Some issues of the human arm motion obtained from its kinematic model

1998 ◽  
Author(s):  
Jadran Lenarčič
Keyword(s):  
2005 ◽  
Vol 02 (01) ◽  
pp. 105-124 ◽  
Author(s):  
VELJKO POTKONJAK

Handwriting has always been considered an important human task, and accordingly it has attracted the attention of researchers working in biomechanics, physiology, and related fields. There exist a number of studies on this area. This paper considers the human–machine analogy and relates robots with handwriting. The work is two-fold: it improves the knowledge in biomechanics of handwriting, and introduces some new concepts in robot control. The idea is to find the biomechanical principles humans apply when resolving kinematic redundancy, express the principles by means of appropriate mathematical models, and then implement them in robots. This is a step forward in the generation of human-like motion of robots. Two approaches to redundancy resolution are described: (i) "Distributed Positioning" (DP) which is based on a model to represent arm motion in the absence of fatigue, and (ii) the "Robot Fatigue" approach, where robot movements similar to the movements of a human arm under muscle fatigue are generated. Both approaches are applied to a redundant anthropomorphic robot arm performing handwriting. The simulation study includes the issues of legibility and inclination of handwriting. The results demonstrate the suitability and effectiveness of both approaches.


1998 ◽  
Vol 79 (3) ◽  
pp. 1409-1424 ◽  
Author(s):  
Paul L. Gribble ◽  
David J. Ostry ◽  
Vittorio Sanguineti ◽  
Rafael Laboissière

Gribble, Paul L., David J. Ostry, Vittorio Sanguineti, and Rafael Laboissière. Are complex control signals required for human arm movement? J. Neurophysiol. 79: 1409–1424, 1998. It has been proposed that the control signals underlying voluntary human arm movement have a “complex” nonmonotonic time-varying form, and a number of empirical findings have been offered in support of this idea. In this paper, we address three such findings using a model of two-joint arm motion based on the λ version of the equilibrium-point hypothesis. The model includes six one- and two-joint muscles, reflexes, modeled control signals, muscle properties, and limb dynamics. First, we address the claim that “complex” equilibrium trajectories are required to account for nonmonotonic joint impedance patterns observed during multijoint movement. Using constant-rate shifts in the neurally specified equilibrium of the limb and constant cocontraction commands, we obtain patterns of predicted joint stiffness during simulated multijoint movements that match the nonmonotonic patterns reported empirically. We then use the algorithm proposed by Gomi and Kawato to compute a hypothetical equilibrium trajectory from simulated stiffness, viscosity, and limb kinematics. Like that reported by Gomi and Kawato, the resulting trajectory was nonmonotonic, first leading then lagging the position of the limb. Second, we address the claim that high levels of stiffness are required to generate rapid single-joint movements when simple equilibrium shifts are used. We compare empirical measurements of stiffness during rapid single-joint movements with the predicted stiffness of movements generated using constant-rate equilibrium shifts and constant cocontraction commands. Single-joint movements are simulated at a number of speeds, and the procedure used by Bennett to estimate stiffness is followed. We show that when the magnitude of the cocontraction command is scaled in proportion to movement speed, simulated joint stiffness varies with movement speed in a manner comparable with that reported by Bennett. Third, we address the related claim that nonmonotonic equilibrium shifts are required to generate rapid single-joint movements. Using constant-rate equilibrium shifts and constant cocontraction commands, rapid single-joint movements are simulated in the presence of external torques. We use the procedure reported by Latash and Gottlieb to compute hypothetical equilibrium trajectories from simulated torque and angle measurements during movement. As in Latash and Gottlieb, a nonmonotonic function is obtained even though the control signals used in the simulations are constant-rate changes in the equilibrium position of the limb. Differences between the “simple” equilibrium trajectory proposed in the present paper and those that are derived from the procedures used by Gomi and Kawato and Latash and Gottlieb arise from their use of simplified models of force generation.


2014 ◽  
Vol 590 ◽  
pp. 48-52
Author(s):  
Jie Hong Li ◽  
Ming Jing Cai ◽  
Long Han Xie

This paper presented a magnetic pendulum to scavenge the human kinetic energy from arm motion and convert the kinetic energy to electrical energy for portable electronic devices. The harvester mainly consisted of a stator, a rotor and a control circuit. The stator was set of electric coils while the rotor is an eccentric mass made of permanent magnet. A torsion spring was also added onto the rotor such that the motions in both horizontal and vertical directions can be effectively harvested. The energy harvester could be worn on human arm. When the arm was in motion, the device would then generate power. The paper presented a detailed kinematical analysis and power conversion analysis. As a typical case, the device was 40 mm in diameter and 50 g in weight, the simulation showed that when worn on wrist, it could generate about 30 mW during normal walking.


2016 ◽  
Vol 138 (9) ◽  
Author(s):  
Arash Atrsaei ◽  
Hassan Salarieh ◽  
Aria Alasty

Due to various applications of human motion capture techniques, developing low-cost methods that would be applicable in nonlaboratory environments is under consideration. MEMS inertial sensors and Kinect are two low-cost devices that can be utilized in home-based motion capture systems, e.g., home-based rehabilitation. In this work, an unscented Kalman filter approach was developed based on the complementary properties of Kinect and the inertial sensors to fuse the orientation data of these two devices for human arm motion tracking during both stationary shoulder joint position and human body movement. A new measurement model of the fusion algorithm was obtained that can compensate for the inertial sensors drift problem in high dynamic motions and also joints occlusion in Kinect. The efficiency of the proposed algorithm was evaluated by an optical motion tracker system. The errors were reduced by almost 50% compared to cases when either inertial sensor or Kinect measurements were utilized.


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