Physically-based real-time animation of draped cloth

Author(s):  
Chiyi Cheng ◽  
Ying-Qing Xu ◽  
Jiaoying Shi ◽  
Heung-Yeung Shum
Keyword(s):  
2013 ◽  
Vol 22 (06) ◽  
pp. 1360019
Author(s):  
DAMON BLANCHETTE ◽  
EMMANUEL AGU

Spectral rendering, or the synthesis of images by taking into account the constituent wavelengths of white light, enables the rendering of iridescent colors caused by phenomena such as dispersion, diffraction, interference and scattering. Caustics, the focusing and defocusing of light through a refractive medium, can be interpreted as a special case of dispersion where all the wavelengths travel along the same paths. In this paper we extend Adaptive Caustic Mapping (ACM), a previously proposed caustics mapping algorithm, to handle physically-based dispersion. Because ACM can display caustics in real-time, it is amenable to extension to handle the more general case of dispersion. We also present a novel algorithm for filling in the gaps that occur due to discrete sampling of the spectrum. Our proposed method runs in screen-space, and is fast enough to display plausible dispersion phenomena at real-time and interactive frame rates.


Author(s):  
Gabriel Zachmann

Collision detection is one of the enabling technologies in many areas, such as virtual assembly simulation, physically-based simulation, serious games, and virtual-reality based medical training. This chapter will provide a number of techniques and algorithms that provide efficient, real-time collision detection for virtual objects. They are applicable to various kinds of objects and are easy to implement.


Author(s):  
Jinling Wang ◽  
Wen F. Lu

Virtual reality technology plays an important role in the fields of product design, computer animation, medical simulation, cloth motion, and many others. Especially with the emergence of haptics technology, virtual simulation system provides an intuitive way of human and computer interaction, which allows user to feel and touch the virtual environment. For a real-time simulation system, a physically based deformable model including complex material properties with a high resolution is required. However, such deformable model hardly satisfies the update rate of interactive haptic rendering that exceeds 1 kHz. To tackle this challenge, a real-time volumetric model with haptic feedback is developed in this paper. This model, named as Adaptive S-chain model, extends the S-chain model and integrates the energy-based wave propagation method by the proposed adaptive re-mesh method to achieve realistic graphic and haptic deformation results. The implemented results show that the nonlinear, heterogeneous, anisotropic, shape retaining material properties and large range deformation are well modeled. An accurate force feedback is generated by the proposed Adaptive S-chain model in case study which is quite close to the experiment data.


2005 ◽  
Vol 21 (8-10) ◽  
pp. 727-734 ◽  
Author(s):  
Y.Q. Liu ◽  
H.B. Zhu ◽  
X.H. Liu ◽  
E.H. Wu

2011 ◽  
Vol 11 (7) ◽  
pp. 1927-1947 ◽  
Author(s):  
L. Montrasio ◽  
R. Valentino ◽  
G. L. Losi

Abstract. In the framework of landslide risk management, it appears relevant to assess, both in space and in time, the triggering of rainfall-induced shallow landslides, in order to prevent damages due to these kind of disasters. In this context, the use of real-time landslide early warning systems has been attracting more and more attention from the scientific community. This paper deals with the application, on a regional scale, of two physically-based stability models: SLIP (Shallow Landslides Instability Prediction) and TRIGRS (Transient Rainfall Infiltration and Grid-based Regional Slope-stability analysis). A back analysis of some recent case-histories of soil slips which occurred in the territory of the central Emilian Apennine, Emilia Romagna Region (Northern Italy) is carried out and the main results are shown. The study area is described from geological and climatic viewpoints. The acquisition of geospatial information regarding the topography, the soil properties and the local landslide inventory is also explained. The paper outlines the main features of the SLIP model and the basic assumptions of TRIGRS. Particular attention is devoted to the discussion of the input data, which have been stored and managed through a Geographic Information System (GIS) platform. Results of the SLIP model on a regional scale, over a one year time interval, are finally presented. The results predicted by the SLIP model are analysed both in terms of safety factor (Fs) maps, corresponding to particular rainfall events, and in terms of time-varying percentage of unstable areas over the considered time interval. The paper compares observed landslide localizations with those predicted by the SLIP model. A further quantitative comparison between SLIP and TRIGRS, both applied to the most important event occurred during the analysed period, is presented. The limits of the SLIP model, mainly due to some restrictions of simplifying the physically based relationships, are analysed in detail. Although an improvement, in terms of spatial accuracy, is needed, thanks to the fast calculation and the satisfactory temporal prediction of landslides, the SLIP model applied on the study area shows certain potential as a landslides forecasting tool on a regional scale.


2011 ◽  
Vol 30 (4) ◽  
pp. 1 ◽  
Author(s):  
Matthias Hullin ◽  
Elmar Eisemann ◽  
Hans-Peter Seidel ◽  
Sungkil Lee
Keyword(s):  

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