Model driven platform of combat simulation system based on HLA

Author(s):  
Haipeng Kong ◽  
Ni Li ◽  
Liang Han ◽  
Chao Wang
2011 ◽  
Vol 135-136 ◽  
pp. 326-330
Author(s):  
Guo Jun Song ◽  
Xiao Dong Mu ◽  
Rui Hua Chang ◽  
Hai Jing Zhang ◽  
Qing Hui Zhang

This paper studies the CGF behavior modeling method in Agent-based TBM combat simulation system, which focuses on the decision-making behavior and combat behavior of CGF Agent. Agent entities are divided into three levels, and a three-level organizational structure of Agent has been established. To reflect the relationship between attack and defense, we establish a BDI model based on rival model to track the status of rival Agent and do real-time response. Finally gives the realization method of TBM combat simulation system.


2015 ◽  
Vol 713-715 ◽  
pp. 2139-2142
Author(s):  
Jian Bing Tang ◽  
Tian Tian Guo ◽  
Qi Gao Hu ◽  
Ya Bing Zha

Credibility is the key performance index and the lifeline for system simulation. Verification, validation and accreditation (VV&A) of all system simulation life can insure the credibility, and credibility evaluation is a very necessary approach to obtain the credibility. Combat simulation is a special simulation for its many characteristics of multi-level, more elements, overall emergence, uncertainty, morbid and multi-granularity model, and so on. Credibility is vital to combat simulation. The evaluation method is one of the aspects of credibility evaluation. In this paper, the methods of credibility evaluation are researched. The common evaluation methods are analyzed and compared. Aiming at the characteristics of combat simulation system, the subjective comprehensive evaluation method based on subject matter expert (SME) is put forward, which is applied to a combat simulation. The practice shows that the subjective comprehensive evaluation method is very effective. The results are sufficiently credible to support the application.


2010 ◽  
Vol 44-47 ◽  
pp. 3360-3364
Author(s):  
Jian Jun Shen ◽  
Hua Tian ◽  
Zhi Chun Gan

When developing a combat simulation system model, how to design its architecture determines if the final simulation result is satisfying or not. Here, a novel network-centric architecture is brought forward to support the modeling for combat simulation systems. This architecture takes the communications network model as the basis platform, enable various combat entity models being flexibly plugged to the network model platform. Then, as the core of this architecture, the communication network model is researched weightily, such as the model resolution, hot swapping model design, network scenarios’ generation, and so on.


2021 ◽  
Author(s):  
Zhi Qu ◽  
Yanfang Fu ◽  
Yunliang Li ◽  
Biao Yang ◽  
Lei Pan ◽  
...  

2012 ◽  
Vol 182-183 ◽  
pp. 1719-1722
Author(s):  
Yong Hong Liu ◽  
Qing Xue ◽  
Bo Wei Cao ◽  
Yang Wei

Combat simulation has become the important means to the training and design of combat simulation. Within the progress of researching and developing combat simulation system, how building up the environment that comes close to the realistic combat field, on the departure that whole describing the activity of combat unit in the combat field, This paper has put forward the concept of CABC (Combat Agent Based Command) according to the Agent of the instruction mechanism, it has combined the autonomy and restriction into fact, can react with the agents in the environment proactively or passively. CABC is autonomous, proactive, social and intelligent.


2013 ◽  
Vol 765-767 ◽  
pp. 547-551
Author(s):  
Jing Huan ◽  
Jin Guo Tang

The role of agents is the key problems in the agent-based combat simulation system. Based on the analyses of the operation roles' characteristic in the operational organization, the meaning and relation between the role concepts such as ability, duty, position and rules were analyzed. Uses these concepts and relations, propose the role's model of operation military in the battlefield. Defined the concept of the role, relation and axiom, and according with the logical formalized description, establish the role model based on ontology. Then the application of ontology in agents role modeling was detailed discussed in the background of cooperative anti-submarine warfare.


2012 ◽  
Vol 198-199 ◽  
pp. 856-860
Author(s):  
Li Xu ◽  
Qing Min Li ◽  
Hua Li ◽  
Rui Wang

This design of the anti-mine acoustic countermeasure simulation system based on HLA was proposed for the requirement of anti-mine combat simulation. Following the technique frame of HLA, the composition and characteristic of the system were analyzed, and the general framework of acoustic countermeasure simulation system was given. The implementation of federates was explained by describing the framework of federation, flow chart and FOM/SOM of federation. And the problem should be paid attention to was proposed at last. The simulation system laid the foundation for the acoustic magnetic combined countermeasure system.


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