High-speed indoor wireless COFDM systems at 60 GHz: performance and design criteria

Author(s):  
D. Dardari ◽  
V. Tralli
Author(s):  
Morteza Abbasi ◽  
Torgil Kjellberg ◽  
Anton de Graauw ◽  
Edwin van der Heijden ◽  
Raf Roovers ◽  
...  

Author(s):  
Chun-Ting Chou

The multimedia content is migrating promptly from standard quality to high-definition and even 3D. As a result, existing wireless technologies can no longer support multimedia streaming as their wired counterparts. To overcome this problem, new wireless technologies that support multi Gbps wireless transmission are desperately needed. In this chapter, we focus on the promising 60 GHz technology and investigate two important standards including ECMA-387 and IEEE 802.11ad standards. Key designs of the two standards are discussed and qualitatively evaluated. Based on our evaluation, one can select the solution that suits best for the targeted applications.


Electronics ◽  
2019 ◽  
Vol 8 (7) ◽  
pp. 815 ◽  
Author(s):  
Seokha Hwang ◽  
Seungsik Moon ◽  
Dongyun Kam ◽  
Inn-Yeal Oh ◽  
Youngjoo Lee

This paper presents a novel baseband architecture that supports high-speed wireless VR solutions using 60 GHz RF circuits. Based on the experimental observations by our previous 60 GHz transceiver circuits, the efficient baseband architecture is proposed to enhance the quality of transmission. To achieve a zero-latency transmission, we define an (106,920, 95,040) interleaved-BCH error-correction code (ECC), which removes iterative processing steps in the previous LDPC ECC standardized for the near-field wireless communication. Introducing the block-level interleaving, the proposed baseband processing successfully scatters the existing burst errors to the small-sized component codes, and recovers up to 1080 consecutive bit errors in a data frame of 106,920 bits. To support the high-speed wireless VR system, we also design the massive-parallel BCH encoder and decoder, which is tightly connected to the block-level interleaver and de-interleaver. Including the high-speed analog interfaces for the external devices, the proposed baseband architecture is designed in 65 nm CMOS, supporting a data rate of up to 12.8 Gbps. Experimental results show that the proposed wireless VR solution can transfer up to 4 K high-resolution video streams without using time-consuming compression and decompression, successfully achieving a transfer latency of 1 ms.


2018 ◽  
Vol 7 (4.4) ◽  
pp. 9
Author(s):  
Young Ghyu Sun ◽  
Yu Min Hwang ◽  
Issac Sim ◽  
Jin Young Kim

In this paper, we propose a convergence system with visible light communication (VLC) and powerline communication (PLC) for home network. Also, we analyze the performance of interference mitigation scheme for the proposed   system model. The proposed system is able to offer multimedia services with high speed in indoor wireless environment. Interference scenario is suggested to demonstrate the proposed system. And the scenario analyzed by applying minimum mean square error (MMSE) and zero-forcing (ZF) schemes to reduce the interference. From simulation results, we confirm that interference has a significant effect on the proposed system performance and the applied detectors are highly effective for interference mitigation.


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