‘To preserve unity while almost allowing for chaos’: Testing the aesthetic principle of unity-in-variety in product design

2016 ◽  
Vol 163 ◽  
pp. 142-152 ◽  
Author(s):  
R.A.G. Post ◽  
J. Blijlevens ◽  
P. Hekkert
Complexity ◽  
2021 ◽  
Vol 2021 ◽  
pp. 1-10
Author(s):  
Xianzhe Meng

This paper introduces the basic principle and application process of simulated annealing algorithm and improves the simulated annealing algorithm so that it can converge faster to get the new parameters of cultural and creative product design and make it more in line with the reality of engineering optimization. In the cultural creative industry, it is necessary to use the creatorʼs creativity and technology to derive and develop the original cultural resources with the help of various materialization means, to refine the abstract and profound contents of cultural resources to make them more visualized, and to produce products with both spiritual and economic values through the multiple development and utilization of their intellectual property contents. By studying the feasibility analysis of the cultural and creative design, the design positioning of the cultural and creative products is determined. In this article, we use the simulated annealing method to simulate and analyse the condition values in the design process of cultural creative products. As the Internet era progresses, people have more diversified requirements for cultural and creative products, and they need to have innovative ideas to follow the trend, so the design of cultural and creative products can spread culture through different design expressions and media. As one of the important pillar industries for future development, cultural and creative products are characterized by a wide range of styles and practicality, which meet the aesthetic needs and fashion trends of modern people.


2021 ◽  
Vol 56 (3) ◽  
pp. 262-273
Author(s):  
Mohd Qadafie Ibrahim ◽  
Fairuz Izzuddin Romli ◽  
Hassan Alli ◽  
Eris Elianddy Supeni ◽  
Hambali Arep

One of the primary issues with many product design and development processes today is having a good balance between the elements of form and function. While all products must be able to perform their intended functions, considerations of aesthetic features are also necessary for them to be accepted as a good quality design. However, most available design and development processes of consumer products have been more focused on achieving the functional aspects and have tended to treat the aesthetic aspects as less crucial features. This approach has led to many failed functional products in the market, as their physical design lacks appealing factors to targeted users. To improve the situation, a new product design and development framework is proposed in this study to better facilitate designers or engineers in creating an all-rounded quality product design. This new method is developed based on the findings from a survey conducted among engineering students, who are future product design engineers, in order to identify and also resolve issues with the current methods that they typically apply for their design tasks. All in all, the new proposed method is fundamentally tailored to offer a structured guide for developing beautiful and useful products based on a semantic design approach.


Art Journal ◽  
1966 ◽  
Vol 25 (4) ◽  
pp. 372-375
Author(s):  
Milton D. Heifetz

2016 ◽  
Vol 33 (7-8) ◽  
pp. 367-374
Author(s):  
Sascha Rashof

Peter Sloterdijk’s Der Ästhetische Imperativ – Schriften zur Kunst is a collection of essays addressing a range of topics in the aesthetic realm, including sound, light, product design, cities and architecture, the human (artificial) condition, museums, action cinema and the art system. Via a ‘media’-anthropological, historico-philosophical approach, he critiques the ‘aesthetic imperative’ of (post-)modern design civilizations by re-evaluating the analogy between universal ethics and aesthetics after Kant. In this way, Sloterdijk argues for a more singular, intensive, socially and environmentally responsible aesthetic experience.


1989 ◽  
Vol 11 (2) ◽  
pp. 222-237 ◽  
Author(s):  
Elias L. Khalil

I argue for an aesthetic criterion of truth through the explication of the epistemologies of Adam Smith and Albert Einstein–the progenitors of modern economics and physics [cf. Skinner, 1979:ch. 2; Holton, 1968, 1979]. The aesthetic criterion supersedes objectivist and relativist epistemologies.


2016 ◽  
Vol 35 (1) ◽  
pp. 93-120 ◽  
Author(s):  
Odette da Silva ◽  
Nathan Crilly ◽  
Paul Hekkert

Theory and discourse suggest that the aesthetic appreciation of a wide range of artifacts—including works of art and consumer products—is partially governed by the principle of maximum effect for minimum means. We conducted two studies to find experimental evidence of this principle in the context of product design. In Study 1, we tested the hypothesis that the aesthetic appreciation of a product would be positively affected by the perception of the product as the minimum means achieving the maximum effect. Encouraged by the results of this study, we conducted Study 2 to test again the principle of maximum effect for minimum means using a more controlled experimental design. Our findings provide support for our hypothesis, indicating that the aesthetic appreciation of a product depends, to some extent, on the perception that the product achieves more than other products from its category by making an efficient use of resources.


2020 ◽  
Vol 179 ◽  
pp. 02107
Author(s):  
Wenming Liu ◽  
Penghui Chen

The unique aesthetic characteristics of the fractal pattern are analyzed and discussed, and the aesthetic features of the fractal pattern are used to practice the appearance design and decorative pattern design of the ceramic tea set. Through the practice of product design based on fractal ideas, a set of effective and feasible ideas and methods for applying fractal ideas to product design were explored, which broadened product design ideas and tried new possibilities for product design.


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