scholarly journals To support adaptivity in agent-based learning systems - the use of learning objects and learning style

Author(s):  
Shanghua Sun ◽  
M. Joy ◽  
N. Griffiths
2021 ◽  
Vol 11 (1) ◽  
pp. 6637-6644
Author(s):  
H. El Fazazi ◽  
M. Elgarej ◽  
M. Qbadou ◽  
K. Mansouri

Adaptive e-learning systems are created to facilitate the learning process. These systems are able to suggest the student the most suitable pedagogical strategy and to extract the information and characteristics of the learners. A multi-agent system is a collection of organized and independent agents that communicate with each other to resolve a problem or complete a well-defined objective. These agents are always in communication and they can be homogeneous or heterogeneous and may or may not have common objectives. The application of the multi-agent approach in adaptive e-learning systems can enhance the learning process quality by customizing the contents to students’ needs. The agents in these systems collaborate to provide a personalized learning experience. In this paper, a design of an adaptative e-learning system based on a multi-agent approach and reinforcement learning is presented. The main objective of this system is the recommendation to the students of a learning path that meets their characteristics and preferences using the Q-learning algorithm. The proposed system is focused on three principal characteristics, the learning style according to the Felder-Silverman learning style model, the knowledge level, and the student's possible disabilities. Three types of disabilities were taken into account, namely hearing impairments, visual impairments, and dyslexia. The system will be able to provide the students with a sequence of learning objects that matches their profiles for a personalized learning experience.


2018 ◽  
Vol 2 (4) ◽  
pp. 271 ◽  
Author(s):  
Outmane Bourkoukou ◽  
Essaid El Bachari

Personalized courseware authoring based on recommender system, which is the process of automatic learning objects selecting and sequencing, is recognized as one of the most interesting research field in intelligent web-based education. Since the learner’s profile of each learner is different from one to another, we must fit learning to the different needs of learners. In fact from the knowledge of the learner’s profile, it is easier to recommend a suitable set of learning objects to enhance the learning process. In this paper we describe a new adaptive learning system-LearnFitII, which can automatically adapt to the dynamic preferences of learners. This system recognizes different patterns of learning style and learners’ habits through testing the psychological model of learners and mining their server logs. Firstly, the device proposed a personalized learning scenario to deal with the cold start problem by using the Felder and Silverman’s model. Next, it analyzes the habits and the preferences of the learners through mining the information about learners’ actions and interactions. Finally, the learning scenario is revisited and updated using hybrid recommender system based on K-Nearest Neighbors and association rule mining algorithms. The results of the system tested in real environments show that considering the learner’s preferences increases learning quality and satisfies the learner.


Author(s):  
Francisco J. García ◽  
Adriana J. Berlanga ◽  
Maria N. Moreno ◽  
Javier García ◽  
Jorge Carabias

Author(s):  
Demetrio Ovalle ◽  
Oscar Salazar ◽  
Néstor Duque

The need for ubiquitous systems that allow access to computer systems from anywhere at anytime and the massive use of the Internet has prompted the creation of e-learning systems that can be accessed from mobile smart phones, PDA, or tablets, taking advantage of the current growth of mobile technologies. The aim of this chapter is to present the advantages brought by the integration of ubiquitous computing-oriented along with distributed artificial intelligence techniques in order to build student-centered context-aware learning systems. Based on this model, the authors propose a multi-agent context-aware u-learning system that offers several functionalities such as context-aware learning planning, personalized course evaluation, selection of learning objects according to student’s profile, search of learning objects in repository federations, search of thematic learning assistants, and access of current context-aware collaborative learning activities involved. Finally, the authors present some solutions considering the functionalities that a u-learning multi-agent context-aware system should exhibit.


Author(s):  
Eugenijus Kurilovas ◽  
Valentina Dagiene

The main research objective of the chapter is to provide an analysis of the technological quality evaluation models and make a proposal for a method suitable for the multiple criteria evaluation (decision making) and optimization of the components of e-learning systems (i.e. learning software), including Learning Objects, Learning Object Repositories, and Virtual Learning Environments. Both the learning software ‘internal quality’ and ‘quality in use’ technological evaluation criteria are analyzed in the chapter and are incorporated into comprehensive quality evaluation models. The learning software quality evaluation criteria are further investigated in terms of their optimal parameters, and an additive utility function based on experts’ judgements, including multicriteria evaluation, numerical ratings, and weights, is applied to optimize the learning software according to particular learners’ needs.


Author(s):  
Mengmeng Li ◽  
Hiroaki Ogata ◽  
Bin Hou ◽  
Satoshi Hashimoto ◽  
Yuqin Liu ◽  
...  

This paper describes an adaptive learning system based on mobile phone email to support the study of Japanese Kanji. In this study, the main emphasis is on using the adaptive learning to resolve one common problem of the mobile-based email or SMS language learning systems. To achieve this goal, the authors main efforts focus on three aspects: sending the contents to a learner following his or her interests, adjusting the difficulty level of the tests to suit the learner’s proficiency level, and adapting the system to his or her learning style. Additionally, this system has already been evaluated by the learners and the results show that most of them benefited from the system and would like to continue using it.


Author(s):  
Nicandro Farias Mendoza ◽  
Gabriel Cruz ◽  
Orvil Ceja ◽  
Miguel Díaz ◽  
José Macías
Keyword(s):  

Author(s):  
Mahnane Lamia ◽  
Mohamed Hafidi

Since the learning style of each learner is different. Adaptive hypermedia learning system (AHLS) must fit different learner's needs. A number of AHLS have been developed to support learning styles as a source for adaptation. However, these systems suffer from several problems, namely: less attention was paid to the relationship between learning styles and learning performance. This paper proposes an AHLS model based on learning styles and learning performance. On one hand, the developed prototype will assist a learner in accessing and using learning resources which are adapted according to his/her personal characteristics (in this case his/her learning style and level of knowledge). On the other hand, it will facilitate the learning content teacher in the creation of appropriate learning objects and their application to suitable pedagogical strategies.


Author(s):  
Elisa Boff ◽  
Cecília Dias Flores

This chapter presents a social and affective agent, named social agent, that has been modeled using probabilistic networks in order to support and motivate collaboration in an intelligent tutoring system (ITS). The social agent suggests to students a workgroup to join in. Our testbed ITS is called AMPLIA, a probabilistic multiagent environment to support the diagnostic reasoning development and the diagnostic hypotheses modeling of domains with complex and uncertain knowledge, as the medical area. The AMPLIA environment is one of the educational systems, integrated in Portedu, which is a Web portal that provides access to educational contents and systems. The social agent belongs to Portedu platform and it is used by AMPLIA. The social agent reasoning is based on individual aspects, such as learning style, performance, affective state, personality traits, and group aspects, as acceptance and social skills. The chapter also presents some experiments using AMPLIA, and results obtained by the social agent.


Sign in / Sign up

Export Citation Format

Share Document