An examination of head-mounted displays and task complexity in an airborne command and control simulation environment

2005 ◽  
Author(s):  
Scott M. Galster ◽  
Robert S. Bolia ◽  
Rebecca D. Brown ◽  
Alison M. Tollner
Author(s):  
Scott M. Galster ◽  
Robert S. Bolia ◽  
Rebecca D. Brown ◽  
Alison M. Tollner

Technology-induced increases in information availability have elevated the issue of display cluttering in application domains in which display space is limited. To remediate this problem, evaluations of potential display technologies should be conducted. This paper discusses the examination of head-mounted displays (HMDs) in a simulated airborne command and control environment. Twelve participants engaged in tasks in which they were required to retrieve information from one of several display technologies. This information was available via two HMDs, on paper, and on the primary display. Further, as in previous work, the task complexity was also manipulated. The results indicated that the HMDs tested, in general, did not produce a performance benefit over the other methods of information retrieval. However, the HMDs.did not show a decrement in performance as previous studies have shown. Potential uses of HMDs.and other display technologies are discussed.


2004 ◽  
Author(s):  
Dawn A. Trevisani ◽  
Timothy E. Busch ◽  
Alex F. Sisti

2010 ◽  
Vol 23 (5) ◽  
pp. 428-445 ◽  
Author(s):  
Winfred Arthur ◽  
Eric Anthony Day ◽  
Anton J. Villado ◽  
Paul R. Boatman ◽  
Vanessa Kowollik ◽  
...  

Author(s):  
Jo Erskine Hannay

To provide modeling and simulation functionality as services is strategically leveraged in the defense domain and elsewhere. To describe and understand the context, the ecosystem, wherein such services are used and interoperate with other services and capabilities, one needs tools that capture the simulation services themselves as well as the capability landscape they operate in. By using the NATO Consultation, Command, and Control (C3) Taxonomy to structure architecture design in the NATO Architecture Framework (NAF), cohesive descriptions of modeling and simulation capabilities within larger contexts can be given. We show how a basic seven-step approach may benefit architecture work for modeling and simulation at the overarching, reference, and target architectural levels; in particular for (1) hybrid architectures that embed simulation architectures within a larger service-oriented architecture and (2) for architectural design of simulation scenarios. Central to the approach is the use of the C3 Taxonomy as a repository for overarching architecture building blocks and patterns. We conclude that the promotion of technical functionality as capabilities in their own right helps delineate simulation environment boundaries, helps delineate services within and outside the boundary, and is an enabler for defining the service concepts in cloud-based approaches to modeling and simulation as a service (MSaaS).


2004 ◽  
Author(s):  
Paula J. Durlach ◽  
Laticla D. Bowens ◽  
John L. Neumann ◽  
Thomas J. Carnahan

1988 ◽  
Vol 32 (18) ◽  
pp. 1227-1231 ◽  
Author(s):  
Arthur D. Fisk ◽  
F. Thomas Eggemeier

In this paper we briefly highlight relevant laboratory research that provided the theoretical and empirical underpinnings for the development of a task-analytic training methodology. The actual task-analytic methodology, developed to decompose tasks performed to support tactical command and control (C2), air-weapons controller missions, is briefly discussed. The present paper provides the necessary background for the actual application of the methodology. The details of the direct application are presented in a companion paper by Eggemeier, Fisk, Robbins, and Lawless (1988).


Author(s):  
Phillip Jasper ◽  
Ciara Sibley ◽  
Joseph Coyne

Unmanned systems will play an increased role in the future beyond military application including but not limited to: search and rescue, border patrol, homeland security, and natural disaster relief operations. Current models of unmanned system operations, such as those used for unmanned aerial vehicles, require multiple operators to control a single vehicle. This multioperator-single vehicle ratio will soon shift to a multioperator-multivehicle model as the number of unmanned systems increase and work in unison to complete a mission. The purpose of this study was to determine the utility of a physiological measure i.e. heart rate variability (HRV), to assess operator workload in a single operator-multivehicle command and control simulation. An internally developed command and control simulator is described and observed effects of mental workload on HRV are reported. Results suggest that HRV can be used to assess operator workload during a command and control simulation of multiple unmanned aerial vehicles.


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