Efficient Combination of Histograms for Real-Time Tracking Using Mean-Shift and Trust-Region Optimization

Author(s):  
F. Bajramovic ◽  
Ch. Gräßl ◽  
J. Denzler
2013 ◽  
Vol 457-458 ◽  
pp. 1050-1053
Author(s):  
Yan Hai Wu ◽  
Xia Min Xie ◽  
Zi Shuo Han

Since Mean-Shift tracking algorithm always falls into local extreme value when the target was sheltered and the particle filter tracking algorithm has huge calculation and degeneracy phenomenon, a new target tracking algorithm based on Mean-Shift and Particle Filter combination is proposed in this paper. First, this paper introduces the basic theory of Mean-Shift and Particle Filter tracking algorithm, and then presents the new target tracking which the Mean-Shift iteration embeds Particle Filter algorithm. Experiment results show that the algorithm needs less computation, while the real-time tracking has been guaranteed, robustness has been improved and the tracking results has been greatly increased.


2013 ◽  
Vol 662 ◽  
pp. 971-974
Author(s):  
Wei Xiang

It is difficult for self-vision underwater robot to track object, and the tracking process is frequently inaccurate, unstable or even loss goals. To solve the above questions, Continuously Adaptive Mean Shift Algorithm (CamShift) is used in object tracking of self-vision underwater robot in this paper. We build a software experimental platform by VC++6.0 and Opencv1.0, with the external camera to capture video, and then apply Camshift algorithm in the environment, in which background color is not similar to the object to realize the real time tracking. The experimental results show the effectiveness of the algorithm for self-vision underwater robot.


2006 ◽  
Author(s):  
Tian He ◽  
Lin Gu ◽  
Liqian Luo ◽  
Ting Yan ◽  
John A. Stankovic ◽  
...  

Author(s):  
Bernardo Breve ◽  
Stefano Cirillo ◽  
Mariano Cuofano ◽  
Domenico Desiato

AbstractGestural expressiveness plays a fundamental role in the interaction with people, environments, animals, things, and so on. Thus, several emerging application domains would exploit the interpretation of movements to support their critical designing processes. To this end, new forms to express the people’s perceptions could help their interpretation, like in the case of music. In this paper, we investigate the user’s perception associated with the interpretation of sounds by highlighting how sounds can be exploited for helping users in adapting to a specific environment. We present a novel algorithm for mapping human movements into MIDI music. The algorithm has been implemented in a system that integrates a module for real-time tracking of movements through a sample based synthesizer using different types of filters to modulate frequencies. The system has been evaluated through a user study, in which several users have participated in a room experience, yielding significant results about their perceptions with respect to the environment they were immersed.


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