Abysmal demand conditions and technological obsolescence in India's weaving machinery manufacturing

2020 ◽  
Author(s):  
Sanjaya Kumar Malik
2021 ◽  
pp. 155541202110053
Author(s):  
Eduardo H Luersen ◽  
Mathias Fuchs

In this article, we describe three layers of ruins related to computer game technology: in a surface layer, we examine the imagery of ruins in digital games, highlighting game design tools for developing in-game ruination. Secondly, we approach the industrial design model of technological obsolescence as an infrastructural layer that intrinsically demands the production of new provisional spaces for material decay. Lastly, through a waste layer, we unfold the geopolitical dimension of technological obsolescence, calling attention to the transcontinental flows of electronic waste, which also underscores a geological stage of ruination. While exploring these different layers of ruins, we wish to perceive how game design models might relate to different forms of contemporary ruination, inquiring what such material traces have to say as strata of the complex deterioration processes of present-day media.


1976 ◽  
Vol 190 (1) ◽  
pp. 367-378 ◽  
Author(s):  
G. R. Wray

The design of mechanisms for use in practical machinery applications is often of a trial-and-error nature based on traditional practice. Much emphasis has been given to the theory of mechanisms in recent years but this has yet to find wide practical application. This paper is a case study of how a basic idea, conceived by University-based inventors and intended to improve a slow method of making a textile pile fabric, became a reality in the form of a completely new type of high-speed textile machine for making an improved textile product, all within a time scale of four years. It also shows how recent University researches are further advancing its potential from both the machinery manufacturing and textile technology aspects. Step-by-step from the early experimental stages, it illustrates how the challenges of developing the novel mechanisms required for this unconventional machine and process were met by combining practical experience of traditional machinery design with theoretical investigations based on the new techniques of mechanism analysis and synthesis.


2014 ◽  
Vol 496-500 ◽  
pp. 1041-1043 ◽  
Author(s):  
Wei Liu ◽  
Dong Mei Wang ◽  
Gui Hai Liu ◽  
Ze Yu Zheng ◽  
Ji Ting Jiang

Drawing devices, as an important auxiliary equipment, nowadays widely applied in areas such as mechanical installation, machinery manufacturing, machinery repair, but still have problems to fit into the workpiece of larger size and of difform shape. The article presents a new kind of drawing device with a novel drawing die,which not only well solve the problem mentioned but also greatly improve the use efficiency and the use value by analyzing the existing deficiency in drawing devices.


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