. This paper discussed many possible attacks at IoT networks and distributed denial of service (DDoS) attack is one of the most dangerous among them. Blockchain technology can be utilized to develop a framework to protect IoT systems; blockchain is a new technology used for cryptocurrency transactions. This paper proposed BIoTIDS an intrusion detection system for the IoT network using blockchain. BIoTIDS is able to detect an intruder in the IoT network and also able to identify DDoS attacks in IoT networks.


2020 ◽  
pp. 1-12
Author(s):  
Zhang Caiqian ◽  
Zhang Xincheng

The existing stand-alone multimedia machines and online multimedia machines in the market have certain deficiencies, so they cannot meet the actual needs. Based on this, this research combines the actual needs to design and implement a multi-media system based on the Internet of Things and cloud service platform. Moreover, through in-depth research on the MQTT protocol, this study proposes a message encryption verification scheme for the MQTT protocol, which can solve the problem of low message security in the Internet of Things communication to a certain extent. In addition, through research on the fusion technology of the Internet of Things and artificial intelligence, this research designs scheme to provide a LightGBM intelligent prediction module interface, MQTT message middleware, device management system, intelligent prediction and push interface for the cloud platform. Finally, this research completes the design and implementation of the cloud platform and tests the function and performance of the built multimedia system database. The research results show that the multimedia database constructed in this paper has good performance.


2019 ◽  
pp. 4-44 ◽  
Author(s):  
Peter Thorns

This paper discusses the organisations involved in the development of application standards, European regulations and best practice guides, their scope of work and internal structures. It considers their respective visions for the requirements for future standardisation work and considers in more detail those areas where these overlap, namely human centric or integrative lighting, connectivity and the Internet of Things, inclusivity and sustainability.


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